Player Matchup

Grover
Grover
GetRezPlease
Grover
Level 17
Champion Stats
7W - 8L
1,385 SR
Queue Stats
26W - 24L
1,247 Elo+
Solo
Barik
Barik
KevinDragoon499
Barik
Level 532
Champion Stats
15W - 17L
1,592 SR
Queue Stats
166W - 167L
1,574 Elo+
Party 1
Jenos
Jenos
ProselyteX
Jenos
Level 33
Champion Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,548 Elo+
Party 1
Octavia
Octavia
chugnuggett
Octavia
Level 30
Champion Stats
4W - 5L
1,500 SR
Queue Stats
112W - 103L
1,469 Elo+
Solo
Vatu
Vatu
iiN7_R
Vatu
Level 43
Champion Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,399 Elo+
Solo
Team Averages
Level 131
1,495 SR
1,447 Elo+

VS

Team Averages
Level 82
1,351 SR
1,435 Elo+
Kasumi
Kasumi
LuccDogg
Kasumi
Level 89
Champion Stats
0W - 4L
1,128 SR
Queue Stats
12W - 20L
1,322 Elo+
Solo
Makoa
Makoa
MrGolden101
Makoa
Level 16
Champion Stats
0W - 3L
1,167 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Io
Io
NERFTHISMYBOI
Io
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,600 Elo+
Solo
Skye
Skye
alanemf6
Skye
Level 264
Champion Stats
1W - 3L
1,435 SR
Queue Stats
43W - 60L
1,360 Elo+
Solo
Betty la Bomba
Betty la Bomba
dottie836392
Betty la Bomba
Level 24
Champion Stats
19W - 15L
1,526 SR
Queue Stats
51W - 52L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
8
23 / 5 / 33
5,132
302
79,236
83,275
7,634
Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

49
11 / 9 / 41
7,792
458
98,597
130,611
176,020
Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
12
13 / 6 / 29
5,237
308
69,182
45,841
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
chugnuggett
Octavia
19
23 / 4 / 25
4,755
280
112,635
47,224
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Vatu
iiN7_R
Vatu
46
7 / 14 / 20
3,520
207
50,629
48,932
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
LuccDogg
Kasumi
55
11 / 17 / 9
3,451
203
72,449
55,352
1,204
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

7
4 / 11 / 4
3,325
196
48,754
155,360
70,302
Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 12% for 3s after using Shell Spin.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Sea Legs

Sea Legs

Dredge Anchor

Heal for 480 after hitting an enemy with Dredge Anchor.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

13
3 / 12 / 19
4,022
237
58,780
74,191
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Skye
59
6 / 25 / 5
3,035
179
36,020
62,707
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Betty la Bomba
dottie836392
Betty la Bomba
3
14 / 12 / 8
4,217
248
139,880
62,669
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 6% after activating Hail of Bombs.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 44s
Objective Time
6m 41s
225
Kill Participation
83
77
Kills
38
38
Deaths
77
148
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Grover
23
5
33
7.9
W
11
9
41
3.5
L
Kasumi
LuccDogg
Kasumi
11
17
9
0.91
L
4
11
4
0.55
L
3
12
19
1.04
W
Jenos
13
6
29
4.58
L
Skye
6
25
5
0.34
W
Octavia
chugnuggett
Octavia
23
4
25
8.88
L
Betty la Bomba
dottie836392
Betty la Bomba
14
12
8
1.5
W
Vatu
iiN7_R
Vatu
7
14
20
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

410,279
Damage
355,883
355,883
Taken
410,279
183,654
Shielding
71,506
244,020
Healing
199,383
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
79,236
71,847
68,877
46,489
83,275
7,634

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
98,597
98,597
0
10,531
130,611
176,020

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Kasumi
LuccDogg
Kasumi
72,449
54,527
0
6,896
55,352
1,204

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
48,754
44,763
0
14,561
155,360
70,302
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
58,780
53,623
122,296
44,168
74,191
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Jenos
69,182
50,927
83,496
22,650
45,841
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

L
Skye
36,020
24,187
0
237
62,707
0
W
Octavia
chugnuggett
Octavia
112,635
103,302
211
9,258
47,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
dottie836392
Betty la Bomba
139,880
58,172
0
11,225
62,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Vatu
iiN7_R
Vatu
50,629
41,315
0
2,508
48,932
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role