Player Matchup

Imani
Imani
Gold IV
Nixiron
Imani
Gold IV
Level 56
Champion Stats
6W - 5L
1,773 SR
Queue Stats
27W - 26L
1,778 Elo+
Party 1
Lian
Lian
Platinum III
SezerimsGaming
Lian
Platinum III
Level 88
Champion Stats
42W - 40L
1,682 SR
Queue Stats
145W - 142L
1,602 Elo+
Solo
Raum
Raum
Gold III
ardaska
Raum
Gold III
Level 44
Champion Stats
1W - 4L
1,497 SR
Queue Stats
30W - 34L
1,508 Elo+
Solo
Grover
Grover
Platinum IV
bfie
Grover
Platinum IV
Level 92
Champion Stats
29W - 31L
1,596 SR
Queue Stats
413W - 406L
1,547 Elo+
Solo
Fernando
Fernando
Gold IV
veteranul19
Fernando
Gold IV
Level 54
Champion Stats
16W - 13L
1,466 SR
Queue Stats
27W - 24L
1,778 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 67
1,603 SR
1,643 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,669 SR
1,580 Elo+
Koga
Koga
Diamond V
DeadKriegue
Koga
Diamond V
Level 24
Champion Stats
12W - 9L
1,665 SR
Queue Stats
16W - 14L
1,652 Elo+
Party 2
Ying
Ying
Gold III
Matsticked
Ying
Gold III
Level 478
Champion Stats
91W - 81L
1,682 SR
Queue Stats
700W - 711L
1,579 Elo+
Party 2
Terminus
Terminus
Platinum I
MuhammadSweden
Terminus
Platinum I
Level 49
Champion Stats
27W - 33L
1,594 SR
Queue Stats
31W - 38L
1,553 Elo+
Party 3
Talus
Talus
Gold I
TessaBrooks
Talus
Gold I
Level 72
Champion Stats
4W - 2L
1,929 SR
Queue Stats
132W - 102L
1,543 Elo+
Party 3
Viktor
Viktor
Gold II
vata16
Viktor
Gold II
Level 45
Champion Stats
14W - 7L
1,475 SR
Queue Stats
16W - 10L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Nixiron
Imani
41
10 / 10 / 16
3,090
182
95,036
49,945
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

43
23 / 14 / 14
6,497
382
124,368
75,128
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Raum
ardaska
Raum
25
8 / 13 / 18
4,514
266
67,134
180,870
10,090
Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Grover
bfie
Grover
42
7 / 13 / 24
3,427
202
62,934
79,043
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
veteranul19
Fernando
33
8 / 14 / 13
3,770
222
68,472
112,636
136,663
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
CaspianEvie
Team 1 Score

3

VS

Team 2 Score

4

Bans
VIIKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
33 / 14 / 15
6,072
357
170,109
83,659
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

40
1 / 9 / 33
5,376
316
23,531
52,103
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
21
10 / 10 / 19
5,275
310
76,827
151,048
0
Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

30
8 / 14 / 20
4,413
260
104,511
82,235
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Viktor
vata16
Viktor
29
12 / 7 / 18
4,652
274
122,644
48,899
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
10m 57s
141
Kill Participation
169
56
Kills
64
64
Deaths
54
85
Assists
105
Player
Kills
Deaths
Assists
KDA
W
33
14
15
2.89
W
1
9
33
1.94
W
Terminus
10
10
19
1.95
L
Imani
Nixiron
Imani
10
10
16
1.8
L
23
14
14
2.14
W
8
14
20
1.29
L
Raum
ardaska
Raum
8
13
18
1.31
L
Grover
bfie
Grover
7
13
24
1.46
W
Viktor
vata16
Viktor
12
7
18
3
L
Fernando
veteranul19
Fernando
8
14
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,944
Damage
497,622
497,622
Taken
417,944
146,753
Shielding
0
195,384
Healing
255,106
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
170,109
129,626
1,843
13,596
83,659
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

W
23,531
23,531
153,336
32,177
52,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Terminus
76,827
26,983
0
26,468
151,048
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
Nixiron
Imani
95,036
67,003
0
3,757
49,945
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
124,368
116,829
0
11,103
75,128
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
104,511
99,775
0
11,398
82,235
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Raum
ardaska
Raum
67,134
51,755
24,280
16,862
180,870
10,090
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Grover
bfie
Grover
62,934
52,724
93,658
43,850
79,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
vata16
Viktor
122,644
100,614
750
15,538
48,899
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
Fernando
veteranul19
Fernando
68,472
42,728
0
1,874
112,636
136,663
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role