Player Matchup

Moji
Moji
Silver II
AndriudK19
Moji
Silver II
Level 399
Champion Stats
4W - 4L
1,616 SR
Queue Stats
73W - 62L
1,431 Elo+
Party 1
Fernando
Fernando
Platinum V
Tipy117
Fernando
Platinum V
Level 107
Champion Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,389 Elo+
Solo
Imani
Imani
Silver IV
WarriorLigth
Imani
Silver IV
Level 62
Champion Stats
0W - 5L
1,601 SR
Queue Stats
24W - 13L
1,129 Elo+
Party 1
Ying
Ying
Gold III
heysis
Ying
Gold III
Level 999
Champion Stats
9W - 9L
1,695 SR
Queue Stats
614W - 604L
1,557 Elo+
Solo
Inara
Inara
Gold III
nalos2
Inara
Gold III
Level 999
Champion Stats
311W - 261L
1,689 SR
Queue Stats
1,138W - 1,187L
1,519 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 513
1,620 SR
1,405 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 242
1,479 SR
1,404 Elo+
Khan
Khan
Silver II
RAumLuis
Khan
Silver II
Level 242
Champion Stats
4W - 2L
1,624 SR
Queue Stats
67W - 51L
1,438 Elo+
Solo
Saati
Saati
Gold V
RachelUwU
Saati
Gold V
Level 123
Champion Stats
1W - 2L
1,167 SR
Queue Stats
17W - 21L
1,433 Elo+
Party 2
Koga
Koga
Qualifying
TwenntySeveen
Koga
Qualifying
Level 81
Champion Stats
2W - 0L
1,502 SR
Queue Stats
3W - 6L
1,284 Elo+
Party 2
Rei
Rei
Gold V
VKL SupreMe
Rei
Gold V
Level 707
Champion Stats
21W - 21L
1,568 SR
Queue Stats
346W - 356L
1,415 Elo+
Solo
Octavia
Octavia
Silver III
Vibing9272
Octavia
Silver III
Level 56
Champion Stats
21W - 17L
1,533 SR
Queue Stats
59W - 52L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
4 / 12 / 3
1,887
189
38,327
43,184
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
Tipy117
Fernando
53
1 / 9 / 1
2,088
209
35,033
74,400
105,221
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
5 / 10 / 2
1,124
112
51,717
36,775
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 250 after using Elemental Shift.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ying
heysis
Ying
57
1 / 8 / 8
2,006
201
13,609
28,549
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
nalos2
Inara
58
2 / 9 / 4
2,300
230
45,873
75,812
13,722
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
PipSeris
Team 1 Score

0

VS

Team 2 Score

4

Bans
MaeveTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
58
6 / 2 / 24
3,171
317
43,621
67,611
14,561
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
RachelUwU
Saati
43
8 / 1 / 25
3,306
331
65,983
34,336
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

54
16 / 3 / 8
2,993
299
74,721
32,984
0
Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

57
3 / 4 / 20
2,872
287
15,045
21,673
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
Vibing9272
Octavia
35
15 / 3 / 7
2,985
299
59,350
27,955
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 45s
Objective Time
10m 7s
31
Kill Participation
132
13
Kills
48
48
Deaths
13
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
4
12
3
0.46
W
Khan
6
2
24
9
W
Saati
RachelUwU
Saati
8
1
25
20.5
L
Fernando
Tipy117
Fernando
1
9
1
0.17
W
16
3
8
6.67
W
3
4
20
3.25
W
Octavia
Vibing9272
Octavia
15
3
7
6.17
L
5
10
2
0.6
L
Ying
heysis
Ying
1
8
8
0.63
L
Inara
nalos2
Inara
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,559
Damage
258,720
258,720
Taken
184,559
118,943
Shielding
14,561
85,231
Healing
141,535
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,327
33,286
0
3,815
43,184
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
43,621
38,104
16,820
16,423
67,611
14,561
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
RachelUwU
Saati
65,983
54,110
0
3,722
34,336
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Tipy117
Fernando
35,033
23,938
0
4,156
74,400
105,221

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
74,721
66,380
0
6,897
32,984
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
15,045
13,551
79,270
10,593
21,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Octavia
Vibing9272
Octavia
59,350
57,081
899
6,911
27,955
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
51,717
30,524
0
5,484
36,775
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
heysis
Ying
13,609
13,609
58,174
7,457
28,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
nalos2
Inara
45,873
30,826
0
6,145
75,812
13,722
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role