Player Matchup

Fernando
Fernando
Gold V
Aureus RdIHater
Fernando
Gold V
Level 999
Champion Stats
18W - 13L
1,512 SR
Queue Stats
71W - 79L
1,447 Elo+
Solo
Io
Io
Platinum V
Chërakø
Io
Platinum V
Level 999
Champion Stats
1W - 3L
1,408 SR
Queue Stats
403W - 353L
1,545 Elo+
Solo
Khan
Khan
Gold I
LezzNegative
Khan
Gold I
Level 659
Champion Stats
5W - 2L
1,671 SR
Queue Stats
112W - 97L
1,544 Elo+
Solo
Saati
Saati
Platinum III
Nickcoolz
Saati
Platinum III
Level 159
Champion Stats
19W - 10L
1,682 SR
Queue Stats
90W - 81L
1,555 Elo+
Solo
Strix
Strix
Gold V
heylol1
Strix
Gold V
Level 461
Champion Stats
2W - 2L
1,666 SR
Queue Stats
190W - 173L
1,531 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 655
1,588 SR
1,524 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 280
1,610 SR
1,525 Elo+
Lillith
Lillith
Gold I
Bell_Hollow507
Lillith
Gold I
Level 176
Champion Stats
52W - 56L
1,600 SR
Queue Stats
325W - 337L
1,459 Elo+
Solo
Octavia
Octavia
Platinum IV
Caret1
Octavia
Platinum IV
Level 550
Champion Stats
16W - 17L
1,570 SR
Queue Stats
830W - 816L
1,572 Elo+
Solo
Makoa
Makoa
Gold II
FarFetchx
Makoa
Gold II
Level 88
Champion Stats
4W - 9L
1,709 SR
Queue Stats
87W - 84L
1,524 Elo+
Solo
Kasumi
Kasumi
Gold II
LotusOrder
Kasumi
Gold II
Level 151
Champion Stats
30W - 32L
1,528 SR
Queue Stats
504W - 496L
1,499 Elo+
Solo
Vora
Vora
Platinum IV
Sakuga
Vora
Platinum IV
Level 437
Champion Stats
46W - 40L
1,643 SR
Queue Stats
249W - 251L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
3 / 0 / 5
2,209
316
21,326
38,175
25,360
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
1 / 0 / 13
2,206
315
17,374
6,880
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
7 / 1 / 7
2,089
298
32,672
39,893
11,920
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Nickcoolz
Saati
52
8 / 1 / 7
2,147
307
44,461
15,721
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 5 Ammo for each enemy hit with Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Strix
heylol1
Strix
59
7 / 0 / 12
2,228
318
45,622
12,673
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

Overburn

Overburn

Flare

Flare lasts 2.4s longer.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
TorvaldBetty la Bomba
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
0 / 1 / 1
1,318
188
20,977
15,554
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Octavia
Caret1
Octavia
59
0 / 7 / 1
826
118
15,899
21,109
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Makoa
FarFetchx
Makoa
40
0 / 5 / 0
1,294
185
31,880
73,281
14,959
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Kasumi
LotusOrder
Kasumi
33
0 / 8 / 0
942
135
14,975
26,887
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Vora
Sakuga
Vora
59
2 / 5 / 0
1,162
166
29,611
24,624
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 31s
Objective Time
59s
70
Kill Participation
4
26
Kills
2
2
Deaths
26
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
0
5
5.5
L
0
1
1
0.5
L
Octavia
Caret1
Octavia
0
7
1
0.07
W
1
0
13
7.5
L
Makoa
FarFetchx
Makoa
0
5
0
0
W
7
1
7
10.5
L
Kasumi
LotusOrder
Kasumi
0
8
0
0
W
Saati
Nickcoolz
Saati
8
1
7
11.5
L
Vora
Sakuga
Vora
2
5
0
0.4
W
Strix
heylol1
Strix
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,455
Damage
113,342
113,342
Taken
161,455
37,280
Shielding
14,959
95,344
Healing
72,134
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
21,326
16,280
0
2,656
38,175
25,360
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
20,977
5,557
55,117
332
15,554
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
Caret1
Octavia
15,899
14,099
528
2,284
21,109
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
17,374
16,834
62,192
6,786
6,880
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
FarFetchx
Makoa
31,880
30,230
0
5,977
73,281
14,959
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
32,672
29,209
9,296
7,238
39,893
11,920
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
LotusOrder
Kasumi
14,975
10,140
0
2,880
26,887
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
Nickcoolz
Saati
44,461
38,560
1,789
3,001
15,721
0

Level 1

L
Vora
Sakuga
Vora
29,611
22,089
0
5,016
24,624
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Strix
heylol1
Strix
45,622
44,623
285
2,101
12,673
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role