Player Matchup

Kinessa
Kinessa
Alex
Kinessa
Level 999
Champion Stats
61W - 5L
2,063 SR
Queue Stats
1,841W - 80L
2,220 Elo+
Party 1
Evie
Evie
Kcrncy
Evie
Level 999
Champion Stats
24W - 2L
1,928 SR
Queue Stats
472W - 111L
2,111 Elo+
Party 1
Fernando
Fernando
StarkPigmentiert
Fernando
Level 999
Champion Stats
21W - 10L
1,748 SR
Queue Stats
1,037W - 580L
1,762 Elo+
Party 1
Ash
Ash
Ęvie
Ash
Level 187
Champion Stats
1W - 0L
1,500 SR
Queue Stats
750W - 261L
1,842 Elo+
Party 1
Ying
Ying
Ωmega
Ying
Level 682
Champion Stats
164W - 76L
1,820 SR
Queue Stats
2,606W - 1,349L
1,865 Elo+
Party 1
Team Averages
Level 773
1,812 SR
1,960 Elo+

VS

Team Averages
Level 307
1,615 SR
1,614 Elo+
Seris
Seris
Mastersuprems
Seris
Level 58
Champion Stats
161W - 133L
1,616 SR
Queue Stats
172W - 159L
1,604 Elo+
Solo
Dredge
Dredge
Pirate123456
Dredge
Level 303
Champion Stats
628W - 557L
1,597 SR
Queue Stats
744W - 735L
1,569 Elo+
Solo
Ying
Ying
SkiLLzInTeNSe
Ying
Level 999
Champion Stats
10W - 12L
1,637 SR
Queue Stats
333W - 301L
1,681 Elo+
Solo
Fernando
Fernando
Virtuous___W4K3
Fernando
Level 117
Champion Stats
5W - 6L
1,561 SR
Queue Stats
105W - 111L
1,536 Elo+
Solo
Lillith
Lillith
bomboclautBoss
Lillith
Level 58
Champion Stats
4W - 5L
1,665 SR
Queue Stats
215W - 179L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Alex
Kinessa
59
14 / 0 / 9
2,665
444
90,972
12,057
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Evie
Kcrncy
Evie
59
11 / 1 / 8
2,213
369
57,721
14,400
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
1 / 1 / 6
1,891
315
20,418
38,908
19,778
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ash
51
4 / 1 / 14
2,781
464
38,173
24,455
12,976
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Ying
Ωmega
Ying
59
1 / 0 / 7
2,243
374
9,636
5,260
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
0 / 3 / 2
1,158
193
22,619
50,259
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Dredge
34
0 / 10 / 1
1,059
177
19,280
37,370
2,700
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

56
0 / 6 / 1
1,138
190
5,415
24,217
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
53
0 / 6 / 1
1,351
225
31,838
66,150
38,051
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
3 / 6 / 0
1,433
239
15,928
38,924
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 47s
Objective Time
48s
75
Kill Participation
8
31
Kills
3
3
Deaths
31
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kinessa
Alex
Kinessa
14
0
9
18.5
W
Evie
Kcrncy
Evie
11
1
8
15
L
0
3
2
0.33
L
Dredge
0
10
1
0.05
L
0
6
1
0.08
W
1
1
6
4
L
Fernando
0
6
1
0.08
L
3
6
0
0.5
W
Ash
4
1
14
11
W
Ying
Ωmega
Ying
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,920
Damage
95,080
95,080
Taken
216,920
32,754
Shielding
40,751
69,333
Healing
89,474
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
Alex
Kinessa
90,972
82,143
0
158
12,057
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Evie
Kcrncy
Evie
57,721
56,997
0
5,209
14,400
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
22,619
17,929
11,037
11,054
50,259
0

Level 1

L
Dredge
19,280
16,591
0
275
37,370
2,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
5,415
5,415
30,738
6,271
24,217
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
20,418
13,818
0
1,951
38,908
19,778
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
31,838
26,025
0
2,473
66,150
38,051

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,928
10,350
27,551
75
38,924
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ash
38,173
34,406
0
79
24,455
12,976

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
Ωmega
Ying
9,636
9,636
56,998
4,938
5,260
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role