Player Matchup

Io
Io
A_TubbY_hObO
Io
Level 260
Champion Stats
8W - 2L
1,919 SR
Queue Stats
72W - 62L
1,598 Elo+
Party 2
Strix
Strix
Kesinbombin
Strix
Level 390
Champion Stats
4W - 9L
1,286 SR
Queue Stats
43W - 47L
1,329 Elo+
Solo
Moji
Moji
TaxingThePoor
Moji
Level 253
Champion Stats
3W - 2L
1,323 SR
Queue Stats
83W - 78L
1,525 Elo+
Party 2
Vora
Vora
Warfare5701
Vora
Level 82
Champion Stats
4W - 4L
1,499 SR
Queue Stats
77W - 60L
1,585 Elo+
Solo
Ash
Ash
penguintarts
Ash
Level 46
Champion Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,551 Elo+
Party 2
Team Averages
Level 206
1,505 SR
1,518 Elo+

VS

Team Averages
Level 302
1,605 SR
1,570 Elo+
Torvald
Torvald
Hawtayyy
Torvald
Level 106
Champion Stats
19W - 10L
1,650 SR
Queue Stats
214W - 195L
1,580 Elo+
Solo
Kasumi
Kasumi
Kimmyishere
Kasumi
Level 221
Champion Stats
64W - 69L
1,535 SR
Queue Stats
301W - 256L
1,550 Elo+
Party 1
Io
Io
Kreysh Uchiha
Io
Level 999
Champion Stats
36W - 29L
1,618 SR
Queue Stats
214W - 207L
1,601 Elo+
Solo
Tyra
Tyra
cannedmeat
Tyra
Level 65
Champion Stats
71W - 77L
1,603 SR
Queue Stats
194W - 197L
1,563 Elo+
Solo
Fernando
Fernando
raesqq
Fernando
Level 117
Champion Stats
51W - 29L
1,622 SR
Queue Stats
188W - 155L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 7 / 20
4,185
246
47,123
39,902
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

57
9 / 4 / 13
3,641
214
100,951
25,511
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
22 / 15 / 11
4,900
288
89,326
89,327
0
Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 6% for 2s after Magic Barrier ends.

Level 2

Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Boop

Boop

Scamper

Increase your Movement Speed by 24% for 2s after using Scamper.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

43
8 / 18 / 18
5,851
344
77,502
72,183
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

38
3 / 13 / 20
5,490
323
62,390
134,651
100,305
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Hawtayyy
Torvald
53
8 / 8 / 22
5,116
301
93,086
59,584
200,899
Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 500-Health Shield after getting an Elimination.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Kasumi
57
21 / 12 / 7
6,274
369
67,272
52,299
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

55
6 / 4 / 24
4,720
278
71,239
64,479
2,880
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

15
9 / 18 / 12
4,021
237
68,961
83,133
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
raesqq
Fernando
33
12 / 6 / 14
5,660
333
61,016
117,797
220,754
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 0s
Objective Time
19m 54s
130
Kill Participation
135
48
Kills
56
57
Deaths
48
82
Assists
79
Player
Kills
Deaths
Assists
KDA
L
6
7
20
2.29
W
Torvald
Hawtayyy
Torvald
8
8
22
2.38
L
9
4
13
3.88
W
Kasumi
21
12
7
2.04
W
6
4
24
4.5
L
22
15
11
1.83
L
8
18
18
0.94
W
9
18
12
0.83
L
3
13
20
1
W
Fernando
raesqq
Fernando
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

377,292
Damage
361,574
361,574
Taken
377,292
100,305
Shielding
424,533
191,728
Healing
232,343
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,123
44,142
116,187
21,380
39,902
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
Hawtayyy
Torvald
93,086
79,863
0
1,348
59,584
200,899
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
100,951
99,336
0
2,085
25,511
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Kasumi
67,272
48,016
0
11,433
52,299
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
71,239
64,874
157,207
51,091
64,479
2,880

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
89,326
82,553
2,425
23,044
89,327
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
77,502
54,852
552
21,476
72,183
0

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
68,961
26,949
0
7,032
83,133
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
62,390
46,252
0
4,579
134,651
100,305
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
raesqq
Fernando
61,016
46,239
0
4,232
117,797
220,754
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role