Player Matchup
VS
Match Stats
![Symbiotic](https://static.paladins.guru/i/items/22093.jpg)
Symbiotic
Armor
Increase the Healing you receive by 35% while at or below 50% Health.
Level 5
![Glimmer](https://static.paladins.guru/i/items/22148.jpg)
Glimmer
Magic Barrier
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Level 1
![Fluffy](https://static.paladins.guru/i/items/22090.jpg)
Fluffy
Armor
Increase your maximum Health by 50.
Level 1
![Scurry](https://static.paladins.guru/i/items/22094.jpg)
Scurry
Scamper
Heal for 300 over the duration of Scamper.
Level 3
![Greater Good](https://static.paladins.guru/i/items/22149.jpg)
Greater Good
Familiar Spit
Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.
Level 5
![Boom Boom](https://static.paladins.guru/i/items/22048.jpg)
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
![Blast Shower](https://static.paladins.guru/i/items/12213.jpg)
Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
![Drain Life](https://static.paladins.guru/i/items/12792.jpg)
Drain Life
Blast Shot
Heal for 300 over 2s for each enemy hit by Blast Shot.
Level 4
![Megaton](https://static.paladins.guru/i/items/12517.jpg)
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 10%.
Level 2
![Tumble](https://static.paladins.guru/i/items/12342.jpg)
Tumble
Armor
Increase your maximum Health by 100.
Level 2
![Exaction](https://static.paladins.guru/i/items/16384.jpg)
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
![Noble Crest](https://static.paladins.guru/i/items/18749.jpg)
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
![Inheritance](https://static.paladins.guru/i/items/18753.jpg)
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
![Eagle's Emerald](https://static.paladins.guru/i/items/18765.jpg)
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
![Superiority](https://static.paladins.guru/i/items/18761.jpg)
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
![Precision](https://static.paladins.guru/i/items/18814.jpg)
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
![Old Wounds](https://static.paladins.guru/i/items/24307.jpg)
Old Wounds
Armor
Increase your maximum Health by 600.
Level 4
![Hell Hunter](https://static.paladins.guru/i/items/24499.jpg)
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
![Phantom Pain](https://static.paladins.guru/i/items/24481.jpg)
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
![Steady Arm](https://static.paladins.guru/i/items/24469.jpg)
Steady Arm
Setback
Generate 1 Ammo after hitting an enemy with Setback.
Level 1
![Lost Legacy](https://static.paladins.guru/i/items/24309.jpg)
Lost Legacy
Stasis Field
Heal for 320 every 1s for 3s after activating Stasis Field.
Level 4
![Deja vu](https://static.paladins.guru/i/items/24477.jpg)
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
![Crushing Expectations](https://static.paladins.guru/i/items/25383.jpg)
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
![Battle-Ready](https://static.paladins.guru/i/items/25372.jpg)
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
![Ominous Relic](https://static.paladins.guru/i/items/25377.jpg)
Ominous Relic
Abyssal Reconstruction
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Level 5
![Shadow Tribunal](https://static.paladins.guru/i/items/25380.jpg)
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
![The Price of Salvation](https://static.paladins.guru/i/items/25376.jpg)
The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2
![Dark Gifts](https://static.paladins.guru/i/items/25371.jpg)
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
![Brittle](https://static.paladins.guru/i/items/15149.jpg)
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
![Squadron](https://static.paladins.guru/i/items/13390.jpg)
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
![Spring Bloom](https://static.paladins.guru/i/items/13391.jpg)
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
![Fracture](https://static.paladins.guru/i/items/13401.jpg)
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
![Carry On](https://static.paladins.guru/i/items/13388.jpg)
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
![Life Exchange](https://static.paladins.guru/i/items/20359.jpg)
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 50% for 3s after using Charge.
Level 5
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 150-Health Shield for 3s after you use Charge.
Level 1
![Heat Transfer](https://static.paladins.guru/i/items/13403.jpg)
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
![Looks That Kill](https://static.paladins.guru/i/items/14792.jpg)
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3
![Unstoppable Force](https://static.paladins.guru/i/items/14780.jpg)
Unstoppable Force
Charge
Apply a Knockback of 1000 to enemies hit by Charge.
Level 5
![Scorch](https://static.paladins.guru/i/items/16380.jpg)
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
![Sealed Fate](https://static.paladins.guru/i/items/31319.jpg)
Sealed Fate
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 4
![Cursed Doll](https://static.paladins.guru/i/items/31309.jpg)
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Level 1
![Essence Drain](https://static.paladins.guru/i/items/31308.jpg)
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
![Betrayal](https://static.paladins.guru/i/items/31307.jpg)
Betrayal
Reduce the Cooldown of Savage Tear by 2s.
Level 4
![Folk Tales](https://static.paladins.guru/i/items/31318.jpg)
Folk Tales
Increase your maximum Health by 150.
Level 3
![Spirit Bombs](https://static.paladins.guru/i/items/31304.jpg)
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Winddancer](https://static.paladins.guru/i/items/16177.jpg)
Winddancer
Protection
Increase the Movement Speed of your Protection target by 50% for 2s.
Level 5
![Timeshaper](https://static.paladins.guru/i/items/16172.jpg)
Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1
![Glyph of Health](https://static.paladins.guru/i/items/16111.jpg)
Glyph of Health
Armor
Increase your maximum Health by 450.
Level 3
![Hearthwarder](https://static.paladins.guru/i/items/16167.jpg)
Hearthwarder
Protection
Generate 75 Shield after using Protection.
Level 1
![Lifegiver](https://static.paladins.guru/i/items/16181.jpg)
Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5
![Thanks, Grandpa](https://static.paladins.guru/i/items/20099.jpg)
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.