Player Matchup

Octavia
Octavia
Platinum V
BurningFang3961
Octavia
Platinum V
Level 146
Champion Stats
3W - 1L
1,653 SR
Queue Stats
93W - 82L
1,510 Elo+
Party 2
Ruckus
Ruckus
Silver I
Leolumix
Ruckus
Silver I
Level 169
Champion Stats
11W - 4L
1,128 SR
Queue Stats
55W - 49L
1,485 Elo+
Solo
Fernando
Fernando
Silver I
Pheonixpro126
Fernando
Silver I
Level 110
Champion Stats
44W - 28L
1,681 SR
Queue Stats
120W - 91L
1,546 Elo+
Party 2
Ying
Ying
Silver II
PoloYoHi
Ying
Silver II
Level 27
Champion Stats
3W - 3L
1,320 SR
Queue Stats
25W - 10L
1,555 Elo+
Party 2
Maeve
Maeve
Silver IV
Togasumy
Maeve
Silver IV
Level 125
Champion Stats
20W - 25L
1,589 SR
Queue Stats
142W - 174L
1,360 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,474 SR
1,491 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,549 SR
1,416 Elo+
Lian
Lian
Gold III
BaggoMan
Lian
Gold III
Level 41
Champion Stats
7W - 3L
1,793 SR
Queue Stats
35W - 51L
1,409 Elo+
Party 1
Koga
Koga
Gold V
TheGeneral_LGF
Koga
Gold V
Level 243
Champion Stats
16W - 18L
1,489 SR
Queue Stats
195W - 188L
1,451 Elo+
Party 1
Ash
Ash
Qualifying
TheSkiller001
Ash
Qualifying
Level 99
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 3
Grover
Grover
Qualifying
WRGxFreya05
Grover
Qualifying
Level 73
Champion Stats
1W - 3L
1,354 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 3
Azaan
Azaan
Silver I
Zain1Ansari
Azaan
Silver I
Level 86
Champion Stats
7W - 8L
1,607 SR
Queue Stats
211W - 231L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
16 / 15 / 24
4,767
251
113,608
66,871
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ruckus
Leolumix
Ruckus
56
15 / 7 / 30
5,180
273
111,781
124,478
68,976
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Fernando
Pheonixpro126
Fernando
32
19 / 8 / 35
6,294
331
108,274
160,180
123,962
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
14
9 / 9 / 54
6,085
320
59,521
60,561
2,812
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
Togasumy
Maeve
41
25 / 14 / 16
6,011
316
107,019
77,131
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
DrogozDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
31
17 / 19 / 13
4,173
220
104,772
69,092
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
19 / 16 / 9
4,661
245
128,555
68,777
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Level 1

58
4 / 14 / 19
4,919
259
105,957
131,471
127,366
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grover
26
1 / 22 / 21
5,634
297
34,303
91,490
11,060
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

50
11 / 13 / 15
4,180
220
115,634
139,373
19,586
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 57s
Objective Time
12m 54s
243
Kill Participation
129
84
Kills
52
53
Deaths
84
159
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Lian
17
19
13
1.24
W
16
15
24
1.87
W
Ruckus
Leolumix
Ruckus
15
7
30
4.29
W
Fernando
Pheonixpro126
Fernando
19
8
35
4.56
W
Ying
9
9
54
4
L
19
16
9
1.47
L
4
14
19
0.96
W
Maeve
Togasumy
Maeve
25
14
16
2.36
L
Grover
1
22
21
0.52
L
11
13
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

500,203
Damage
489,221
489,221
Taken
500,203
195,750
Shielding
158,012
329,776
Healing
191,444
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lian
104,772
96,856
0
10,168
69,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
113,608
106,291
108
12,971
66,871
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
Leolumix
Ruckus
111,781
78,150
0
12,050
124,478
68,976
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Fernando
Pheonixpro126
Fernando
108,274
73,572
0
12,282
160,180
123,962
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
59,521
59,521
237,789
40,460
60,561
2,812
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

L
128,555
106,984
0
11,700
68,777
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
105,957
85,826
0
4,445
131,471
127,366
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Maeve
Togasumy
Maeve
107,019
91,195
1,829
12,287
77,131
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Grover
34,303
24,995
96,623
41,441
91,490
11,060
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
115,634
98,367
0
27,067
139,373
19,586

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role