Player Matchup

Koga
Koga
Domgamer12
Koga
Level 67
Champion Stats
3W - 0L
1,593 SR
Queue Stats
20W - 14L
1,573 Elo+
Party 2
VII
VII
Zinergyy
VII
Level 625
Champion Stats
315W - 266L
1,775 SR
Queue Stats
1,511W - 1,401L
1,723 Elo+
Party 2
Lillith
Lillith
avove
Lillith
Level 490
Champion Stats
6W - 1L
1,681 SR
Queue Stats
366W - 175L
1,871 Elo+
Party 2
Inara
Inara
lainluverr__
Inara
Level 840
Champion Stats
44W - 35L
1,633 SR
Queue Stats
1,014W - 927L
1,704 Elo+
Party 2
Dredge
Dredge
slúmpy
Dredge
Level 273
Champion Stats
2W - 1L
1,766 SR
Queue Stats
528W - 261L
1,790 Elo+
Party 2
Team Averages
Level 459
1,689 SR
1,732 Elo+

VS

Team Averages
Level 719
1,571 SR
1,635 Elo+
Yagorath
Yagorath
Andi Whyte
Yagorath
Level 999
Champion Stats
94W - 76L
1,670 SR
Queue Stats
549W - 547L
1,667 Elo+
Solo
Saati
Saati
Island Shots
Saati
Level 999
Champion Stats
4W - 7L
1,364 SR
Queue Stats
382W - 372L
1,626 Elo+
Party 1
Ying
Ying
Poxsiix
Ying
Level 999
Champion Stats
7W - 10L
1,524 SR
Queue Stats
517W - 497L
1,592 Elo+
Party 1
Maeve
Maeve
eraskillaera974
Maeve
Level 316
Champion Stats
61W - 59L
1,595 SR
Queue Stats
574W - 546L
1,692 Elo+
Solo
Nyx
Nyx
kitune149
Nyx
Level 284
Champion Stats
251W - 244L
1,704 SR
Queue Stats
808W - 858L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
19 / 17 / 23
5,062
253
120,905
71,699
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

56
18 / 10 / 16
4,337
217
73,345
63,035
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Lillith
avove
Lillith
54
1 / 11 / 31
4,358
218
23,987
65,674
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

56
5 / 8 / 20
4,553
228
57,746
157,300
23,472
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Dredge
slúmpy
Dredge
58
18 / 11 / 12
4,634
232
125,819
71,138
8,679
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Andi Whyte
Yagorath
59
10 / 8 / 31
4,470
224
70,449
128,299
43,786
Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

58
15 / 14 / 19
4,418
221
135,044
66,974
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
Poxsiix
Ying
58
3 / 16 / 15
2,135
107
13,600
60,894
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
15 / 13 / 8
4,106
205
78,734
69,465
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

44
14 / 10 / 19
4,952
248
131,019
70,570
90,625
A Swift End

A Swift End

Increase your fire rate by 16% for 3s when passing through Abyssal Fortress.

Level 4

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 3s
Objective Time
10m 53s
163
Kill Participation
149
61
Kills
57
57
Deaths
61
102
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yagorath
Andi Whyte
Yagorath
10
8
31
3.19
W
19
17
23
1.79
L
15
14
19
1.75
L
Ying
Poxsiix
Ying
3
16
15
0.66
W
18
10
16
2.6
W
Lillith
avove
Lillith
1
11
31
1.5
L
15
13
8
1.46
L
14
10
19
2.35
W
5
8
20
1.88
W
Dredge
slúmpy
Dredge
18
11
12
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

401,802
Damage
428,846
428,846
Taken
396,202
32,151
Shielding
134,411
214,026
Healing
213,996
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
Andi Whyte
Yagorath
70,449
30,985
0
45,277
128,299
43,786
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
120,905
102,881
0
2,463
71,699
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
135,044
99,691
0
6,742
66,974
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Ying
Poxsiix
Ying
13,600
13,600
119,590
12,012
60,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
73,345
59,378
0
12,553
63,035
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
avove
Lillith
23,987
5,025
157,600
597
65,674
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
78,734
77,147
0
19,946
69,465
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
131,019
72,091
0
10,429
70,570
90,625
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
57,746
46,172
0
23,077
157,300
23,472
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

W
Dredge
slúmpy
Dredge
125,819
36,913
0
17,736
71,138
8,679
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role