Player Matchup

Fernando
Fernando
KRYAYI
Fernando
Level 444
Champion Stats
10W - 3L
1,655 SR
Queue Stats
95W - 93L
1,583 Elo+
Solo
Ying
Ying
PappiiJames
Ying
Level 36
Champion Stats
8W - 12L
1,662 SR
Queue Stats
12W - 14L
1,582 Elo+
Solo
Dredge
Dredge
WilliamRSV
Dredge
Level 999
Champion Stats
6W - 3L
1,629 SR
Queue Stats
242W - 232L
1,590 Elo+
Solo
Moji
Moji
XSenkii
Moji
Level 126
Champion Stats
106W - 101L
1,514 SR
Queue Stats
309W - 297L
1,581 Elo+
Solo
Rei
Rei
antonio1405
Rei
Level 254
Champion Stats
186W - 141L
1,648 SR
Queue Stats
632W - 595L
1,619 Elo+
Solo
Team Averages
Level 372
1,622 SR
1,591 Elo+

VS

Team Averages
Level 486
1,573 SR
1,575 Elo+
Makoa
Makoa
Eddyneitor
Makoa
Level 915
Champion Stats
15W - 21L
1,603 SR
Queue Stats
238W - 212L
1,601 Elo+
Party 1
Corvus
Corvus
Herito08
Corvus
Level 920
Champion Stats
6W - 3L
1,465 SR
Queue Stats
149W - 135L
1,527 Elo+
Solo
Kasumi
Kasumi
RzR_KxngNoLxVe
Kasumi
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Buck
Buck
SetandG1
Buck
Level 535
Champion Stats
4W - 4L
1,527 SR
Queue Stats
89W - 74L
1,651 Elo+
Party 1
Viktor
Viktor
soymaliyo
Viktor
Level 9
Champion Stats
4W - 4L
1,770 SR
Queue Stats
30W - 32L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KRYAYI
Fernando
59
5 / 1 / 8
2,826
404
53,248
63,853
58,553
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

12
4 / 1 / 13
2,333
333
24,445
19,371
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
WilliamRSV
Dredge
59
8 / 5 / 9
2,569
367
64,676
26,369
3,148
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Moji
XSenkii
Moji
39
10 / 6 / 4
2,473
353
37,599
33,048
0
Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 12% for 2s after Magic Barrier ends.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

48
4 / 4 / 13
2,583
369
24,581
28,764
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
58
4 / 5 / 8
1,998
285
42,912
84,139
59,025
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Corvus
Herito08
Corvus
59
2 / 5 / 8
1,682
240
21,614
21,982
1,155
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

53
1 / 8 / 3
1,150
164
13,392
23,867
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Buck
57
5 / 6 / 4
1,545
221
37,058
45,090
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Viktor
soymaliyo
Viktor
7
5 / 7 / 4
1,727
247
56,429
29,471
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
1m 29s
78
Kill Participation
44
31
Kills
17
17
Deaths
31
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Makoa
4
5
8
1.6
L
Corvus
Herito08
Corvus
2
5
8
1.2
W
Fernando
KRYAYI
Fernando
5
1
8
9
W
4
1
13
10.5
L
1
8
3
0.31
L
Buck
5
6
4
1.17
W
Dredge
WilliamRSV
Dredge
8
5
9
2.5
W
Moji
XSenkii
Moji
10
6
4
2
W
4
4
13
2.63
L
Viktor
soymaliyo
Viktor
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,549
Damage
171,405
171,405
Taken
204,549
61,701
Shielding
60,180
128,046
Healing
100,112
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
42,912
39,132
0
5,845
84,139
59,025
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
Herito08
Corvus
21,614
17,983
65,451
10,377
21,982
1,155
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
KRYAYI
Fernando
53,248
37,028
0
2,687
63,853
58,553

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
24,445
17,045
35,821
11,890
19,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
13,392
10,454
0
1,495
23,867
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
37,058
34,566
0
15,441
45,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
WilliamRSV
Dredge
64,676
49,157
0
2,339
26,369
3,148
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
XSenkii
Moji
37,599
37,599
5,202
6,240
33,048
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
24,581
16,793
50,665
13,202
28,764
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Viktor
soymaliyo
Viktor
56,429
40,799
0
1,503
29,471
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role