Player Matchup

Io
Io
Braveness
Io
Level 504
Champion Stats
2W - 4L
1,339 SR
Queue Stats
220W - 181L
1,625 Elo+
Solo
Kinessa
Kinessa
CotaJanota
Kinessa
Level 147
Champion Stats
12W - 18L
1,551 SR
Queue Stats
280W - 278L
1,613 Elo+
Party 1
Seris
Seris
Mastersuprems
Seris
Level 57
Champion Stats
175W - 141L
1,645 SR
Queue Stats
189W - 173L
1,621 Elo+
Solo
Fernando
Fernando
STORMBLAST666
Fernando
Level 236
Champion Stats
2W - 1L
1,755 SR
Queue Stats
113W - 94L
1,599 Elo+
Party 1
Rei
Rei
Togaportuguesa
Rei
Level 68
Champion Stats
8W - 7L
1,505 SR
Queue Stats
161W - 157L
1,531 Elo+
Party 1
Team Averages
Level 202
1,559 SR
1,598 Elo+

VS

Team Averages
Level 203
1,507 SR
1,604 Elo+
Corvus
Corvus
AlbertSCP
Corvus
Level 667
Champion Stats
2W - 5L
1,548 SR
Queue Stats
104W - 101L
1,597 Elo+
Party 2
Barik
Barik
N1NT3NDO63
Barik
Level 39
Champion Stats
11W - 6L
1,641 SR
Queue Stats
11W - 9L
1,571 Elo+
Solo
Khan
Khan
Raizzox
Khan
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,596 Elo+
Party 2
Octavia
Octavia
Ruterforde
Octavia
Level 33
Champion Stats
7W - 5L
1,347 SR
Queue Stats
70W - 71L
1,573 Elo+
Party 2
Vora
Vora
valsharom
Vora
Level 222
Champion Stats
2W - 6L
1,500 SR
Queue Stats
8W - 9L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
12 / 4 / 22
4,154
231
88,059
60,038
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Kinessa
CotaJanota
Kinessa
59
19 / 5 / 17
4,418
245
156,988
47,825
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

25
2 / 2 / 26
3,759
209
28,741
31,522
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
STORMBLAST666
Fernando
53
11 / 5 / 17
5,378
299
119,192
259,603
84,887
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

31
8 / 8 / 19
3,958
220
48,692
63,457
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
AlbertSCP
Corvus
59
5 / 3 / 12
6,007
334
70,292
36,106
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Barik
18
2 / 13 / 9
4,369
243
79,568
131,145
90,272
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Khan
Raizzox
Khan
55
3 / 9 / 10
5,766
320
86,996
137,826
46,116
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Octavia
Ruterforde
Octavia
16
10 / 10 / 6
4,338
241
145,385
69,542
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Vora
52
4 / 17 / 5
3,176
176
80,204
67,053
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 38s
Objective Time
9m 55s
153
Kill Participation
66
52
Kills
24
24
Deaths
52
101
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Corvus
AlbertSCP
Corvus
5
3
12
3.67
W
12
4
22
5.75
W
Kinessa
CotaJanota
Kinessa
19
5
17
5.5
W
2
2
26
7.5
L
Barik
2
13
9
0.5
L
Khan
Raizzox
Khan
3
9
10
0.89
L
Octavia
Ruterforde
Octavia
10
10
6
1.3
W
Fernando
STORMBLAST666
Fernando
11
5
17
3.9
W
8
8
19
2.19
L
Vora
4
17
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

441,672
Damage
462,445
462,445
Taken
441,672
84,887
Shielding
136,388
389,564
Healing
265,308
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
AlbertSCP
Corvus
70,292
60,873
167,439
21,525
36,106
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
88,059
84,259
98,398
25,562
60,038
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
Kinessa
CotaJanota
Kinessa
156,988
133,697
869
6,391
47,825
0

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
28,741
22,376
135,859
11,448
31,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
79,568
79,568
1,110
16,838
131,145
90,272
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
Raizzox
Khan
86,996
77,930
5,657
32,065
137,826
46,116

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Octavia
Ruterforde
Octavia
145,385
132,945
36
9,952
69,542
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
STORMBLAST666
Fernando
119,192
75,076
0
1,682
259,603
84,887
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
48,692
47,402
88,618
20,737
63,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Vora
80,204
45,022
1,500
9,186
67,053
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role