Player Matchup

Barik
Barik
Diamond IV
ChisatoXTakina
Barik
Diamond IV
Level 999
Champion Stats
208W - 178L
1,681 SR
Queue Stats
1,304W - 1,256L
1,641 Elo+
Solo
Atlas
Atlas
Platinum IV
ScottyEx
Atlas
Platinum IV
Level 775
Champion Stats
3W - 4L
1,695 SR
Queue Stats
286W - 263L
1,553 Elo+
Party 1
Furia
Furia
Platinum V
StephOsK
Furia
Platinum V
Level 361
Champion Stats
9W - 4L
1,802 SR
Queue Stats
188W - 178L
1,562 Elo+
Party 1
Evie
Evie
Diamond I
WorstHacksEuLoI
Evie
Diamond I
Level 236
Champion Stats
4W - 8L
1,617 SR
Queue Stats
423W - 419L
1,662 Elo+
Solo
Koga
Koga
Platinum III
matkogoat
Koga
Platinum III
Level 104
Champion Stats
31W - 7L
1,891 SR
Queue Stats
366W - 336L
1,546 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 495
1,737 SR
1,593 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 71
1,690 SR
1,594 Elo+
Terminus
Terminus
Diamond V
Fartzor
Terminus
Diamond V
Level 88
Champion Stats
181W - 135L
1,712 SR
Queue Stats
195W - 151L
1,638 Elo+
Solo
Seris
Seris
Diamond II
Sof-Qui-Peut-
Seris
Diamond II
Level 128
Champion Stats
26W - 17L
1,703 SR
Queue Stats
389W - 347L
1,666 Elo+
Solo
Ying
Ying
Gold I
VaIoth
Ying
Gold I
Level 24
Champion Stats
13W - 7L
1,712 SR
Queue Stats
16W - 16L
1,484 Elo+
Solo
Inara
Inara
Platinum II
jinxouu
Inara
Platinum II
Level 70
Champion Stats
7W - 6L
1,466 SR
Queue Stats
138W - 98L
1,662 Elo+
Solo
Talus
Talus
Platinum V
neuttt8
Talus
Platinum V
Level 47
Champion Stats
2W - 0L
1,855 SR
Queue Stats
148W - 125L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 8 / 22
4,216
248
111,471
86,821
80,181
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
ScottyEx
Atlas
57
11 / 10 / 12
3,626
213
68,285
143,345
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Furia
StephOsK
Furia
50
3 / 4 / 31
3,675
216
51,723
34,615
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 1 Ammo every 0.5s for 1s after earning an Elimination.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

49
19 / 11 / 21
4,274
251
130,000
68,850
0
Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Avalanche

Avalanche

Armor

Increase your Movement Speed by 16% for 6s after getting an Elimination.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Koga
48
14 / 20 / 15
3,380
199
117,051
56,786
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bans
LianTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Fartzor
Terminus
26
10 / 12 / 11
4,575
269
69,125
150,740
0
Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

47
12 / 12 / 14
4,292
252
79,425
75,524
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ying
VaIoth
Ying
16
9 / 11 / 24
5,115
301
90,878
70,658
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Inara
jinxouu
Inara
40
12 / 10 / 15
4,301
253
90,091
117,785
8,570
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Talus
neuttt8
Talus
26
10 / 12 / 17
4,134
243
60,898
63,823
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 7s
Objective Time
9m 24s
162
Kill Participation
134
61
Kills
53
53
Deaths
57
101
Assists
81
Player
Kills
Deaths
Assists
KDA
L
14
8
22
3.13
W
Terminus
Fartzor
Terminus
10
12
11
1.29
L
Atlas
ScottyEx
Atlas
11
10
12
1.7
W
12
12
14
1.58
L
Furia
StephOsK
Furia
3
4
31
4.63
W
Ying
VaIoth
Ying
9
11
24
1.91
L
19
11
21
2.68
W
Inara
jinxouu
Inara
12
10
15
1.95
L
Koga
14
20
15
1.08
W
Talus
neuttt8
Talus
10
12
17
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

478,530
Damage
390,417
390,417
Taken
478,530
80,181
Shielding
8,570
211,219
Healing
292,401
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
111,471
111,471
0
11,409
86,821
80,181
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
Fartzor
Terminus
69,125
35,778
0
25,499
150,740
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Atlas
ScottyEx
Atlas
68,285
68,285
0
10,718
143,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
79,425
67,525
51,070
18,783
75,524
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 2

L
Furia
StephOsK
Furia
51,723
33,896
122,526
23,210
34,615
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ying
VaIoth
Ying
90,878
90,878
138,302
39,321
70,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
130,000
124,248
3,491
18,128
68,850
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
jinxouu
Inara
90,091
72,505
0
5,952
117,785
8,570
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Koga
117,051
62,531
1,471
20,266
56,786
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Talus
neuttt8
Talus
60,898
56,198
0
13,474
63,823
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role