Player Matchup

Fernando
Fernando
Enperry
Fernando
Level 259
Champion Stats
17W - 11L
1,693 SR
Queue Stats
884W - 847L
1,582 Elo+
Solo
Willo
Willo
Freshheal17
Willo
Level 452
Champion Stats
7W - 13L
1,524 SR
Queue Stats
133W - 127L
1,575 Elo+
Solo
Lillith
Lillith
GatheredBug7979
Lillith
Level 63
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Seris
Seris
OrderlySpider23
Seris
Level 759
Champion Stats
13W - 23L
1,519 SR
Queue Stats
290W - 278L
1,622 Elo+
Solo
Tiberius
Tiberius
ShawN8730
Tiberius
Level 999
Champion Stats
62W - 36L
1,695 SR
Queue Stats
1,237W - 1,203L
1,560 Elo+
Solo
Team Averages
Level 506
1,586 SR
1,568 Elo+

VS

Team Averages
Level 669
1,587 SR
1,585 Elo+
Kinessa
Kinessa
Areswarzone5156
Kinessa
Level 969
Champion Stats
22W - 26L
1,551 SR
Queue Stats
1,370W - 1,329L
1,610 Elo+
Solo
Ruckus
Ruckus
KOBNRF
Ruckus
Level 335
Champion Stats
2W - 3L
1,500 SR
Queue Stats
540W - 520L
1,560 Elo+
Solo
Atlas
Atlas
Obas38
Atlas
Level 202
Champion Stats
13W - 12L
1,742 SR
Queue Stats
1,212W - 1,220L
1,626 Elo+
Solo
Lex
Lex
Perlins
Lex
Level 839
Champion Stats
10W - 5L
1,545 SR
Queue Stats
146W - 152L
1,617 Elo+
Solo
Rei
Rei
w-BLunt-Lynx-w
Rei
Level 999
Champion Stats
192W - 163L
1,600 SR
Queue Stats
633W - 649L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Enperry
Fernando
58
9 / 6 / 9
3,505
270
79,077
160,260
149,544
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
6 / 9 / 12
2,458
189
97,902
36,726
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

55
1 / 6 / 12
2,727
210
47,717
40,781
2,797
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
4 / 6 / 11
2,462
189
15,142
43,125
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tiberius
ShawN8730
Tiberius
59
9 / 10 / 5
2,291
176
70,113
40,884
0
Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 5 / 10
3,314
255
79,539
32,241
0
Restore

Restore

Transporter

Heal for 30% of your maximum Health after Teleporting with Transporter.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ruckus
KOBNRF
Ruckus
59
6 / 4 / 11
3,392
261
73,712
73,204
38,186
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Atlas
Obas38
Atlas
52
2 / 6 / 11
4,330
333
58,988
104,989
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lex
59
19 / 9 / 8
4,496
346
94,051
51,404
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 24% while using In Pursuit.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
2 / 5 / 19
3,632
279
15,486
48,113
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 42s
Objective Time
10m 38s
78
Kill Participation
96
29
Kills
37
37
Deaths
29
49
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
5
10
2.6
L
Fernando
Enperry
Fernando
9
6
9
2.25
L
6
9
12
1.33
L
1
6
12
1.17
W
Ruckus
KOBNRF
Ruckus
6
4
11
2.88
W
Atlas
Obas38
Atlas
2
6
11
1.25
L
4
6
11
1.58
W
Lex
19
9
8
2.56
L
Tiberius
ShawN8730
Tiberius
9
10
5
1.15
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,951
Damage
321,776
321,776
Taken
309,951
152,341
Shielding
38,186
197,216
Healing
182,606
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
79,539
58,160
0
5,805
32,241
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Enperry
Fernando
79,077
60,026
0
1,124
160,260
149,544
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
97,902
54,515
0
1,626
36,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
47,717
15,487
76,018
529
40,781
2,797
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ruckus
KOBNRF
Ruckus
73,712
56,662
0
3,990
73,204
38,186
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Atlas
Obas38
Atlas
58,988
58,988
0
12,570
104,989
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
15,142
12,714
88,841
22,032
43,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Lex
94,051
89,409
0
4,781
51,404
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Tiberius
ShawN8730
Tiberius
70,113
47,051
0
7,046
40,884
0

Level 1

Level 1

W
15,486
11,692
119,394
36,066
48,113
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role