Player Matchup

Makoa
Makoa
Platinum IV
King_dragon_r588
Makoa
Platinum IV
Level 999
Champion Stats
69W - 70L
1,559 SR
Queue Stats
988W - 983L
1,512 Elo+
Solo
Buck
Buck
Diamond IV
Lvzbel
Buck
Diamond IV
Level 555
Champion Stats
63W - 32L
1,735 SR
Queue Stats
260W - 207L
1,668 Elo+
Party 2
Strix
Strix
Diamond IV
Ohy
Strix
Diamond IV
Level 800
Champion Stats
16W - 17L
1,620 SR
Queue Stats
1,055W - 1,009L
1,567 Elo+
Solo
Ying
Ying
Diamond I
Xuányè
Ying
Diamond I
Level 999
Champion Stats
18W - 6L
1,822 SR
Queue Stats
257W - 215L
1,747 Elo+
Party 2
Jenos
Jenos
Platinum I
warriorwolf66
Jenos
Platinum I
Level 999
Champion Stats
25W - 20L
1,594 SR
Queue Stats
749W - 717L
1,597 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 870
1,666 SR
1,618 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 441
1,651 SR
1,627 Elo+
Grover
Grover
Diamond IV
GÆm2oz
Grover
Diamond IV
Level 50
Champion Stats
45W - 48L
1,676 SR
Queue Stats
283W - 252L
1,631 Elo+
Party 3
Talus
Talus
Platinum III
SRbusic
Talus
Platinum III
Level 999
Champion Stats
36W - 40L
1,598 SR
Queue Stats
756W - 744L
1,611 Elo+
Solo
Fernando
Fernando
Platinum III
Synøviæ
Fernando
Platinum III
Level 46
Champion Stats
0W - 1L
1,758 SR
Queue Stats
41W - 39L
1,593 Elo+
Party 1
Atlas
Atlas
Platinum III
kuumlord
Atlas
Platinum III
Level 430
Champion Stats
1W - 2L
1,658 SR
Queue Stats
53W - 52L
1,696 Elo+
Party 1
Viktor
Viktor
Diamond III
Çreed
Viktor
Diamond III
Level 678
Champion Stats
9W - 15L
1,565 SR
Queue Stats
746W - 684L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 6 / 5
3,769
290
45,788
95,024
61,852
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Buck
Lvzbel
Buck
49
12 / 7 / 15
3,808
293
100,684
100,388
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 3s.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Strix
Ohy
Strix
59
12 / 8 / 10
3,613
278
100,256
40,910
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
57
11 / 4 / 26
4,251
327
88,115
68,850
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
4 / 4 / 31
5,167
397
35,711
30,124
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
AshKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
GÆm2oz
Grover
25
0 / 9 / 16
2,758
212
43,151
61,752
0
Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Talus
SRbusic
Talus
59
10 / 13 / 7
2,570
198
55,076
61,169
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Fernando
Synøviæ
Fernando
20
6 / 8 / 11
2,925
225
74,188
74,377
81,856
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
kuumlord
Atlas
58
8 / 8 / 6
2,799
215
68,725
123,098
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Viktor
Çreed
Viktor
58
5 / 7 / 16
2,723
209
94,156
50,158
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
2m 20s
132
Kill Participation
85
45
Kills
29
29
Deaths
45
87
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Grover
GÆm2oz
Grover
0
9
16
0.89
W
6
6
5
1.42
W
Buck
Lvzbel
Buck
12
7
15
2.79
W
Strix
Ohy
Strix
12
8
10
2.13
L
Talus
SRbusic
Talus
10
13
7
1.04
L
Fernando
Synøviæ
Fernando
6
8
11
1.44
W
Ying
11
4
26
6
L
Atlas
kuumlord
Atlas
8
8
6
1.38
W
4
4
31
4.88
L
Viktor
Çreed
Viktor
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

370,554
Damage
335,296
335,296
Taken
370,554
61,852
Shielding
81,856
247,682
Healing
176,081
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
GÆm2oz
Grover
43,151
32,526
100,133
40,105
61,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
45,788
42,247
0
2,507
95,024
61,852
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Buck
Lvzbel
Buck
100,684
94,928
0
18,139
100,388
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Strix
Ohy
Strix
100,256
98,762
0
567
40,910
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Talus
SRbusic
Talus
55,076
53,266
0
13,631
61,169
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
Synøviæ
Fernando
74,188
28,927
0
2,972
74,377
81,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
88,115
85,590
76,007
33,842
68,850
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Atlas
kuumlord
Atlas
68,725
68,725
0
14,052
123,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
35,711
25,942
106,054
10,566
30,124
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Viktor
Çreed
Viktor
94,156
43,522
0
5,188
50,158
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role