Player Matchup

Viktor
Viktor
Masters
BushFounded711
Viktor
Masters
Level 999
Champion Stats
6W - 13L
1,661 SR
Queue Stats
1,248W - 1,152L
1,661 Elo+
Party 3
Io
Io
Diamond III
CatbøyUWU
Io
Diamond III
Level 406
Champion Stats
71W - 62L
1,703 SR
Queue Stats
178W - 165L
1,666 Elo+
Party 3
Khan
Khan
Diamond II
FueledByMath
Khan
Diamond II
Level 335
Champion Stats
13W - 15L
1,694 SR
Queue Stats
445W - 402L
1,647 Elo+
Party 2
Inara
Inara
Platinum I
Seroku
Inara
Platinum I
Level 392
Champion Stats
195W - 176L
1,725 SR
Queue Stats
574W - 589L
1,561 Elo+
Solo
Ying
Ying
Masters
decodeGS
Ying
Masters
Level 46
Champion Stats
3W - 2L
1,776 SR
Queue Stats
21W - 19L
1,623 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 436
1,712 SR
1,632 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 676
1,681 SR
1,674 Elo+
Atlas
Atlas
Diamond II
KÓNE
Atlas
Diamond II
Level 431
Champion Stats
365W - 237L
1,701 SR
Queue Stats
1,216W - 1,215L
1,609 Elo+
Party 1
Cassie
Cassie
Diamond V
Poison1999
Cassie
Diamond V
Level 775
Champion Stats
9W - 2L
1,824 SR
Queue Stats
22W - 9L
1,780 Elo+
Solo
Grohk
Grohk
Diamond V
Varrence
Grohk
Diamond V
Level 176
Champion Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,809 Elo+
Solo
Grover
Grover
Diamond III
eKoh95
Grover
Diamond III
Level 999
Champion Stats
116W - 91L
1,660 SR
Queue Stats
1,086W - 1,054L
1,577 Elo+
Solo
Barik
Barik
Diamond II
wige
Barik
Diamond II
Level 999
Champion Stats
13W - 6L
1,718 SR
Queue Stats
258W - 248L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 8 / 4
1,967
246
80,812
49,382
0
Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

42
1 / 4 / 0
1,808
226
15,737
31,820
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

54
2 / 7 / 0
1,542
193
31,867
87,622
29,680
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Inara
Seroku
Inara
54
0 / 6 / 1
1,827
228
51,683
90,187
15,483
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
39
2 / 5 / 3
1,968
246
92,895
50,322
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bans
TalusLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
KÓNE
Atlas
54
7 / 0 / 13
2,533
317
56,100
89,895
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Cassie
Poison1999
Cassie
56
8 / 3 / 11
2,668
334
83,974
42,399
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Grohk
Varrence
Grohk
37
4 / 1 / 17
2,742
343
84,899
45,750
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Grover
eKoh95
Grover
58
2 / 2 / 17
2,914
364
28,001
47,302
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
wige
Barik
59
8 / 0 / 7
3,041
380
56,359
47,648
35,002
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 16s
Objective Time
7m 28s
14
Kill Participation
94
6
Kills
29
30
Deaths
6
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
1
4
0
0.25
L
2
7
0
0.29
W
Atlas
KÓNE
Atlas
7
0
13
13.5
W
Cassie
Poison1999
Cassie
8
3
11
4.5
L
Inara
Seroku
Inara
0
6
1
0.08
W
Grohk
Varrence
Grohk
4
1
17
12.5
L
Ying
2
5
3
0.7
W
Grover
eKoh95
Grover
2
2
17
5.25
W
Barik
wige
Barik
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,994
Damage
309,333
309,333
Taken
272,994
45,163
Shielding
35,002
196,681
Healing
225,166
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
80,812
59,176
0
135
49,382
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
15,737
14,825
103,767
17,352
31,820
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,867
30,491
3,402
11,197
87,622
29,680
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
KÓNE
Atlas
56,100
56,100
0
9,070
89,895
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Cassie
Poison1999
Cassie
83,974
70,567
0
2,266
42,399
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
Seroku
Inara
51,683
44,028
0
1,631
90,187
15,483

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
Varrence
Grohk
84,899
42,058
38,779
23,748
45,750
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ying
92,895
33,903
35,982
23,215
50,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
eKoh95
Grover
28,001
23,307
113,399
37,904
47,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
wige
Barik
56,359
56,359
0
0
47,648
35,002
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role