Player Matchup

Lillith
Lillith
Gold IV
Clava007
Lillith
Gold IV
Level 89
Champion Stats
4W - 0L
1,846 SR
Queue Stats
69W - 65L
1,377 Elo+
Party 3
Fernando
Fernando
Qualifying
Omen2
Fernando
Qualifying
Level 90
Champion Stats
1W - 0L
1,463 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Terminus
Terminus
Silver V
kuat_kai
Terminus
Silver V
Level 56
Champion Stats
34W - 21L
1,495 SR
Queue Stats
59W - 53L
1,366 Elo+
Party 3
Rei
Rei
Silver IV
tatoxa_kartoxa
Rei
Silver IV
Level 76
Champion Stats
5W - 2L
1,772 SR
Queue Stats
19W - 19L
1,352 Elo+
Party 3
Dredge
Dredge
Qualifying
ывфыфвфывфыв
Dredge
Qualifying
Level 175
Champion Stats
2W - 0L
1,688 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,653 SR
1,419 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 499
1,596 SR
1,453 Elo+
Saati
Saati
Gold III
ALEXANDRE974BEST
Saati
Gold III
Level 685
Champion Stats
15W - 15L
1,559 SR
Queue Stats
46W - 40L
1,459 Elo+
Party 1
Ruckus
Ruckus
Silver II
FlaitonSpirit
Ruckus
Silver II
Level 82
Champion Stats
15W - 12L
1,607 SR
Queue Stats
43W - 39L
1,434 Elo+
Solo
Inara
Inara
Silver I
Kalaolli
Inara
Silver I
Level 368
Champion Stats
19W - 12L
1,701 SR
Queue Stats
563W - 537L
1,482 Elo+
Solo
Jenos
Jenos
Gold IV
lila-lazer2007
Jenos
Gold IV
Level 361
Champion Stats
42W - 55L
1,511 SR
Queue Stats
322W - 378L
1,475 Elo+
Solo
Koga
Koga
Silver II
princeofgeek
Koga
Silver II
Level 999
Champion Stats
11W - 7L
1,603 SR
Queue Stats
62W - 60L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Clava007
Lillith
38
5 / 12 / 19
3,502
219
44,842
64,957
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Fernando
Omen2
Fernando
48
9 / 12 / 11
3,605
225
73,757
115,848
74,601
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Terminus
kuat_kai
Terminus
31
6 / 6 / 9
2,982
186
62,533
117,042
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

33
6 / 12 / 17
3,295
206
34,289
43,724
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

38
16 / 14 / 9
3,899
244
121,625
57,297
8,795
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
VIITorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanRaum
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
19 / 5 / 16
4,406
275
111,977
36,300
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

38
12 / 10 / 7
4,197
262
71,593
85,908
83,525
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Level 1

Inara
Kalaolli
Inara
47
6 / 10 / 14
3,873
242
78,995
125,098
32,248
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
10 / 7 / 25
4,303
269
39,224
28,762
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
11 / 10 / 26
3,934
246
97,079
60,978
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
10m 42s
107
Kill Participation
146
42
Kills
58
56
Deaths
42
65
Assists
88
Player
Kills
Deaths
Assists
KDA
L
19
5
16
5.4
W
Lillith
Clava007
Lillith
5
12
19
1.21
L
12
10
7
1.55
L
Inara
Kalaolli
Inara
6
10
14
1.3
W
Fernando
Omen2
Fernando
9
12
11
1.21
W
Terminus
kuat_kai
Terminus
6
6
9
1.75
L
10
7
25
3.21
L
11
10
26
2.4
W
6
12
17
1.21
W
16
14
9
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,046
Damage
398,868
398,868
Taken
337,046
83,396
Shielding
115,773
184,568
Healing
162,385
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
111,977
98,597
0
731
36,300
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lillith
Clava007
Lillith
44,842
16,087
72,883
455
64,957
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
71,593
55,936
0
1,294
85,908
83,525
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Inara
Kalaolli
Inara
78,995
60,676
0
14,534
125,098
32,248
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
Omen2
Fernando
73,757
42,378
0
2,676
115,848
74,601
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
kuat_kai
Terminus
62,533
51,410
0
12,544
117,042
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
39,224
22,530
122,136
9,507
28,762
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
97,079
89,339
2,777
11,406
60,978
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
34,289
33,765
77,451
12,396
43,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
121,625
81,148
0
6,163
57,297
8,795
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role