Player Matchup

Makoa
Makoa
Diamond III
Sapheew
Makoa
Diamond III
Level 354
Champion Stats
95W - 98L
1,607 SR
Queue Stats
580W - 558L
1,611 Elo+
Solo
Fernando
Fernando
Platinum II
Sharkino99
Fernando
Platinum II
Level 433
Champion Stats
5W - 3L
1,959 SR
Queue Stats
325W - 286L
1,623 Elo+
Solo
Vora
Vora
Diamond III
TMSA
Vora
Diamond III
Level 175
Champion Stats
1W - 1L
1,311 SR
Queue Stats
125W - 95L
1,668 Elo+
Solo
Bomb King
Bomb King
Diamond I
ZZCCMXTP
Bomb King
Diamond I
Level 129
Champion Stats
59W - 41L
1,767 SR
Queue Stats
267W - 235L
1,695 Elo+
Party 2
Grover
Grover
Diamond IV
utalbor
Grover
Diamond IV
Level 202
Champion Stats
33W - 19L
1,708 SR
Queue Stats
285W - 255L
1,678 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 259
1,670 SR
1,655 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 718
1,641 SR
1,633 Elo+
Maeve
Maeve
Diamond V
LucasDrifter
Maeve
Diamond V
Level 830
Champion Stats
26W - 14L
1,805 SR
Queue Stats
109W - 86L
1,617 Elo+
Party 1
Pip
Pip
Diamond III
MattShen
Pip
Diamond III
Level 999
Champion Stats
697W - 479L
1,670 SR
Queue Stats
1,164W - 1,112L
1,607 Elo+
Party 3
Jenos
Jenos
Diamond V
MidorinoO
Jenos
Diamond V
Level 590
Champion Stats
1W - 5L
1,359 SR
Queue Stats
94W - 76L
1,625 Elo+
Party 1
Inara
Inara
Diamond V
UrezZzer
Inara
Diamond V
Level 999
Champion Stats
36W - 32L
1,670 SR
Queue Stats
805W - 790L
1,590 Elo+
Solo
Androxus
Androxus
Diamond I
Özen
Androxus
Diamond I
Level 173
Champion Stats
11W - 14L
1,699 SR
Queue Stats
119W - 85L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Sapheew
Makoa
54
11 / 9 / 11
3,676
245
71,753
131,532
59,339
Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Fernando
Sharkino99
Fernando
49
3 / 7 / 16
3,560
237
52,235
105,232
62,225
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
TMSA
Vora
57
7 / 10 / 11
3,066
204
68,834
50,023
0
What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bomb King
ZZCCMXTP
Bomb King
48
25 / 10 / 10
4,217
281
104,049
67,007
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Grover
utalbor
Grover
56
5 / 8 / 35
4,661
311
39,147
61,066
1,350
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
LianTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
11 / 6 / 13
3,396
226
88,833
50,420
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Level 1

56
12 / 11 / 13
3,701
247
116,240
64,751
0
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Jenos
MidorinoO
Jenos
57
5 / 9 / 20
3,712
247
44,986
26,669
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
UrezZzer
Inara
59
5 / 10 / 14
3,968
265
78,062
126,965
17,031
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Androxus
Özen
Androxus
54
11 / 15 / 6
3,166
211
86,739
67,213
0
Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 31s
Objective Time
7m 21s
134
Kill Participation
110
51
Kills
44
44
Deaths
51
83
Assists
66
Player
Kills
Deaths
Assists
KDA
L
11
6
13
2.92
L
12
11
13
1.68
L
Jenos
MidorinoO
Jenos
5
9
20
1.67
W
Makoa
Sapheew
Makoa
11
9
11
1.83
W
Fernando
Sharkino99
Fernando
3
7
16
1.57
W
Vora
TMSA
Vora
7
10
11
1.25
L
Inara
UrezZzer
Inara
5
10
14
1.2
W
Bomb King
ZZCCMXTP
Bomb King
25
10
10
3
W
Grover
utalbor
Grover
5
8
35
2.81
L
Androxus
Özen
Androxus
11
15
6
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,018
Damage
414,860
414,860
Taken
336,018
122,914
Shielding
17,031
248,819
Healing
191,485
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
88,833
87,152
0
8,381
50,420
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
116,240
102,176
17,098
19,236
64,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
MidorinoO
Jenos
44,986
34,439
127,286
5,045
26,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Makoa
Sapheew
Makoa
71,753
64,939
0
18,788
131,532
59,339
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
Sharkino99
Fernando
52,235
39,882
0
7,903
105,232
62,225
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Vora
TMSA
Vora
68,834
48,433
0
8,608
50,023
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Inara
UrezZzer
Inara
78,062
68,062
0
12,092
126,965
17,031
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Bomb King
ZZCCMXTP
Bomb King
104,049
97,443
0
4,585
67,007
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Grover
utalbor
Grover
39,147
29,956
167,650
41,285
61,066
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
Özen
Androxus
86,739
69,985
0
2,347
67,213
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role