Player Matchup

Seris
Seris
Dexvin
Seris
Level 678
Champion Stats
14W - 11L
1,545 SR
Queue Stats
94W - 111L
1,498 Elo+
Solo
Moji
Moji
G_Nelly425
Moji
Level 49
Champion Stats
3W - 7L
1,359 SR
Queue Stats
56W - 55L
1,501 Elo+
Solo
HeavenOnlyKnows
Unknown
Level 66
Champion Stats
2W - 4L
1,383 SR
Queue Stats
45W - 30L
1,618 Elo+
Solo
Makoa
Makoa
TitaniumNight89
Makoa
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,462 Elo+
Solo
Rei
Rei
farg32
Rei
Level 999
Champion Stats
44W - 39L
1,537 SR
Queue Stats
397W - 403L
1,457 Elo+
Solo
Team Averages
Level 367
1,465 SR
1,507 Elo+

VS

Team Averages
Level 66
1,533 SR
1,463 Elo+
Vora
Vora
Eleanorrpp
Vora
Level 91
Champion Stats
4W - 5L
1,495 SR
Queue Stats
137W - 155L
1,456 Elo+
Party 1
Caspian
Caspian
IS1kK3N3T
Caspian
Level 70
Champion Stats
6W - 15L
1,248 SR
Queue Stats
159W - 168L
1,448 Elo+
Solo
Tiberius
Tiberius
The_Body_Demon06
Tiberius
Level 36
Champion Stats
3W - 2L
1,647 SR
Queue Stats
10W - 12L
1,434 Elo+
Solo
Grover
Grover
VAN1LAAAA
Grover
Level 73
Champion Stats
8W - 14L
1,550 SR
Queue Stats
292W - 290L
1,505 Elo+
Party 1
Inara
Inara
Wxufl
Inara
Level 60
Champion Stats
1W - 1L
1,725 SR
Queue Stats
37W - 29L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Dexvin
Seris
59
5 / 10 / 3
2,554
255
50,288
47,422
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

13
3 / 12 / 2
2,415
242
48,654
53,162
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

48
0 / 10 / 2
1,614
161
34,518
35,963
770

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

39
1 / 10 / 2
2,187
219
34,764
113,782
45,769
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Rei
farg32
Rei
59
1 / 7 / 5
2,184
218
20,409
26,313
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
10 / 3 / 23
3,007
301
62,084
35,386
1,173
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Caspian
IS1kK3N3T
Caspian
33
18 / 2 / 8
3,034
303
66,234
32,195
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

19
11 / 3 / 15
2,764
276
60,477
26,888
700
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Grover
VAN1LAAAA
Grover
32
7 / 1 / 27
4,565
457
32,087
29,414
750
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
Wxufl
Inara
51
3 / 1 / 26
3,070
307
55,760
64,750
14,202
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 22s
Objective Time
9m 7s
24
Kill Participation
148
10
Kills
49
49
Deaths
10
14
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Seris
Dexvin
Seris
5
10
3
0.65
W
10
3
23
7.17
L
3
12
2
0.33
L
0
10
2
0.1
W
Caspian
IS1kK3N3T
Caspian
18
2
8
11
W
11
3
15
6.17
L
1
10
2
0.2
W
Grover
VAN1LAAAA
Grover
7
1
27
20.5
W
Inara
Wxufl
Inara
3
1
26
16
L
Rei
farg32
Rei
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,633
Damage
276,642
276,642
Taken
188,633
46,539
Shielding
16,825
110,918
Healing
146,095
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
Dexvin
Seris
50,288
41,678
28,128
8,690
47,422
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
62,084
51,092
0
10,179
35,386
1,173
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
48,654
44,584
0
0
53,162
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
34,518
21,821
0
1,891
35,963
770

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Caspian
IS1kK3N3T
Caspian
66,234
58,978
1,019
8,125
32,195
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

W
60,477
40,219
0
6,193
26,888
700
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,764
32,792
0
5,381
113,782
45,769
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Grover
VAN1LAAAA
Grover
32,087
27,355
76,822
26,064
29,414
750

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Wxufl
Inara
55,760
44,525
0
17,693
64,750
14,202

Level 1

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Rei
farg32
Rei
20,409
19,605
57,148
9,680
26,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role