Player Matchup

Tiberius
Tiberius
CrisisD
Tiberius
Level 390
Champion Stats
2W - 6L
1,460 SR
Queue Stats
168W - 132L
1,706 Elo+
Solo
Saati
Saati
Höpe
Saati
Level 999
Champion Stats
96W - 51L
1,797 SR
Queue Stats
3,454W - 1,577L
1,785 Elo+
Solo
Ying
Ying
betaboo
Ying
Level 512
Champion Stats
127W - 106L
1,690 SR
Queue Stats
493W - 464L
1,655 Elo+
Solo
Evie
Evie
joeswaypene3
Evie
Level 758
Champion Stats
295W - 221L
1,612 SR
Queue Stats
494W - 449L
1,612 Elo+
Solo
Atlas
Atlas
xlFr0z3n
Atlas
Level 909
Champion Stats
2W - 1L
1,797 SR
Queue Stats
79W - 63L
1,695 Elo+
Solo
Team Averages
Level 714
1,671 SR
1,691 Elo+

VS

Team Averages
Level 742
1,730 SR
1,712 Elo+
Vatu
Vatu
DCStyles
Vatu
Level 999
Champion Stats
12W - 7L
1,696 SR
Queue Stats
1,536W - 1,089L
1,706 Elo+
Party 2
Lex
Lex
MATOM
Lex
Level 999
Champion Stats
10W - 5L
1,758 SR
Queue Stats
1,368W - 835L
1,708 Elo+
Party 2
Barik
Barik
Qwakken
Barik
Level 718
Champion Stats
29W - 12L
1,786 SR
Queue Stats
328W - 310L
1,699 Elo+
Party 1
Sha Lin
Sha Lin
hatethìsgame
Sha Lin
Level 648
Champion Stats
60W - 21L
1,838 SR
Queue Stats
634W - 281L
1,735 Elo+
Party 2
Jenos
Jenos
qaKButtface
Jenos
Level 348
Champion Stats
18W - 24L
1,570 SR
Queue Stats
147W - 127L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
CrisisD
Tiberius
53
4 / 9 / 6
3,033
202
76,765
47,963
3,399
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Saati
Höpe
Saati
59
18 / 6 / 9
4,258
284
136,821
57,117
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
betaboo
Ying
54
3 / 5 / 22
3,979
265
9,873
31,057
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
11 / 9 / 8
3,331
222
59,335
54,969
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Atlas
xlFr0z3n
Atlas
54
5 / 11 / 10
3,531
235
34,996
164,370
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
59
5 / 8 / 14
3,036
202
68,844
65,512
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

Lex
MATOM
Lex
52
18 / 8 / 11
6,075
405
83,104
61,054
3,780
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Barik
Qwakken
Barik
59
4 / 9 / 8
3,675
245
72,197
101,426
117,871
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Sha Lin
56
12 / 9 / 10
3,644
243
93,109
57,362
150
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

55
1 / 7 / 26
3,873
258
38,222
32,436
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
7m 46s
96
Kill Participation
109
41
Kills
40
40
Deaths
41
55
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tiberius
CrisisD
Tiberius
4
9
6
0.78
L
Vatu
5
8
14
1.5
W
Saati
Höpe
Saati
18
6
9
3.75
L
Lex
MATOM
Lex
18
8
11
2.94
L
Barik
Qwakken
Barik
4
9
8
0.89
W
Ying
betaboo
Ying
3
5
22
2.8
L
Sha Lin
12
9
10
1.89
W
11
9
8
1.67
L
1
7
26
2
W
Atlas
xlFr0z3n
Atlas
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

317,790
Damage
355,476
355,476
Taken
317,790
3,399
Shielding
121,801
195,678
Healing
203,196
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
CrisisD
Tiberius
76,765
56,181
0
1,537
47,963
3,399

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vatu
68,844
59,937
0
15,723
65,512
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
Höpe
Saati
136,821
112,950
0
3,003
57,117
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lex
MATOM
Lex
83,104
74,608
0
4,822
61,054
3,780

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Barik
Qwakken
Barik
72,197
72,197
0
18,049
101,426
117,871
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
betaboo
Ying
9,873
9,873
156,758
19,180
31,057
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
Sha Lin
93,109
83,495
0
4,412
57,362
150

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
59,335
54,878
0
10,463
54,969
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
38,222
33,562
144,206
15,984
32,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Atlas
xlFr0z3n
Atlas
34,996
34,996
0
4,737
164,370
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role