Player Matchup

Koga
Koga
CiroSenpai
Koga
Level 61
Champion Stats
39W - 43L
1,504 SR
Queue Stats
122W - 117L
1,557 Elo+
Solo
Yagorath
Yagorath
SmuelBoyka
Yagorath
Level 67
Champion Stats
2W - 2L
1,540 SR
Queue Stats
166W - 159L
1,503 Elo+
Party 2
Terminus
Terminus
ToxicTomYT
Terminus
Level 120
Champion Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 2
Jenos
Jenos
ToxicTomoYT
Jenos
Level 64
Champion Stats
15W - 18L
1,611 SR
Queue Stats
149W - 136L
1,517 Elo+
Party 2
Willo
Willo
drop91
Willo
Level 92
Champion Stats
6W - 2L
1,694 SR
Queue Stats
34W - 36L
1,563 Elo+
Solo
Team Averages
Level 81
1,570 SR
1,528 Elo+

VS

Team Averages
Level 294
1,637 SR
1,575 Elo+
Octavia
Octavia
BLVCKBVRN
Octavia
Level 132
Champion Stats
5W - 6L
1,624 SR
Queue Stats
217W - 200L
1,593 Elo+
Solo
Vora
Vora
KsaDuVidal
Vora
Level 999
Champion Stats
15W - 17L
1,604 SR
Queue Stats
1,163W - 1,195L
1,551 Elo+
Solo
Lillith
Lillith
MauricE_-_Zockt
Lillith
Level 111
Champion Stats
5W - 8L
1,544 SR
Queue Stats
200W - 199L
1,585 Elo+
Party 1
Atlas
Atlas
duhur_enson
Atlas
Level 85
Champion Stats
13W - 6L
1,910 SR
Queue Stats
289W - 273L
1,552 Elo+
Party 1
Grover
Grover
suissemonster20
Grover
Level 141
Champion Stats
7W - 11L
1,504 SR
Queue Stats
60W - 73L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
21 / 10 / 7
2,007
182
81,862
36,352
1,838
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Yagorath
SmuelBoyka
Yagorath
22
8 / 8 / 18
3,826
348
56,699
96,521
0
Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Terminus
ToxicTomYT
Terminus
46
1 / 10 / 13
3,161
287
29,732
86,798
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

42
2 / 8 / 22
3,663
333
18,366
26,210
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
drop91
Willo
41
10 / 6 / 17
3,612
328
82,628
29,561
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BLVCKBVRN
Octavia
56
14 / 9 / 11
2,496
227
84,463
32,132
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
12 / 8 / 11
2,705
246
56,939
39,578
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
2 / 10 / 14
2,130
194
47,692
51,435
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

39
5 / 7 / 15
2,449
223
37,168
88,978
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

49
10 / 8 / 23
2,816
256
49,180
57,164
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 100 after hitting an enemy with Crippling Throw.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 50s
Objective Time
3m 15s
119
Kill Participation
117
42
Kills
43
42
Deaths
42
77
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Octavia
BLVCKBVRN
Octavia
14
9
11
2.17
W
21
10
7
2.45
L
12
8
11
2.19
L
2
10
14
0.9
W
Yagorath
SmuelBoyka
Yagorath
8
8
18
2.13
W
Terminus
ToxicTomYT
Terminus
1
10
13
0.75
W
2
8
22
1.63
W
Willo
drop91
Willo
10
6
17
3.08
L
5
7
15
1.79
L
10
8
23
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,287
Damage
275,442
275,442
Taken
269,287
1,838
Shielding
0
137,309
Healing
110,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BLVCKBVRN
Octavia
84,463
80,028
0
1,177
32,132
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
81,862
78,599
2,369
5,050
36,352
1,838
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
56,939
37,122
0
6,714
39,578
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
47,692
15,415
29,327
1,413
51,435
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Yagorath
SmuelBoyka
Yagorath
56,699
35,442
0
14,820
96,521
0

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
ToxicTomYT
Terminus
29,732
21,060
0
7,709
86,798
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,366
11,996
96,417
7,032
26,210
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
drop91
Willo
82,628
34,787
0
3,912
29,561
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
37,168
37,168
0
6,186
88,978
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
49,180
34,046
36,697
29,454
57,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role