Player Matchup

Tyra
Tyra
Platinum IV
OutOfHeals
Tyra
Platinum IV
Level 53
Champion Stats
3W - 2L
1,706 SR
Queue Stats
32W - 19L
1,686 Elo+
Party 1
Inara
Inara
Qualifying
Sinofgreed404
Inara
Qualifying
Level 564
Champion Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Solo
Azaan
Azaan
Platinum V
TinkerinBarik
Azaan
Platinum V
Level 36
Champion Stats
1W - 0L
1,743 SR
Queue Stats
18W - 11L
1,614 Elo+
Party 3
Grohk
Grohk
Platinum V
VNxBloodMoon
Grohk
Platinum V
Level 244
Champion Stats
22W - 14L
1,665 SR
Queue Stats
226W - 190L
1,699 Elo+
Party 1
Grover
Grover
Platinum I
stachligerstein
Grover
Platinum I
Level 523
Champion Stats
12W - 4L
1,758 SR
Queue Stats
125W - 102L
1,614 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 284
1,674 SR
1,623 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 544
1,592 SR
1,579 Elo+
Dredge
Dredge
Platinum I
DanielSba
Dredge
Platinum I
Level 790
Champion Stats
2W - 5L
1,463 SR
Queue Stats
1,022W - 990L
1,591 Elo+
Solo
Makoa
Makoa
Diamond II
DokezenKero
Makoa
Diamond II
Level 999
Champion Stats
26W - 20L
1,638 SR
Queue Stats
588W - 554L
1,586 Elo+
Party 2
Koga
Koga
Platinum III
NeYiiiio
Koga
Platinum III
Level 240
Champion Stats
9W - 7L
1,624 SR
Queue Stats
78W - 70L
1,567 Elo+
Solo
Barik
Barik
Platinum V
Orneiss
Barik
Platinum V
Level 403
Champion Stats
30W - 26L
1,647 SR
Queue Stats
260W - 213L
1,589 Elo+
Party 2
Corvus
Corvus
Gold II
xToZ_EtErNaL
Corvus
Gold II
Level 287
Champion Stats
3W - 4L
1,589 SR
Queue Stats
89W - 87L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
10 / 11 / 27
5,010
264
172,415
92,069
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
9 / 9 / 17
6,993
368
91,129
156,628
22,248
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

23
14 / 8 / 15
4,730
249
101,476
153,286
35,976
Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
12 / 14 / 21
4,614
243
110,699
107,236
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

58
8 / 8 / 38
5,930
312
45,575
72,501
6,195
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
CassieTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
DanielSba
Dredge
58
13 / 10 / 10
4,167
219
130,068
70,026
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
8 / 10 / 20
5,086
268
104,590
175,904
190,128
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Koga
58
22 / 15 / 16
5,707
300
165,909
101,686
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Level 1

Barik
Orneiss
Barik
59
4 / 9 / 19
5,476
288
125,727
126,581
178,028
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
59
3 / 9 / 30
5,069
267
55,426
47,097
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 55s
Objective Time
12m 28s
171
Kill Participation
145
53
Kills
50
50
Deaths
53
118
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Dredge
DanielSba
Dredge
13
10
10
1.8
L
8
10
20
1.8
L
Koga
22
15
16
2
L
Barik
Orneiss
Barik
4
9
19
1.5
W
10
11
27
2.14
W
9
9
17
1.94
W
14
8
15
2.69
W
12
14
21
1.61
W
8
8
38
3.38
L
Corvus
3
9
30
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

521,294
Damage
581,720
581,720
Taken
521,294
64,419
Shielding
368,156
399,250
Healing
277,687
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
DanielSba
Dredge
130,068
59,749
0
27,595
70,026
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
104,590
98,963
0
22,822
175,904
190,128
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Koga
165,909
151,953
0
2,938
101,686
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

L
Barik
Orneiss
Barik
125,727
125,727
0
15,647
126,581
178,028

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
172,415
108,373
0
438
92,069
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
91,129
76,757
0
14,971
156,628
22,248
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
101,476
76,098
0
16,768
153,286
35,976

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
110,699
48,945
48,960
40,804
107,236
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
45,575
38,242
228,547
48,762
72,501
6,195
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Corvus
55,426
39,861
195,269
13,416
47,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role