Player Matchup

Dredge
Dredge
ChMYRDOSINA1488
Dredge
Level 911
Champion Stats
29W - 31L
1,635 SR
Queue Stats
583W - 549L
1,614 Elo+
Party 1
Bomb King
Bomb King
Jidobor
Bomb King
Level 45
Champion Stats
0W - 2L
1,317 SR
Queue Stats
56W - 65L
1,573 Elo+
Party 1
Mal'Damba
Mal'Damba
XxKrauzikxX
Mal'Damba
Level 662
Champion Stats
24W - 43L
1,491 SR
Queue Stats
285W - 294L
1,684 Elo+
Solo
Ash
Ash
maxgamergg
Ash
Level 193
Champion Stats
1W - 2L
1,695 SR
Queue Stats
326W - 308L
1,622 Elo+
Solo
Koga
Koga
مخمةد
Koga
Level 104
Champion Stats
88W - 57L
1,681 SR
Queue Stats
409W - 401L
1,554 Elo+
Solo
Team Averages
Level 383
1,564 SR
1,609 Elo+

VS

Team Averages
Level 641
1,647 SR
1,659 Elo+
Inara
Inara
KaevaJin
Inara
Level 999
Champion Stats
37W - 22L
1,666 SR
Queue Stats
112W - 97L
1,650 Elo+
Solo
Ying
Ying
Togaq
Ying
Level 999
Champion Stats
45W - 32L
1,698 SR
Queue Stats
708W - 699L
1,673 Elo+
Solo
Rei
Rei
WashedByHATZ
Rei
Level 245
Champion Stats
7W - 3L
1,634 SR
Queue Stats
311W - 327L
1,690 Elo+
Solo
Seris
Seris
dx4sy
Seris
Level 752
Champion Stats
57W - 75L
1,589 SR
Queue Stats
767W - 757L
1,621 Elo+
Solo
Pip
Pip
monsieurvertigo
Pip
Level 211
Champion Stats
104W - 74L
1,647 SR
Queue Stats
698W - 675L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 8 / 8
3,520
271
146,799
61,740
4,050
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bomb King
Jidobor
Bomb King
33
4 / 11 / 8
2,190
168
52,123
65,160
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Mal'Damba
XxKrauzikxX
Mal'Damba
44
0 / 3 / 19
2,979
229
26,766
27,720
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

54
4 / 11 / 5
2,361
182
63,143
97,624
54,328
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Level 1

52
8 / 11 / 6
2,601
200
71,057
69,713
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
KaevaJin
Inara
59
7 / 7 / 15
4,197
323
53,479
150,156
103,054
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Ying
Togaq
Ying
59
9 / 8 / 13
3,370
259
52,807
45,162
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
8 / 8 / 18
3,880
298
71,892
72,351
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Seris
dx4sy
Seris
59
3 / 2 / 25
5,378
414
43,391
45,142
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

53
17 / 4 / 18
3,942
303
100,388
47,077
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 51s
Objective Time
10m 13s
75
Kill Participation
133
29
Kills
44
44
Deaths
29
46
Assists
89
Player
Kills
Deaths
Assists
KDA
L
13
8
8
2.13
L
Bomb King
Jidobor
Bomb King
4
11
8
0.73
W
Inara
KaevaJin
Inara
7
7
15
2.07
W
Ying
Togaq
Ying
9
8
13
1.94
W
8
8
18
2.13
L
Mal'Damba
XxKrauzikxX
Mal'Damba
0
3
19
3.17
W
Seris
dx4sy
Seris
3
2
25
7.75
L
4
11
5
0.59
W
17
4
18
6.5
L
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,888
Damage
321,957
321,957
Taken
359,888
58,378
Shielding
103,054
187,780
Healing
269,046
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
146,799
98,431
0
7,848
61,740
4,050
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
Jidobor
Bomb King
52,123
49,118
0
1,666
65,160
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
KaevaJin
Inara
53,479
44,951
0
2,352
150,156
103,054
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
Togaq
Ying
52,807
44,011
41,468
7,286
45,162
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
71,892
50,316
57,510
23,869
72,351
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
XxKrauzikxX
Mal'Damba
26,766
12,645
141,253
18,904
27,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
dx4sy
Seris
43,391
33,576
88,538
18,321
45,142
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
63,143
58,037
0
11,923
97,624
54,328

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
100,388
90,633
20,051
9,651
47,077
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
71,057
54,128
0
6,186
69,713
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role