Player Matchup

Barik
Barik
Gold IV
EslavoMestre
Barik
Gold IV
Level 236
Champion Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,527 Elo+
Solo
Lillith
Lillith
Gold I
Morriganmasks
Lillith
Gold I
Level 242
Champion Stats
6W - 2L
1,763 SR
Queue Stats
24W - 15L
1,572 Elo+
Party 2
Kasumi
Kasumi
Platinum V
NarvalBR
Kasumi
Platinum V
Level 83
Champion Stats
11W - 6L
1,718 SR
Queue Stats
19W - 10L
1,624 Elo+
Party 2
Vora
Vora
Platinum IV
frd3
Vora
Platinum IV
Level 481
Champion Stats
4W - 4L
1,462 SR
Queue Stats
283W - 261L
1,524 Elo+
Solo
Terminus
Terminus
Gold II
jocrelson
Terminus
Gold II
Level 363
Champion Stats
3W - 1L
1,746 SR
Queue Stats
29W - 34L
1,424 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 281
1,638 SR
1,534 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 435
1,607 SR
1,534 Elo+
Ying
Ying
Platinum IV
Azyrh
Ying
Platinum IV
Level 41
Champion Stats
0W - 1L
1,762 SR
Queue Stats
16W - 16L
1,545 Elo+
Party 1
Inara
Inara
Gold I
FpsPlace
Inara
Gold I
Level 899
Champion Stats
13W - 7L
1,527 SR
Queue Stats
374W - 338L
1,509 Elo+
Solo
Lian
Lian
Gold V
TxCjooker
Lian
Gold V
Level 150
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,467 Elo+
Solo
Androxus
Androxus
Gold III
Zeeferus
Androxus
Gold III
Level 420
Champion Stats
6W - 8L
1,609 SR
Queue Stats
28W - 24L
1,553 Elo+
Party 1
Atlas
Atlas
Gold IV
colabrinco
Atlas
Gold IV
Level 666
Champion Stats
17W - 14L
1,638 SR
Queue Stats
141W - 138L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 8 / 8
4,715
295
83,641
87,739
52,522
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Lillith
53
4 / 5 / 23
4,876
305
55,190
40,786
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Kasumi
NarvalBR
Kasumi
58
13 / 11 / 10
4,343
271
100,461
66,287
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Vora
frd3
Vora
53
5 / 12 / 10
2,363
148
68,088
51,126
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
jocrelson
Terminus
56
13 / 7 / 10
4,545
284
86,402
108,873
0
Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bans
ZhinBomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Azyrh
Ying
25
2 / 7 / 27
3,348
209
30,480
34,108
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
FpsPlace
Inara
52
4 / 8 / 13
2,712
170
58,612
100,772
9,125
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lian
49
14 / 10 / 20
3,243
203
89,033
57,209
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Androxus
Zeeferus
Androxus
58
17 / 11 / 10
3,503
219
84,233
70,752
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Atlas
54
9 / 7 / 15
2,853
178
92,453
130,941
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 48s
Objective Time
4m 32s
104
Kill Participation
131
43
Kills
46
43
Deaths
43
61
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ying
Azyrh
Ying
2
7
27
2.21
W
8
8
8
1.5
L
Inara
FpsPlace
Inara
4
8
13
1.31
W
Lillith
4
5
23
3.1
W
Kasumi
NarvalBR
Kasumi
13
11
10
1.64
L
Lian
14
10
20
2.4
L
Androxus
Zeeferus
Androxus
17
11
10
2
L
Atlas
9
7
15
2.36
W
Vora
frd3
Vora
5
12
10
0.83
W
Terminus
jocrelson
Terminus
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,782
Damage
354,811
354,811
Taken
393,782
52,522
Shielding
9,125
206,432
Healing
213,404
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Azyrh
Ying
30,480
30,480
161,245
18,460
34,108
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
83,641
83,641
0
8,970
87,739
52,522
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

L
Inara
FpsPlace
Inara
58,612
48,570
0
10,035
100,772
9,125
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
55,190
17,607
163,973
1,715
40,786
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
NarvalBR
Kasumi
100,461
71,603
0
11,534
66,287
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Lian
89,033
86,193
0
4,310
57,209
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
Zeeferus
Androxus
84,233
54,053
2,141
13,436
70,752
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
92,453
92,453
0
3,777
130,941
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
frd3
Vora
68,088
56,191
0
4,896
51,126
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
jocrelson
Terminus
86,402
34,761
0
15,344
108,873
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role