Player Matchup

Ash
Ash
Silver I
Javonni
Ash
Silver I
Level 136
Champion Stats
13W - 1L
1,556 SR
Queue Stats
144W - 141L
1,431 Elo+
Solo
Tyra
Tyra
Qualifying
Zeezakinks
Tyra
Qualifying
Level 155
Champion Stats
3W - 5L
1,253 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Io
Io
Silver III
ffovaa
Io
Silver III
Level 67
Champion Stats
6W - 7L
1,636 SR
Queue Stats
79W - 83L
1,497 Elo+
Solo
Lian
Lian
Gold I
iplaykasumi
Lian
Gold I
Level 37
Champion Stats
6W - 3L
1,666 SR
Queue Stats
42W - 31L
1,548 Elo+
Solo
Vora
Vora
Platinum IV
ugly_eyes
Vora
Platinum IV
Level 864
Champion Stats
2W - 2L
1,615 SR
Queue Stats
25W - 28L
1,504 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 252
1,545 SR
1,496 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 417
1,616 SR
1,523 Elo+
Fernando
Fernando
Gold II
FruitNote
Fernando
Gold II
Level 154
Champion Stats
35W - 32L
1,745 SR
Queue Stats
259W - 254L
1,562 Elo+
Solo
Grover
Grover
Platinum III
KasukiDW
Grover
Platinum III
Level 130
Champion Stats
37W - 34L
1,596 SR
Queue Stats
572W - 511L
1,560 Elo+
Solo
Inara
Inara
Gold IV
SexyMojito
Inara
Gold IV
Level 763
Champion Stats
12W - 12L
1,659 SR
Queue Stats
330W - 329L
1,466 Elo+
Solo
Viktor
Viktor
Gold II
carlon_19
Viktor
Gold II
Level 999
Champion Stats
22W - 21L
1,581 SR
Queue Stats
1,105W - 1,084L
1,529 Elo+
Solo
Skye
Skye
Qualifying
desperdxd_ttv
Skye
Qualifying
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
43
2 / 3 / 13
2,634
293
38,192
65,269
22,346
Brawl

Brawl

Kinetic Burst

Heal for 750 over 2s for each enemy hit by Kinetic Burst.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

56
7 / 4 / 15
2,752
306
76,218
20,951
1,117
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Io
55
1 / 3 / 11
2,477
275
34,988
18,788
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

41
7 / 6 / 13
2,711
301
66,651
27,062
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Vora
58
19 / 2 / 8
3,007
334
65,381
26,181
2,100
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TorvaldMaeve
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FruitNote
Fernando
58
3 / 6 / 4
2,358
262
35,466
79,752
94,112
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
KasukiDW
Grover
43
5 / 7 / 8
2,595
288
27,095
46,270
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
59
3 / 7 / 6
1,928
214
25,325
77,626
3,379
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Viktor
carlon_19
Viktor
59
6 / 7 / 6
3,198
355
54,881
37,833
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

18
1 / 9 / 4
1,683
187
15,484
39,949
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Specter

Specter

Smoke Screen

Generate 12 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 56s
Objective Time
3m 34s
96
Kill Participation
46
36
Kills
18
18
Deaths
36
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fernando
FruitNote
Fernando
3
6
4
0.83
W
Ash
2
3
13
2.83
L
Grover
KasukiDW
Grover
5
7
8
1.29
L
Inara
3
7
6
0.86
W
7
4
15
3.63
L
Viktor
carlon_19
Viktor
6
7
6
1.29
L
1
9
4
0.33
W
Io
1
3
11
2.17
W
7
6
13
2.25
W
Vora
19
2
8
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,430
Damage
158,251
158,251
Taken
281,430
25,563
Shielding
97,491
92,985
Healing
152,638
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
FruitNote
Fernando
35,466
21,680
0
8,939
79,752
94,112
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ash
38,192
35,102
0
4,263
65,269
22,346
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
KasukiDW
Grover
27,095
19,118
73,013
27,905
46,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Inara
25,325
19,512
0
11,697
77,626
3,379
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
76,218
42,271
0
2,738
20,951
1,117
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
carlon_19
Viktor
54,881
38,924
0
6,780
37,833
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
15,484
13,534
13,986
10,318
39,949
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Io
34,988
33,878
60,341
11,188
18,788
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
66,651
65,051
0
1,051
27,062
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
65,381
46,296
0
13,404
26,181
2,100
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role