Player Matchup

Yagorath
Yagorath
Platinum III
CaraDeNepe
Yagorath
Platinum III
Level 999
Champion Stats
70W - 39L
1,760 SR
Queue Stats
314W - 274L
1,580 Elo+
Solo
Lex
Lex
Platinum III
Synøviæ
Lex
Platinum III
Level 45
Champion Stats
0W - 4L
1,508 SR
Queue Stats
41W - 39L
1,604 Elo+
Party 3
Atlas
Atlas
Platinum III
kuumlord
Atlas
Platinum III
Level 425
Champion Stats
1W - 2L
1,631 SR
Queue Stats
55W - 53L
1,696 Elo+
Party 3
Io
Io
Gold II
maïa77
Io
Gold II
Level 377
Champion Stats
20W - 15L
1,677 SR
Queue Stats
55W - 48L
1,508 Elo+
Party 3
Vivian
Vivian
Diamond V
warriorwolf66
Vivian
Diamond V
Level 999
Champion Stats
20W - 13L
1,708 SR
Queue Stats
767W - 730L
1,603 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 569
1,657 SR
1,598 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 443
1,612 SR
1,581 Elo+
Octavia
Octavia
Platinum II
HajimeIII
Octavia
Platinum II
Level 828
Champion Stats
39W - 24L
1,630 SR
Queue Stats
790W - 759L
1,575 Elo+
Solo
Tyra
Tyra
Gold III
MendedBoar5493
Tyra
Gold III
Level 283
Champion Stats
3W - 1L
1,690 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Androxus
Androxus
Diamond IV
Triggerrunpro
Androxus
Diamond IV
Level 48
Champion Stats
9W - 9L
1,610 SR
Queue Stats
87W - 77L
1,677 Elo+
Party 2
Grover
Grover
Diamond III
Víreya
Grover
Diamond III
Level 731
Champion Stats
32W - 44L
1,632 SR
Queue Stats
314W - 277L
1,631 Elo+
Party 2
Barik
Barik
Platinum IV
Xerostomiaa
Barik
Platinum IV
Level 325
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
CaraDeNepe
Yagorath
59
6 / 13 / 20
2,975
198
59,431
120,252
0
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

20
18 / 10 / 13
3,833
256
86,977
54,814
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Atlas
kuumlord
Atlas
58
8 / 10 / 12
2,684
179
53,714
122,158
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
2 / 11 / 15
2,548
170
13,816
37,742
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
17 / 15 / 15
3,460
231
94,125
50,394
21,778
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Bans
LianTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanAsh
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
HajimeIII
Octavia
59
12 / 10 / 21
4,104
274
91,414
53,127
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
13 / 14 / 21
4,558
304
102,992
68,738
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Androxus
Triggerrunpro
Androxus
38
24 / 8 / 14
4,845
323
113,220
56,678
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Grover
Víreya
Grover
59
3 / 7 / 40
4,383
292
33,203
49,774
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
7 / 12 / 14
3,877
258
51,094
79,746
54,018
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 30s
Objective Time
8m 34s
126
Kill Participation
169
51
Kills
59
59
Deaths
51
75
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Yagorath
CaraDeNepe
Yagorath
6
13
20
1.23
W
Octavia
HajimeIII
Octavia
12
10
21
2.25
W
13
14
21
1.68
L
18
10
13
2.45
W
Androxus
Triggerrunpro
Androxus
24
8
14
3.88
W
Grover
Víreya
Grover
3
7
40
3.29
W
7
12
14
1.17
L
Atlas
kuumlord
Atlas
8
10
12
1.4
L
2
11
15
0.86
L
17
15
15
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,063
Damage
391,923
385,360
Taken
308,063
21,778
Shielding
54,018
134,173
Healing
164,745
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Yagorath
CaraDeNepe
Yagorath
59,431
35,220
975
8,013
120,252
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
HajimeIII
Octavia
91,414
79,002
0
3,029
53,127
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
102,992
71,880
0
3,031
68,738
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
86,977
82,167
0
2,679
54,814
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Androxus
Triggerrunpro
Androxus
113,220
75,457
0
6,341
56,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grover
Víreya
Grover
33,203
27,955
108,554
34,701
49,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
51,094
51,094
120
8,969
79,746
54,018
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Level 1

L
Atlas
kuumlord
Atlas
53,714
53,714
0
15,326
122,158
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
13,816
12,988
91,461
13,547
37,742
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
94,125
91,118
0
2,172
50,394
21,778
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role