Player Matchup

Vora
Vora
Platinum II
Clove33710
Vora
Platinum II
Level 736
Champion Stats
28W - 30L
1,614 SR
Queue Stats
182W - 160L
1,624 Elo+
Solo
Fernando
Fernando
Platinum III
Cuervosh
Fernando
Platinum III
Level 999
Champion Stats
20W - 22L
1,593 SR
Queue Stats
551W - 559L
1,574 Elo+
Solo
Imani
Imani
Platinum II
Darkn3ssIsBack
Imani
Platinum II
Level 999
Champion Stats
46W - 39L
1,673 SR
Queue Stats
1,149W - 1,102L
1,636 Elo+
Solo
Ying
Ying
Diamond III
EleKQ
Ying
Diamond III
Level 340
Champion Stats
30W - 37L
1,554 SR
Queue Stats
272W - 246L
1,660 Elo+
Solo
Azaan
Azaan
Diamond V
Fireblue220704
Azaan
Diamond V
Level 615
Champion Stats
39W - 33L
1,613 SR
Queue Stats
842W - 793L
1,642 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 738
1,609 SR
1,627 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 397
1,699 SR
1,595 Elo+
Inara
Inara
Platinum V
BLACKBUZZZ
Inara
Platinum V
Level 282
Champion Stats
15W - 6L
1,849 SR
Queue Stats
118W - 113L
1,541 Elo+
Party 1
Maeve
Maeve
Diamond IV
Deecu
Maeve
Diamond IV
Level 502
Champion Stats
5W - 2L
1,756 SR
Queue Stats
98W - 91L
1,631 Elo+
Solo
Ruckus
Ruckus
Gold I
GnomWolFinG
Ruckus
Gold I
Level 90
Champion Stats
1W - 0L
1,500 SR
Queue Stats
86W - 63L
1,575 Elo+
Party 1
Lillith
Lillith
Platinum I
НеТвояСука
Lillith
Platinum I
Level 114
Champion Stats
3W - 1L
1,800 SR
Queue Stats
34W - 33L
1,562 Elo+
Party 2
Saati
Saati
Diamond V
ёбнутая
Saati
Diamond V
Level 999
Champion Stats
5W - 0L
1,591 SR
Queue Stats
264W - 221L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 8 / 5
1,892
189
63,891
44,117
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Cuervosh
Fernando
59
4 / 5 / 4
2,339
234
45,068
95,771
81,358
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
5 / 5 / 5
1,877
188
76,385
38,218
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ying
EleKQ
Ying
56
2 / 7 / 11
2,321
232
14,342
33,709
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
3 / 4 / 5
1,760
176
51,593
77,289
16,356
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
55
1 / 6 / 10
3,281
328
52,917
77,394
6,268
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
Deecu
Maeve
50
8 / 6 / 4
3,283
328
55,949
32,405
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ruckus
37
8 / 3 / 7
2,891
289
48,959
69,806
10,856
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

53
0 / 1 / 18
3,362
336
27,618
31,586
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
12 / 5 / 6
3,470
347
103,661
40,088
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 38s
Objective Time
6m 30s
51
Kill Participation
74
21
Kills
29
29
Deaths
21
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Inara
1
6
10
1
L
7
8
5
1.19
L
Fernando
Cuervosh
Fernando
4
5
4
1.2
L
5
5
5
1.5
W
Maeve
Deecu
Maeve
8
6
4
1.67
L
Ying
EleKQ
Ying
2
7
11
1.07
L
3
4
5
1.38
W
Ruckus
8
3
7
3.83
W
0
1
18
9
W
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,279
Damage
289,104
289,104
Taken
251,279
97,714
Shielding
17,124
187,239
Healing
151,206
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
52,917
42,273
0
1,116
77,394
6,268
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
63,891
44,612
0
11,342
44,117
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
Cuervosh
Fernando
45,068
32,214
0
4,528
95,771
81,358
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
76,385
50,011
0
6,635
38,218
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
Deecu
Maeve
55,949
51,207
0
9,772
32,405
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

Level 1

L
Ying
EleKQ
Ying
14,342
14,342
127,447
16,609
33,709
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,593
45,055
0
20,678
77,289
16,356
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ruckus
48,959
30,045
0
18,077
69,806
10,856
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
27,618
5,324
121,180
228
31,586
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

W
103,661
88,135
0
833
40,088
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role