Player Matchup

Ash
Ash
Gold IV
CarryOnRanked
Ash
Gold IV
Level 34
Champion Stats
7W - 6L
1,500 SR
Queue Stats
39W - 29L
1,584 Elo+
Party 1
Ying
Ying
Platinum III
MaggieWong
Ying
Platinum III
Level 24
Champion Stats
7W - 5L
1,665 SR
Queue Stats
16W - 12L
1,630 Elo+
Solo
Androxus
Androxus
Masters
Reeemz
Androxus
Masters
Level 129
Champion Stats
28W - 22L
1,736 SR
Queue Stats
217W - 141L
1,756 Elo+
Solo
Kinessa
Kinessa
Masters
SungJinWooo
Kinessa
Masters
Level 53
Champion Stats
11W - 6L
1,757 SR
Queue Stats
183W - 143L
1,760 Elo+
Solo
Barik
Barik
Qualifying
iIiItomiIiI
Barik
Qualifying
Level 23
Champion Stats
1W - 0L
1,500 SR
Queue Stats
47W - 68L
1,797 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 53
1,631 SR
1,705 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 684
1,778 SR
1,639 Elo+
Mal'Damba
Mal'Damba
Diamond V
Imnotthatdrunk
Mal'Damba
Diamond V
Level 93
Champion Stats
87W - 77L
1,723 SR
Queue Stats
425W - 404L
1,696 Elo+
Solo
Tiberius
Tiberius
Diamond IV
KawaiiWaifuUwU
Tiberius
Diamond IV
Level 890
Champion Stats
1W - 1L
1,823 SR
Queue Stats
249W - 258L
1,618 Elo+
Solo
Talus
Talus
Masters
Madarâ
Talus
Masters
Level 999
Champion Stats
198W - 137L
1,727 SR
Queue Stats
457W - 396L
1,649 Elo+
Solo
Atlas
Atlas
Platinum I
Mephystoo
Atlas
Platinum I
Level 441
Champion Stats
8W - 3L
1,944 SR
Queue Stats
110W - 100L
1,646 Elo+
Solo
Fernando
Fernando
Diamond V
Persekitara
Fernando
Diamond V
Level 999
Champion Stats
43W - 44L
1,674 SR
Queue Stats
610W - 564L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
8 / 2 / 15
3,297
300
76,266
88,663
20,923
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

16
3 / 3 / 21
3,577
325
12,200
16,078
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
Reeemz
Androxus
46
15 / 2 / 14
4,336
394
96,829
41,794
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Kinessa
SungJinWooo
Kinessa
25
8 / 4 / 13
3,091
281
75,280
25,820
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

30
6 / 3 / 12
3,614
329
61,890
66,511
39,307
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
TorvaldEvie
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Imnotthatdrunk
Mal'Damba
36
0 / 6 / 6
2,128
193
30,214
30,426
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Tiberius
59
3 / 12 / 3
1,367
124
60,290
49,157
5,400
Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Talus
Madarâ
Talus
46
7 / 5 / 0
2,213
201
51,842
33,619
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Atlas
Mephystoo
Atlas
59
2 / 10 / 5
2,112
192
55,566
110,516
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
Persekitara
Fernando
59
2 / 7 / 4
2,464
224
40,954
98,747
115,960
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
3m 29s
115
Kill Participation
32
40
Kills
14
14
Deaths
40
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
L
Mal'Damba
Imnotthatdrunk
Mal'Damba
0
6
6
0.5
L
Tiberius
3
12
3
0.38
L
Talus
Madarâ
Talus
7
5
0
1.4
W
3
3
21
4.5
L
Atlas
Mephystoo
Atlas
2
10
5
0.45
L
Fernando
Persekitara
Fernando
2
7
4
0.57
W
Androxus
Reeemz
Androxus
15
2
14
11
W
Kinessa
SungJinWooo
Kinessa
8
4
13
3.63
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

322,465
Damage
238,866
238,866
Taken
322,465
60,230
Shielding
121,360
173,908
Healing
156,249
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,266
74,006
0
986
88,663
20,923
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
Imnotthatdrunk
Mal'Damba
30,214
11,412
98,183
15,853
30,426
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Tiberius
60,290
41,645
0
9,787
49,157
5,400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Talus
Madarâ
Talus
51,842
49,340
0
12,154
33,619
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
12,200
12,200
143,743
10,337
16,078
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Atlas
Mephystoo
Atlas
55,566
55,566
0
9,241
110,516
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Fernando
Persekitara
Fernando
40,954
24,798
0
11,031
98,747
115,960
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Androxus
Reeemz
Androxus
96,829
74,260
0
3,891
41,794
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Kinessa
SungJinWooo
Kinessa
75,280
64,675
0
4,296
25,820
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
61,890
61,890
0
10,655
66,511
39,307
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role