Player Matchup

Lian
Lian
Gold I
FaIIen_Fenix
Lian
Gold I
Level 313
Champion Stats
2W - 0L
1,918 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 2
Fernando
Fernando
Silver III
LegendOfZ
Fernando
Silver III
Level 55
Champion Stats
2W - 1L
1,602 SR
Queue Stats
32W - 39L
1,347 Elo+
Solo
Moji
Moji
Gold I
MontyBrit
Moji
Gold I
Level 357
Champion Stats
16W - 4L
1,840 SR
Queue Stats
119W - 95L
1,594 Elo+
Solo
Jenos
Jenos
Gold III
TheRegin27
Jenos
Gold III
Level 274
Champion Stats
5W - 3L
1,585 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 2
Raum
Raum
Silver I
dbarao131
Raum
Silver I
Level 811
Champion Stats
9W - 15L
1,483 SR
Queue Stats
110W - 137L
1,377 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 362
1,685 SR
1,469 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 481
1,567 SR
1,479 Elo+
Inara
Inara
Silver I
Alisckratch
Inara
Silver I
Level 734
Champion Stats
18W - 9L
1,747 SR
Queue Stats
36W - 27L
1,513 Elo+
Party 1
Lillith
Lillith
Silver V
AutoCamera
Lillith
Silver V
Level 256
Champion Stats
0W - 1L
1,594 SR
Queue Stats
2W - 2L
1,525 Elo+
Solo
Willo
Willo
Gold I
MLordh110182
Willo
Gold I
Level 218
Champion Stats
0W - 1L
1,603 SR
Queue Stats
77W - 73L
1,499 Elo+
Solo
Vora
Vora
Gold IV
SilencedCone247
Vora
Gold IV
Level 999
Champion Stats
0W - 1L
1,473 SR
Queue Stats
48W - 59L
1,423 Elo+
Party 1
Barik
Barik
Silver II
cartoonwolf
Barik
Silver II
Level 196
Champion Stats
3W - 8L
1,420 SR
Queue Stats
277W - 308L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
13 / 1 / 10
2,623
375
59,074
15,705
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Fernando
LegendOfZ
Fernando
28
1 / 2 / 11
2,442
349
16,264
38,263
48,288
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
56
14 / 1 / 12
2,568
367
56,968
32,510
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Jenos
46
1 / 1 / 19
2,404
343
13,513
10,523
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
57
5 / 0 / 20
2,399
343
30,148
56,569
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Bans
TyraKoga
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 9 / 1
1,378
197
23,963
61,376
4,658
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lillith
AutoCamera
Lillith
59
1 / 7 / 2
1,433
205
18,719
31,291
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

54
2 / 3 / 2
1,711
244
49,137
15,132
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
0 / 7 / 2
1,112
159
28,570
27,794
1,170
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
1 / 8 / 0
1,331
190
33,181
40,374
32,554
Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 50% Health.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
1m 49s
106
Kill Participation
12
34
Kills
5
5
Deaths
34
72
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Lillith
AutoCamera
Lillith
1
7
2
0.29
W
13
1
10
18
W
Fernando
LegendOfZ
Fernando
1
2
11
3.25
L
2
3
2
1
W
Moji
14
1
12
20
L
0
7
2
0.14
W
Jenos
1
1
19
10.5
L
1
8
0
0.13
W
Raum
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,967
Damage
153,570
153,570
Taken
175,967
48,288
Shielding
38,382
94,683
Healing
47,776
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,963
18,736
0
0
61,376
4,658
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
AutoCamera
Lillith
18,719
10,072
35,877
448
31,291
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,074
57,648
0
0
15,705
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
LegendOfZ
Fernando
16,264
13,564
0
1,418
38,263
48,288
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
49,137
20,928
0
6,526
15,132
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
56,968
55,243
0
6,052
32,510
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
28,570
22,038
0
4,601
27,794
1,170
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
13,513
9,543
57,636
4,794
10,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
33,181
33,181
0
324
40,374
32,554
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Raum
30,148
25,450
14,481
10,302
56,569
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role