Player Matchup

Rei
Rei
Diamond III
JeyMerly
Rei
Diamond III
Level 374
Champion Stats
19W - 6L
1,614 SR
Queue Stats
300W - 273L
1,652 Elo+
Party 1
Makoa
Makoa
Diamond IV
Schrankk
Makoa
Diamond IV
Level 35
Champion Stats
5W - 6L
1,593 SR
Queue Stats
110W - 79L
1,654 Elo+
Solo
Inara
Inara
Diamond IV
VodkaBlackDeath
Inara
Diamond IV
Level 444
Champion Stats
13W - 10L
1,709 SR
Queue Stats
310W - 285L
1,672 Elo+
Party 1
Furia
Furia
Diamond III
YorForgerr
Furia
Diamond III
Level 266
Champion Stats
45W - 39L
1,662 SR
Queue Stats
170W - 160L
1,635 Elo+
Party 3
Androxus
Androxus
Platinum I
ZYNYTE
Androxus
Platinum I
Level 645
Champion Stats
21W - 10L
1,726 SR
Queue Stats
224W - 210L
1,675 Elo+
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 353
1,661 SR
1,658 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 384
1,763 SR
1,652 Elo+
Koga
Koga
Masters
BiggSmokez
Koga
Masters
Level 194
Champion Stats
9W - 2L
1,982 SR
Queue Stats
101W - 67L
1,740 Elo+
Party 2
Ying
Ying
Platinum IV
Helkye
Ying
Platinum IV
Level 864
Champion Stats
35W - 47L
1,512 SR
Queue Stats
562W - 544L
1,534 Elo+
Solo
Octavia
Octavia
Diamond II
LDOrganics
Octavia
Diamond II
Level 50
Champion Stats
2W - 1L
1,878 SR
Queue Stats
85W - 48L
1,803 Elo+
Party 2
Azaan
Azaan
Diamond V
eQyvalle
Azaan
Diamond V
Level 686
Champion Stats
56W - 73L
1,575 SR
Queue Stats
252W - 231L
1,621 Elo+
Solo
Fernando
Fernando
Platinum III
its7lIWA
Fernando
Platinum III
Level 125
Champion Stats
12W - 6L
1,870 SR
Queue Stats
719W - 650L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 2 / 22
3,473
316
42,323
39,610
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Makoa
Schrankk
Makoa
24
9 / 5 / 8
2,768
252
56,948
88,097
24,047
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
3 / 1 / 13
3,183
289
64,170
125,649
16,323
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Furia
47
4 / 3 / 16
2,941
267
55,594
39,599
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Androxus
ZYNYTE
Androxus
59
13 / 4 / 8
2,908
264
73,947
59,069
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
8 / 8 / 2
2,698
245
112,029
53,318
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

Ying
Helkye
Ying
59
0 / 6 / 6
2,654
241
6,528
34,098
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
LDOrganics
Octavia
41
7 / 3 / 2
2,840
258
129,413
19,647
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Azaan
eQyvalle
Azaan
57
0 / 9 / 7
2,136
194
52,481
96,052
11,052
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
its7lIWA
Fernando
43
0 / 7 / 3
2,580
235
51,573
89,867
81,470
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
5m 19s
100
Kill Participation
35
33
Kills
15
15
Deaths
33
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
L
Ying
Helkye
Ying
0
6
6
0.5
W
4
2
22
7.5
L
Octavia
LDOrganics
Octavia
7
3
2
2.67
W
Makoa
Schrankk
Makoa
9
5
8
2.6
W
3
1
13
9.5
W
Furia
4
3
16
4
W
Androxus
ZYNYTE
Androxus
13
4
8
4.25
L
Azaan
eQyvalle
Azaan
0
9
7
0.39
L
Fernando
its7lIWA
Fernando
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,982
Damage
352,024
352,024
Taken
292,982
40,370
Shielding
92,522
286,347
Healing
160,990
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
112,029
102,781
0
339
53,318
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
Helkye
Ying
6,528
6,528
120,299
19,186
34,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
42,323
31,042
143,463
28,919
39,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
LDOrganics
Octavia
129,413
118,917
0
88
19,647
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Makoa
Schrankk
Makoa
56,948
53,917
0
825
88,097
24,047
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
64,170
57,534
0
11,339
125,649
16,323
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Furia
55,594
42,168
72,759
13,086
39,599
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
ZYNYTE
Androxus
73,947
61,201
0
15,956
59,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Azaan
eQyvalle
Azaan
52,481
38,593
0
18,821
96,052
11,052
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Fernando
its7lIWA
Fernando
51,573
38,873
0
2,257
89,867
81,470
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role