Player Matchup

Viktor
Viktor
Bluu-_-Jay
Viktor
Level 127
Champion Stats
30W - 29L
1,520 SR
Queue Stats
144W - 154L
1,570 Elo+
Party 2
Grohk
Grohk
IIFEO-_-
Grohk
Level 179
Champion Stats
9W - 15L
1,425 SR
Queue Stats
244W - 260L
1,541 Elo+
Party 2
Buck
Buck
Nurzuul
Buck
Level 999
Champion Stats
22W - 17L
1,647 SR
Queue Stats
708W - 472L
1,733 Elo+
Solo
Ruckus
Ruckus
Orbitool
Ruckus
Level 999
Champion Stats
11W - 16L
1,465 SR
Queue Stats
797W - 801L
1,583 Elo+
Solo
Rei
Rei
aguacate232
Rei
Level 556
Champion Stats
25W - 24L
1,631 SR
Queue Stats
349W - 330L
1,664 Elo+
Solo
Team Averages
Level 572
1,537 SR
1,618 Elo+

VS

Team Averages
Level 615
1,700 SR
1,646 Elo+
Saati
Saati
AlejandroKun99
Saati
Level 999
Champion Stats
32W - 24L
1,683 SR
Queue Stats
978W - 1,007L
1,609 Elo+
Solo
Rei
Rei
AneeChan
Rei
Level 87
Champion Stats
56W - 38L
1,677 SR
Queue Stats
310W - 290L
1,691 Elo+
Party 1
Ying
Ying
BABY BAC0N
Ying
Level 734
Champion Stats
10W - 7L
1,708 SR
Queue Stats
391W - 402L
1,588 Elo+
Solo
Grohk
Grohk
Dwarven_Burger
Grohk
Level 999
Champion Stats
38W - 29L
1,681 SR
Queue Stats
937W - 862L
1,657 Elo+
Party 1
Koga
Koga
ttvboneyboy04
Koga
Level 256
Champion Stats
2W - 1L
1,750 SR
Queue Stats
86W - 57L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Bluu-_-Jay
Viktor
43
9 / 6 / 16
3,721
310
82,845
63,034
0
Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Grohk
IIFEO-_-
Grohk
38
1 / 5 / 29
3,499
292
48,830
70,237
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Buck
Nurzuul
Buck
59
14 / 10 / 8
3,348
279
68,813
63,226
3,150
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 4s.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ruckus
Orbitool
Ruckus
59
9 / 6 / 18
5,716
476
79,888
96,950
98,567
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

59
7 / 6 / 23
4,146
346
28,900
54,892
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 8 / 13
2,892
241
65,006
35,964
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

26
3 / 9 / 17
4,368
364
34,560
57,640
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
6 / 5 / 18
4,435
370
61,519
41,047
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
11 / 8 / 16
3,744
312
124,013
114,065
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
6 / 10 / 14
3,817
318
63,241
60,560
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 6s
Objective Time
5m 11s
134
Kill Participation
111
40
Kills
33
33
Deaths
40
94
Assists
78
Player
Kills
Deaths
Assists
KDA
L
7
8
13
1.69
L
3
9
17
1.28
L
6
5
18
3
W
Viktor
Bluu-_-Jay
Viktor
9
6
16
2.83
L
11
8
16
2.38
W
Grohk
IIFEO-_-
Grohk
1
5
29
3.1
W
Buck
Nurzuul
Buck
14
10
8
1.8
W
Ruckus
Orbitool
Ruckus
9
6
18
3
W
7
6
23
3.08
L
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,276
Damage
348,339
348,339
Taken
309,276
101,717
Shielding
0
248,443
Healing
215,075
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,006
24,949
0
1,069
35,964
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
34,560
26,444
54,789
21,341
57,640
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
61,519
32,825
37,966
18,568
41,047
0

Level 2

Level 2

Level 1

Level 1

W
Viktor
Bluu-_-Jay
Viktor
82,845
54,648
0
15,379
63,034
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
124,013
40,214
23,537
53,367
114,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
IIFEO-_-
Grohk
48,830
23,159
35,007
25,393
70,237
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Buck
Nurzuul
Buck
68,813
59,923
0
9,204
63,226
3,150
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

W
Ruckus
Orbitool
Ruckus
79,888
50,602
0
857
96,950
98,567

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
28,900
27,777
130,800
31,803
54,892
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
63,241
59,661
0
4,438
60,560
0

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role