Player Matchup

Lian
Lian
CaptainDav3
Lian
Level 999
Champion Stats
254W - 243L
1,654 SR
Queue Stats
1,487W - 1,417L
1,701 Elo+
Party 2
Ying
Ying
Pzdr
Ying
Level 686
Champion Stats
25W - 23L
1,643 SR
Queue Stats
512W - 505L
1,659 Elo+
Solo
Inara
Inara
SlasherPredatore
Inara
Level 149
Champion Stats
19W - 12L
1,634 SR
Queue Stats
150W - 143L
1,650 Elo+
Party 2
Koga
Koga
StanDuaLipa
Koga
Level 332
Champion Stats
11W - 16L
1,542 SR
Queue Stats
621W - 540L
1,676 Elo+
Party 2
Atlas
Atlas
Zenogrib
Atlas
Level 159
Champion Stats
12W - 21L
1,555 SR
Queue Stats
242W - 238L
1,612 Elo+
Solo
Team Averages
Level 465
1,606 SR
1,659 Elo+

VS

Team Averages
Level 495
1,608 SR
1,590 Elo+
Inara
Inara
DokezenKero
Inara
Level 999
Champion Stats
6W - 6L
1,635 SR
Queue Stats
366W - 353L
1,603 Elo+
Solo
Koga
Koga
MarkTremonti
Koga
Level 999
Champion Stats
62W - 65L
1,557 SR
Queue Stats
1,031W - 1,051L
1,559 Elo+
Solo
Ying
Ying
Maxwell99X3
Ying
Level 202
Champion Stats
4W - 2L
1,664 SR
Queue Stats
141W - 118L
1,630 Elo+
Party 1
Dredge
Dredge
Mr_Kotto
Dredge
Level 112
Champion Stats
28W - 28L
1,634 SR
Queue Stats
252W - 243L
1,609 Elo+
Party 1
Rei
Rei
sitonmebaby
Rei
Level 161
Champion Stats
2W - 6L
1,553 SR
Queue Stats
416W - 419L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 12 / 8
4,816
253
143,027
56,614
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
Pzdr
Ying
59
1 / 0 / 18
4,625
243
24,813
20,450
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
0 / 16 / 8
4,828
254
42,606
139,750
33,547
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
17 / 16 / 8
5,241
276
142,873
80,325
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Level 1

Atlas
Zenogrib
Atlas
29
5 / 14 / 10
3,871
204
64,032
160,209
8,638
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 6 / 27
4,763
251
121,164
157,295
29,305
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
30 / 6 / 17
4,867
256
169,425
72,408
6,312
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

57
3 / 6 / 27
3,863
203
30,733
52,700
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
Mr_Kotto
Dredge
42
8 / 11 / 18
3,655
192
98,679
71,146
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

51
3 / 8 / 28
4,085
215
37,347
63,802
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
10m 17s
89
Kill Participation
175
37
Kills
58
58
Deaths
37
52
Assists
117
Player
Kills
Deaths
Assists
KDA
W
14
12
8
1.5
L
14
6
27
4.58
L
30
6
17
6.42
L
3
6
27
2.75
L
Dredge
Mr_Kotto
Dredge
8
11
18
1.55
W
Ying
Pzdr
Ying
1
0
18
10
W
0
16
8
0.25
W
17
16
8
1.31
W
Atlas
Zenogrib
Atlas
5
14
10
0.71
L
3
8
28
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,351
Damage
457,348
457,348
Taken
417,351
42,185
Shielding
35,617
209,683
Healing
305,780
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
143,027
133,299
0
11,087
56,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
121,164
97,449
0
141
157,295
29,305
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
169,425
145,608
0
2,329
72,408
6,312
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
30,733
30,733
131,140
23,409
52,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Dredge
Mr_Kotto
Dredge
98,679
74,920
1,176
14,901
71,146
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Ying
Pzdr
Ying
24,813
24,813
174,089
18,407
20,450
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
42,606
30,667
0
3,553
139,750
33,547

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
142,873
130,729
0
1,716
80,325
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Atlas
Zenogrib
Atlas
64,032
64,032
0
831
160,209
8,638
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,347
37,261
112,352
20,332
63,802
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role