Player Matchup

Inara
Inara
Gold V
ARACEL
Inara
Gold V
Level 565
Champion Stats
13W - 6L
1,709 SR
Queue Stats
17W - 13L
1,538 Elo+
Solo
Seris
Seris
Qualifying
Brayan121505
Seris
Qualifying
Level 83
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,658 Elo+
Solo
Dredge
Dredge
Silver II
KarLtheLLama26
Dredge
Silver II
Level 340
Champion Stats
8W - 16L
1,346 SR
Queue Stats
1,195W - 1,225L
1,428 Elo+
Party 2
Nyx
Nyx
Gold V
Udnt_wantsmoke
Nyx
Gold V
Level 181
Champion Stats
0W - 1L
1,233 SR
Queue Stats
678W - 694L
1,465 Elo+
Party 2
Vora
Vora
Silver III
kamikamijpn
Vora
Silver III
Level 999
Champion Stats
45W - 50L
1,560 SR
Queue Stats
1,198W - 1,198L
1,317 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 434
1,470 SR
1,481 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 502
1,622 SR
1,462 Elo+
Viktor
Viktor
Silver II
Arturcrack_900
Viktor
Silver II
Level 77
Champion Stats
89W - 69L
1,572 SR
Queue Stats
274W - 265L
1,424 Elo+
Solo
Raum
Raum
Bronze I
Dezzi XiL
Raum
Bronze I
Level 281
Champion Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Koga
Koga
Bronze I
GirthyNewborn
Koga
Bronze I
Level 248
Champion Stats
8W - 4L
1,796 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Pip
Pip
Gold II
YownChon
Pip
Gold II
Level 903
Champion Stats
25W - 13L
1,679 SR
Queue Stats
475W - 490L
1,513 Elo+
Solo
Fernando
Fernando
Silver III
ramzy-ali
Fernando
Silver III
Level 999
Champion Stats
244W - 215L
1,562 SR
Queue Stats
1,437W - 1,440L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
ARACEL
Inara
55
14 / 16 / 6
3,719
266
87,087
104,703
31,539
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

40
4 / 9 / 10
2,765
198
59,773
45,593
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
6 / 16 / 4
2,594
185
69,217
40,331
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 50% for 2s after exiting a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
1 / 19 / 8
3,052
218
88,680
103,079
59,415
Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 200

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 2%.

Level 1

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
6 / 18 / 5
2,559
183
74,146
59,264
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
AshKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
TyraTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
28 / 5 / 15
4,289
306
130,021
49,345
0
Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Raum
48
5 / 4 / 26
3,334
238
29,620
143,749
26,035
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

58
35 / 11 / 19
4,609
329
144,369
55,617
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
8 / 4 / 30
3,872
277
22,766
20,216
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Fernando
ramzy-ali
Fernando
59
2 / 7 / 16
3,665
262
26,194
109,976
79,214
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
8m 37s
64
Kill Participation
184
31
Kills
78
78
Deaths
31
33
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Inara
ARACEL
Inara
14
16
6
1.06
W
28
5
15
7.1
L
4
9
10
1
W
Raum
5
4
26
4.5
W
35
11
19
4.05
L
6
16
4
0.5
L
1
19
8
0.26
W
8
4
30
5.75
L
6
18
5
0.47
W
Fernando
ramzy-ali
Fernando
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

378,903
Damage
352,970
352,970
Taken
378,903
90,954
Shielding
105,249
88,054
Healing
199,781
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
ARACEL
Inara
87,087
65,677
0
11,195
104,703
31,539
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
130,021
115,361
0
11,284
49,345
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
59,773
48,723
40,343
23,800
45,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Raum
29,620
25,185
0
9,922
143,749
26,035
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
144,369
130,441
1,335
8,857
55,617
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
69,217
44,419
0
2,436
40,331
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
88,680
62,378
0
0
103,079
59,415
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
22,766
19,989
150,550
11,357
20,216
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
74,146
46,829
0
10,280
59,264
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
ramzy-ali
Fernando
26,194
18,124
0
6,476
109,976
79,214
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role