Player Matchup

Mal'Damba
Mal'Damba
Qualifying
Aeroptine
Mal'Damba
Qualifying
Level 309
Champion Stats
0W - 1L
1,437 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Viktor
Viktor
Qualifying
HeimdalI
Viktor
Qualifying
Level 29
Champion Stats
0W - 1L
1,640 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tyra
Tyra
Platinum IV
J_Heikkila11
Tyra
Platinum IV
Level 186
Champion Stats
15W - 7L
1,768 SR
Queue Stats
87W - 72L
1,633 Elo+
Party 1
Inara
Inara
Gold II
ToaSamoa4472
Inara
Gold II
Level 614
Champion Stats
9W - 6L
1,773 SR
Queue Stats
367W - 351L
1,523 Elo+
Solo
Khan
Khan
Diamond V
pottumies58
Khan
Diamond V
Level 262
Champion Stats
11W - 6L
1,799 SR
Queue Stats
111W - 96L
1,630 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 280
1,683 SR
1,557 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 454
1,501 SR
1,493 Elo+
Vora
Vora
Platinum IV
Ergia
Vora
Platinum IV
Level 999
Champion Stats
79W - 85L
1,553 SR
Queue Stats
1,810W - 1,761L
1,589 Elo+
Solo
Terminus
Terminus
Gold III
Hittoe
Terminus
Gold III
Level 802
Champion Stats
127W - 110L
1,652 SR
Queue Stats
169W - 175L
1,492 Elo+
Solo
Saati
Saati
Gold I
Møonlight
Saati
Gold I
Level 42
Champion Stats
3W - 2L
1,473 SR
Queue Stats
6W - 8L
1,505 Elo+
Party 2
Grover
Grover
Gold III
SteelBro2002
Grover
Gold III
Level 392
Champion Stats
52W - 51L
1,598 SR
Queue Stats
509W - 487L
1,488 Elo+
Solo
Azaan
Azaan
Platinum V
banbøø
Azaan
Platinum V
Level 37
Champion Stats
1W - 0L
1,227 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Aeroptine
Mal'Damba
53
3 / 9 / 18
4,265
251
47,239
48,403
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Viktor
HeimdalI
Viktor
23
7 / 12 / 6
3,451
203
88,997
53,206
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

47
7 / 11 / 14
4,089
241
122,351
73,305
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

58
1 / 12 / 7
1,329
78
65,641
130,928
19,618
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
11 / 9 / 13
4,371
257
92,267
134,374
24,163
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
ZhinFernando
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Ergia
Vora
59
21 / 9 / 12
6,304
371
106,078
53,837
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
Hittoe
Terminus
59
11 / 5 / 12
3,420
201
66,748
103,062
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Saati
33
7 / 5 / 18
3,830
225
125,277
56,615
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Grover
58
3 / 3 / 36
5,670
334
50,996
65,103
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Azaan
banbøø
Azaan
39
11 / 5 / 15
4,416
260
91,117
137,878
64,810
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
8m 48s
87
Kill Participation
146
29
Kills
53
53
Deaths
27
58
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Aeroptine
Mal'Damba
3
9
18
1.33
W
Vora
Ergia
Vora
21
9
12
3
L
Viktor
HeimdalI
Viktor
7
12
6
0.83
W
Terminus
Hittoe
Terminus
11
5
12
3.4
L
7
11
14
1.27
W
Saati
7
5
18
3.2
W
Grover
3
3
36
7
L
1
12
7
0.38
W
Azaan
banbøø
Azaan
11
5
15
3.7
L
11
9
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

416,495
Damage
440,216
440,216
Taken
416,495
43,781
Shielding
64,810
244,238
Healing
309,561
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Aeroptine
Mal'Damba
47,239
30,212
163,224
22,349
48,403
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Vora
Ergia
Vora
106,078
83,516
0
6,448
53,837
0

Level 2

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Viktor
HeimdalI
Viktor
88,997
48,127
0
1,326
53,206
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
Hittoe
Terminus
66,748
18,732
0
19,878
103,062
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
122,351
82,986
0
1,006
73,305
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
125,277
70,911
0
2,299
56,615
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
50,996
40,183
209,456
56,795
65,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
65,641
46,737
0
4,492
130,928
19,618
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
banbøø
Azaan
91,117
73,984
0
14,685
137,878
64,810
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
92,267
87,509
12,963
38,878
134,374
24,163

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role