Player Matchup

Grover
Grover
Silver I
DaineMudda
Grover
Silver I
Level 999
Champion Stats
117W - 111L
1,582 SR
Queue Stats
996W - 955L
1,424 Elo+
Solo
Fernando
Fernando
Qualifying
El_juan_xd_2020
Fernando
Qualifying
Level 87
Champion Stats
3W - 5L
1,536 SR
Queue Stats
32W - 65L
1,260 Elo+
Solo
Maeve
Maeve
Silver V
Rion1
Maeve
Silver V
Level 149
Champion Stats
0W - 2L
1,630 SR
Queue Stats
30W - 46L
1,355 Elo+
Solo
Kasumi
Kasumi
Bronze I
X_R0driB0y_X96
Kasumi
Bronze I
Level 281
Champion Stats
8W - 13L
1,415 SR
Queue Stats
427W - 430L
1,334 Elo+
Solo
Bomb King
Bomb King
Silver II
uchihasasuke87
Bomb King
Silver II
Level 289
Champion Stats
3W - 1L
1,383 SR
Queue Stats
14W - 11L
1,516 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 361
1,509 SR
1,378 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 275
1,419 SR
1,329 Elo+
Cassie
Cassie
Bronze I
Emadx1
Cassie
Bronze I
Level 360
Champion Stats
32W - 25L
1,444 SR
Queue Stats
78W - 60L
1,444 Elo+
Solo
Raum
Raum
Bronze IV
LotrickSword
Raum
Bronze IV
Level 60
Champion Stats
12W - 4L
1,441 SR
Queue Stats
47W - 51L
1,248 Elo+
Party 1
Ruckus
Ruckus
Bronze IV
Yurik1324
Ruckus
Bronze IV
Level 28
Champion Stats
1W - 2L
1,112 SR
Queue Stats
5W - 10L
1,212 Elo+
Party 1
Vora
Vora
Silver V
l4legenda
Vora
Silver V
Level 65
Champion Stats
9W - 11L
1,479 SR
Queue Stats
154W - 164L
1,324 Elo+
Solo
Ying
Ying
Gold IV
yAndreeay
Ying
Gold IV
Level 863
Champion Stats
66W - 55L
1,616 SR
Queue Stats
302W - 280L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
DaineMudda
Grover
54
0 / 9 / 11
2,032
254
27,320
38,626
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
56
0 / 8 / 4
1,582
198
27,525
71,390
55,554
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
Rion1
Maeve
55
2 / 6 / 3
1,320
165
40,789
24,712
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

56
3 / 10 / 1
1,434
179
28,359
27,331
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bomb King
uchihasasuke87
Bomb King
52
7 / 8 / 2
2,035
254
59,059
35,290
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Bans
VatuDredge
Team 1 Score

0

VS

Team 2 Score

4

Bans
SaatiYagorath
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Emadx1
Cassie
56
23 / 3 / 8
3,051
381
71,575
26,372
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 3.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

52
2 / 3 / 17
2,649
331
28,503
82,823
4,000
Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Ruckus
Yurik1324
Ruckus
29
5 / 2 / 17
2,914
364
33,784
36,493
14,599
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Vora
48
7 / 3 / 12
2,605
326
43,718
20,738
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Ying
55
4 / 1 / 13
2,500
313
19,769
16,626
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 14s
Objective Time
7m 50s
33
Kill Participation
108
12
Kills
41
41
Deaths
12
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Grover
DaineMudda
Grover
0
9
11
0.61
L
Fernando
0
8
4
0.25
W
Cassie
Emadx1
Cassie
23
3
8
9
W
2
3
17
3.5
L
Maeve
Rion1
Maeve
2
6
3
0.58
L
3
10
1
0.35
W
Ruckus
Yurik1324
Ruckus
5
2
17
6.75
W
Vora
7
3
12
4.33
L
Bomb King
uchihasasuke87
Bomb King
7
8
2
1
W
Ying
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,052
Damage
197,349
197,349
Taken
183,052
55,554
Shielding
18,599
74,370
Healing
101,609
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
DaineMudda
Grover
27,320
23,699
42,489
17,938
38,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Fernando
27,525
20,098
0
4,732
71,390
55,554
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Cassie
Emadx1
Cassie
71,575
65,386
774
4,026
26,372
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
28,503
25,305
12,131
14,817
82,823
4,000

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Maeve
Rion1
Maeve
40,789
40,789
105
6,712
24,712
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
28,359
16,843
0
2,085
27,331
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
Yurik1324
Ruckus
33,784
30,435
0
638
36,493
14,599
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
43,718
37,756
0
3,693
20,738
0

Level 1

Level 1

L
Bomb King
uchihasasuke87
Bomb King
59,059
54,229
105
204
35,290
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Ying
19,769
19,769
54,329
11,201
16,626
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role