Player Matchup

Fernando
Fernando
GnomGom
Fernando
Level 52
Champion Stats
21W - 14L
1,638 SR
Queue Stats
139W - 143L
1,459 Elo+
Party 3
Moji
Moji
MirtiSey
Moji
Level 97
Champion Stats
6W - 5L
1,454 SR
Queue Stats
138W - 147L
1,454 Elo+
Party 3
Octavia
Octavia
NNEGATIVE
Octavia
Level 256
Champion Stats
3W - 4L
1,671 SR
Queue Stats
294W - 287L
1,582 Elo+
Solo
Koga
Koga
lightningflamme-
Koga
Level 37
Champion Stats
4W - 2L
1,800 SR
Queue Stats
15W - 20L
1,480 Elo+
Party 2
Ying
Ying
redbool959
Ying
Level 55
Champion Stats
24W - 23L
1,597 SR
Queue Stats
39W - 36L
1,576 Elo+
Party 2
Team Averages
Level 99
1,632 SR
1,510 Elo+

VS

Team Averages
Level 49
1,581 SR
1,492 Elo+
Terminus
Terminus
DevilS_Zinzin559
Terminus
Level 50
Champion Stats
2W - 0L
1,720 SR
Queue Stats
43W - 50L
1,409 Elo+
Party 1
Lillith
Lillith
LumacaCH
Lillith
Level 44
Champion Stats
8W - 11L
1,537 SR
Queue Stats
89W - 82L
1,551 Elo+
Solo
Talus
Talus
Taufi
Talus
Level 67
Champion Stats
30W - 20L
1,592 SR
Queue Stats
127W - 117L
1,576 Elo+
Solo
Seris
Seris
Z_1_T_0_
Seris
Level 43
Champion Stats
19W - 17L
1,486 SR
Queue Stats
23W - 26L
1,430 Elo+
Party 1
Lian
Lian
den4ik17229
Lian
Level 41
Champion Stats
17W - 18L
1,570 SR
Queue Stats
48W - 56L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GnomGom
Fernando
23
7 / 13 / 16
5,796
263
80,080
179,034
255,294
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Moji
29
14 / 21 / 11
4,117
187
73,067
103,704
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Octavia
NNEGATIVE
Octavia
59
17 / 18 / 15
5,487
249
140,150
95,052
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

27
6 / 20 / 11
3,768
171
66,684
91,854
0
Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Level 1

44
7 / 12 / 30
5,535
252
79,691
81,863
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
15 / 11 / 12
2,263
103
76,771
126,738
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lillith
LumacaCH
Lillith
46
14 / 11 / 27
8,707
396
96,687
102,430
0
Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Talus
Taufi
Talus
49
24 / 16 / 12
4,811
219
105,333
74,468
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Seris
Z_1_T_0_
Seris
30
16 / 4 / 32
4,946
225
121,131
55,086
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

15
15 / 8 / 25
5,644
257
151,585
80,950
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 39s
Objective Time
15m 3s
134
Kill Participation
192
51
Kills
84
84
Deaths
50
83
Assists
108
Player
Kills
Deaths
Assists
KDA
W
15
11
12
1.91
L
Fernando
GnomGom
Fernando
7
13
16
1.15
W
Lillith
LumacaCH
Lillith
14
11
27
2.5
L
Moji
14
21
11
0.93
L
Octavia
NNEGATIVE
Octavia
17
18
15
1.36
W
Talus
Taufi
Talus
24
16
12
1.88
W
Seris
Z_1_T_0_
Seris
16
4
32
8
W
15
8
25
3.44
L
6
20
11
0.58
L
7
12
30
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

439,672
Damage
551,507
551,507
Taken
439,672
255,294
Shielding
0
294,799
Healing
219,003
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,771
47,372
0
17,724
126,738
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
GnomGom
Fernando
80,080
57,224
0
6,406
179,034
255,294
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
LumacaCH
Lillith
96,687
37,139
105,881
2,082
102,430
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Moji
73,067
69,968
0
15,260
103,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
NNEGATIVE
Octavia
140,150
121,916
0
4,635
95,052
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Talus
Taufi
Talus
105,333
101,401
0
18,614
74,468
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Seris
Z_1_T_0_
Seris
121,131
102,750
35,821
24,155
55,086
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
151,585
140,862
900
13,826
80,950
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
66,684
56,964
0
3,551
91,854
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

L
79,691
79,691
214,091
50,856
81,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role