Player Matchup

Fernando
Fernando
AldoTsuki
Fernando
Level 999
Champion Stats
23W - 22L
1,645 SR
Queue Stats
324W - 326L
1,635 Elo+
Solo
Raum
Raum
CommendYourHeals
Raum
Level 528
Champion Stats
5W - 12L
1,469 SR
Queue Stats
316W - 256L
1,641 Elo+
Solo
Mal'Damba
Mal'Damba
Hazelnut4
Mal'Damba
Level 264
Champion Stats
3W - 8L
1,463 SR
Queue Stats
374W - 361L
1,592 Elo+
Solo
Saati
Saati
iTzMeJoKeR
Saati
Level 35
Champion Stats
8W - 7L
1,652 SR
Queue Stats
34W - 36L
1,441 Elo+
Party 2
Vora
Vora
uhgood
Vora
Level 60
Champion Stats
7W - 9L
1,644 SR
Queue Stats
106W - 85L
1,630 Elo+
Party 2
Team Averages
Level 377
1,575 SR
1,588 Elo+

VS

Team Averages
Level 159
1,611 SR
1,596 Elo+
Cassie
Cassie
BryanGeeWay
Cassie
Level 560
Champion Stats
4W - 7L
1,560 SR
Queue Stats
490W - 490L
1,591 Elo+
Party 1
Fernando
Fernando
DinoSOUL1472
Fernando
Level 42
Champion Stats
2W - 1L
1,304 SR
Queue Stats
30W - 28L
1,597 Elo+
Solo
Nyx
Nyx
LizbethGeeWay
Nyx
Level 75
Champion Stats
6W - 5L
1,603 SR
Queue Stats
237W - 225L
1,568 Elo+
Party 1
Grover
Grover
ThanosShlong
Grover
Level 72
Champion Stats
55W - 46L
1,601 SR
Queue Stats
64W - 57L
1,601 Elo+
Party 3
Buck
Buck
youknowsomedude
Buck
Level 46
Champion Stats
9W - 0L
1,985 SR
Queue Stats
61W - 53L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AldoTsuki
Fernando
59
4 / 9 / 3
2,231
248
50,304
74,452
40,456
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
2 / 5 / 5
2,058
229
35,217
116,036
3,350
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Mal'Damba
Hazelnut4
Mal'Damba
44
0 / 8 / 5
1,934
215
27,162
27,279
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
27
4 / 10 / 4
2,024
225
56,375
37,354
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
uhgood
Vora
48
3 / 12 / 3
1,919
213
66,215
41,386
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
59
16 / 3 / 10
3,000
333
69,556
28,248
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 75.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
DinoSOUL1472
Fernando
47
5 / 3 / 14
3,155
351
37,736
58,106
59,402
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
6 / 2 / 30
3,192
355
69,607
46,500
31,379
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Grover
22
9 / 2 / 32
4,110
457
72,571
47,757
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

37
8 / 4 / 14
2,622
291
47,037
54,662
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 20s
Objective Time
11m 21s
33
Kill Participation
144
13
Kills
44
44
Deaths
14
20
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Fernando
AldoTsuki
Fernando
4
9
3
0.61
W
Cassie
16
3
10
7
L
2
5
5
0.9
W
Fernando
DinoSOUL1472
Fernando
5
3
14
4
L
Mal'Damba
Hazelnut4
Mal'Damba
0
8
5
0.31
W
6
2
30
10.5
W
Grover
9
2
32
12.5
L
Saati
4
10
4
0.6
L
Vora
uhgood
Vora
3
12
3
0.38
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,273
Damage
296,507
296,507
Taken
235,273
43,806
Shielding
90,781
116,103
Healing
181,073
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AldoTsuki
Fernando
50,304
25,763
0
6,329
74,452
40,456
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Cassie
69,556
58,118
0
1,558
28,248
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,217
29,022
0
21,401
116,036
3,350
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
DinoSOUL1472
Fernando
37,736
30,768
0
4,285
58,106
59,402
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Mal'Damba
Hazelnut4
Mal'Damba
27,162
8,972
72,192
8,710
27,279
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
69,607
40,561
0
0
46,500
31,379
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Grover
72,571
61,682
126,183
36,317
47,757
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Saati
56,375
44,686
0
146
37,354
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Vora
uhgood
Vora
66,215
38,650
0
7,325
41,386
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
47,037
41,367
0
12,730
54,662
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role