Player Matchup

Jenos
Jenos
Damokles_Kouma
Jenos
Level 999
Champion Stats
9W - 5L
1,574 SR
Queue Stats
104W - 97L
1,539 Elo+
Solo
Rei
Rei
Libadatan
Rei
Level 206
Champion Stats
3W - 2L
1,500 SR
Queue Stats
101W - 93L
1,255 Elo+
Solo
Talus
Talus
blackfire1776
Talus
Level 999
Champion Stats
10W - 3L
1,581 SR
Queue Stats
125W - 139L
1,558 Elo+
Solo
Kasumi
Kasumi
max59930
Kasumi
Level 665
Champion Stats
31W - 43L
1,487 SR
Queue Stats
289W - 309L
1,370 Elo+
Solo
minecraftdaffty
Unknown
Level 52
Champion Stats
5W - 8L
1,364 SR
Queue Stats
39W - 35L
1,491 Elo+
Solo
Team Averages
Level 584
1,501 SR
1,442 Elo+

VS

Team Averages
Level 168
1,593 SR
1,527 Elo+
Jenos
Jenos
DarkLoard74
Jenos
Level 182
Champion Stats
26W - 20L
1,590 SR
Queue Stats
89W - 86L
1,560 Elo+
Party 1
Terminus
Terminus
Sergent_749
Terminus
Level 146
Champion Stats
37W - 28L
1,572 SR
Queue Stats
102W - 112L
1,515 Elo+
Party 1
Buck
Buck
gyngunbattle
Buck
Level 277
Champion Stats
4W - 5L
1,558 SR
Queue Stats
160W - 156L
1,560 Elo+
Party 1
Ying
Ying
lucgogo74
Ying
Level 157
Champion Stats
5W - 3L
1,744 SR
Queue Stats
132W - 133L
1,542 Elo+
Party 1
Octavia
Octavia
madara_ruj
Octavia
Level 76
Champion Stats
0W - 2L
1,500 SR
Queue Stats
224W - 255L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 17 / 21
3,451
192
76,582
74,097
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
6 / 6 / 19
3,352
186
76,125
40,569
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
26 / 8 / 19
4,562
253
116,552
53,449
0
Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Kasumi
max59930
Kasumi
59
16 / 10 / 20
4,032
224
110,113
50,542
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

41
13 / 16 / 24
3,947
219
87,332
73,500
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
2 / 15 / 30
4,152
231
21,798
49,391
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Terminus
Sergent_749
Terminus
50
15 / 10 / 9
4,864
270
54,217
187,977
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

54
22 / 14 / 16
5,042
280
109,812
98,586
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Ying
56
7 / 14 / 21
4,218
234
27,465
57,898
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
madara_ruj
Octavia
55
11 / 17 / 15
4,211
234
78,865
72,852
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 12s
Objective Time
9m 3s
176
Kill Participation
148
73
Kills
57
57
Deaths
70
103
Assists
91
Player
Kills
Deaths
Assists
KDA
W
12
17
21
1.32
L
2
15
30
1.13
W
6
6
19
2.58
L
Terminus
Sergent_749
Terminus
15
10
9
1.95
W
26
8
19
4.44
L
22
14
16
2.14
L
Ying
7
14
21
1.25
L
Octavia
madara_ruj
Octavia
11
17
15
1.09
W
Kasumi
max59930
Kasumi
16
10
20
2.6
W
13
16
24
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

466,704
Damage
292,157
292,157
Taken
466,704
0
Shielding
0
143,401
Healing
268,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,582
61,245
30,951
19,175
74,097
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
21,798
11,434
100,113
8,679
49,391
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
76,125
48,816
37,220
22,471
40,569
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Terminus
Sergent_749
Terminus
54,217
25,290
0
20,379
187,977
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
116,552
108,559
0
12,879
53,449
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
109,812
99,636
0
14,749
98,586
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ying
27,465
27,465
94,127
18,783
57,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
madara_ruj
Octavia
78,865
77,165
776
11,362
72,852
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kasumi
max59930
Kasumi
110,113
79,875
1,148
8,041
50,542
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
87,332
60,436
1,099
10,417
73,500
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role