Player Matchup

Fernando
Fernando
Platinum I
Bide
Fernando
Platinum I
Level 513
Champion Stats
5W - 3L
1,622 SR
Queue Stats
151W - 119L
1,634 Elo+
Solo
Zhin
Zhin
Diamond I
ChenchuCarp
Zhin
Diamond I
Level 999
Champion Stats
33W - 20L
1,755 SR
Queue Stats
292W - 221L
1,706 Elo+
Party 1
Willo
Willo
Platinum I
dLSSS
Willo
Platinum I
Level 786
Champion Stats
2W - 0L
1,634 SR
Queue Stats
99W - 87L
1,596 Elo+
Solo
Nyx
Nyx
Platinum II
outstaged
Nyx
Platinum II
Level 156
Champion Stats
14W - 16L
1,627 SR
Queue Stats
669W - 626L
1,538 Elo+
Solo
Grover
Grover
Diamond II
sanwidemilanesa
Grover
Diamond II
Level 775
Champion Stats
4W - 1L
1,644 SR
Queue Stats
165W - 129L
1,679 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 646
1,656 SR
1,631 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 732
1,754 SR
1,655 Elo+
Corvus
Corvus
Platinum IV
ArkZeros
Corvus
Platinum IV
Level 744
Champion Stats
11W - 1L
2,011 SR
Queue Stats
42W - 25L
1,670 Elo+
Party 3
Barik
Barik
Diamond V
Copzyy
Barik
Diamond V
Level 999
Champion Stats
45W - 23L
1,762 SR
Queue Stats
260W - 229L
1,650 Elo+
Party 2
Atlas
Atlas
Diamond V
Piriguetona
Atlas
Diamond V
Level 506
Champion Stats
15W - 7L
1,776 SR
Queue Stats
174W - 160L
1,638 Elo+
Party 2
Saati
Saati
Diamond V
VTZICE
Saati
Diamond V
Level 412
Champion Stats
3W - 3L
1,619 SR
Queue Stats
76W - 52L
1,713 Elo+
Party 3
Lex
Lex
Diamond V
lFulanito
Lex
Diamond V
Level 999
Champion Stats
16W - 30L
1,603 SR
Queue Stats
601W - 588L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bide
Fernando
48
5 / 3 / 7
2,482
248
43,346
48,837
33,466
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
16 / 4 / 5
2,981
298
68,630
37,738
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Willo
dLSSS
Willo
53
4 / 4 / 11
2,503
250
65,875
31,284
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

47
7 / 4 / 11
2,886
289
45,517
42,038
12,485
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
1 / 2 / 19
3,187
319
34,849
50,292
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
ArkZeros
Corvus
54
1 / 5 / 10
2,122
212
14,915
28,279
780
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
Copzyy
Barik
59
8 / 6 / 4
2,424
242
44,687
57,791
57,823
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
1 / 5 / 7
1,693
169
47,127
82,825
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
VTZICE
Saati
58
4 / 9 / 6
1,927
193
55,771
40,194
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

50
3 / 8 / 9
2,043
204
47,689
49,128
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
1m 30s
86
Kill Participation
53
33
Kills
17
17
Deaths
33
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Corvus
ArkZeros
Corvus
1
5
10
1.2
W
Fernando
Bide
Fernando
5
3
7
2.83
W
16
4
5
4.63
L
Barik
Copzyy
Barik
8
6
4
1.67
L
1
5
7
0.9
L
Saati
VTZICE
Saati
4
9
6
0.78
W
Willo
dLSSS
Willo
4
4
11
2.38
L
3
8
9
0.94
W
7
4
11
3.13
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,217
Damage
210,189
210,189
Taken
258,217
45,951
Shielding
58,603
182,556
Healing
125,356
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
ArkZeros
Corvus
14,915
12,409
96,600
11,214
28,279
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Bide
Fernando
43,346
22,644
0
6,347
48,837
33,466
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
68,630
57,741
0
772
37,738
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Barik
Copzyy
Barik
44,687
44,687
0
3,559
57,791
57,823
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,127
47,127
0
8,500
82,825
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Saati
VTZICE
Saati
55,771
46,155
0
2,203
40,194
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Willo
dLSSS
Willo
65,875
47,771
0
2,821
31,284
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,689
47,089
0
3,280
49,128
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
45,517
34,705
0
3,368
42,038
12,485

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
34,849
29,430
121,773
47,475
50,292
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role