Player Matchup

Octavia
Octavia
Qualifying
SadGoodbye
Octavia
Qualifying
Level 205
Champion Stats
1W - 0L
1,766 SR
Queue Stats
70W - 27L
1,858 Elo+
Party 2
Ying
Ying
Diamond IV
loreituh
Ying
Diamond IV
Level 610
Champion Stats
70W - 78L
1,621 SR
Queue Stats
434W - 384L
1,608 Elo+
Solo
Raum
Raum
Platinum II
mich325
Raum
Platinum II
Level 999
Champion Stats
15W - 8L
1,758 SR
Queue Stats
1,942W - 1,827L
1,600 Elo+
Solo
Makoa
Makoa
Platinum I
ÐANGHELLO
Makoa
Platinum I
Level 929
Champion Stats
23W - 30L
1,571 SR
Queue Stats
311W - 273L
1,565 Elo+
Solo
Saati
Saati
Qualifying
ぽんぬだるく
Saati
Qualifying
Level 65
Champion Stats
1W - 1L
1,809 SR
Queue Stats
9W - 5L
1,819 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 562
1,705 SR
1,690 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 945
1,640 SR
1,603 Elo+
Koga
Koga
Masters
H3DG3FUND3R
Koga
Masters
Level 999
Champion Stats
20W - 12L
1,662 SR
Queue Stats
122W - 85L
1,686 Elo+
Party 1
Viktor
Viktor
Platinum II
Josuke00zero
Viktor
Platinum II
Level 999
Champion Stats
4W - 4L
1,590 SR
Queue Stats
268W - 256L
1,598 Elo+
Solo
Ruckus
Ruckus
Platinum IV
MadBlasterOk
Ruckus
Platinum IV
Level 999
Champion Stats
4W - 4L
1,636 SR
Queue Stats
954W - 991L
1,532 Elo+
Solo
Barik
Barik
Platinum IV
Màki
Barik
Platinum IV
Level 999
Champion Stats
6W - 12L
1,614 SR
Queue Stats
471W - 436L
1,538 Elo+
Solo
Io
Io
Diamond III
Víreya
Io
Diamond III
Level 730
Champion Stats
47W - 45L
1,701 SR
Queue Stats
314W - 277L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
SadGoodbye
Octavia
46
22 / 3 / 16
6,049
336
168,174
55,174
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
56
2 / 4 / 34
6,395
355
24,459
38,827
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
mich325
Raum
59
3 / 10 / 32
6,002
333
56,974
229,024
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Makoa
57
7 / 15 / 14
4,939
274
72,351
176,285
49,765
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

25
17 / 7 / 18
6,046
336
165,160
81,529
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
InaraTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
16 / 7 / 15
4,536
252
181,799
102,830
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Viktor
58
11 / 10 / 13
4,263
237
176,116
60,211
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Ruckus
59
5 / 18 / 5
4,321
240
79,888
118,833
51,166
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Barik
Màki
Barik
59
5 / 12 / 18
4,825
268
100,083
169,095
207,281
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
2 / 4 / 22
4,202
233
42,953
36,149
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 10s
Objective Time
7m 41s
165
Kill Participation
112
51
Kills
39
39
Deaths
51
114
Assists
73
Player
Kills
Deaths
Assists
KDA
L
16
7
15
3.36
L
Viktor
11
10
13
1.75
L
Ruckus
5
18
5
0.42
L
Barik
Màki
Barik
5
12
18
1.17
W
Octavia
SadGoodbye
Octavia
22
3
16
10
L
2
4
22
3.25
W
Ying
2
4
34
4.75
W
Raum
mich325
Raum
3
10
32
1.9
W
Makoa
7
15
14
0.93
W
17
7
18
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

487,118
Damage
580,839
580,839
Taken
487,118
49,765
Shielding
258,447
286,105
Healing
279,162
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
181,799
171,351
0
5,076
102,830
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
176,116
122,614
0
3,529
60,211
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
79,888
50,737
0
10,812
118,833
51,166

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Barik
Màki
Barik
100,083
100,083
330
20,890
169,095
207,281
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

W
Octavia
SadGoodbye
Octavia
168,174
155,126
0
2,365
55,174
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
42,953
39,354
212,540
25,985
36,149
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
24,459
24,459
178,427
22,578
38,827
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Raum
mich325
Raum
56,974
46,158
33,995
40,327
229,024
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Makoa
72,351
64,938
0
6,194
176,285
49,765
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
165,160
132,506
0
2,219
81,529
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role