Player Matchup

Rei
Rei
Silver II
GARAGOKU
Rei
Silver II
Level 129
Champion Stats
10W - 9L
1,326 SR
Queue Stats
70W - 55L
1,463 Elo+
Solo
Terminus
Terminus
Silver I
Javonni
Terminus
Silver I
Level 137
Champion Stats
22W - 20L
1,631 SR
Queue Stats
144W - 141L
1,435 Elo+
Solo
Lian
Lian
Gold IV
elcid-08
Lian
Gold IV
Level 150
Champion Stats
42W - 45L
1,581 SR
Queue Stats
280W - 275L
1,468 Elo+
Party 1
Skye
Skye
Gold I
jpjm1969
Skye
Gold I
Level 208
Champion Stats
164W - 122L
1,595 SR
Queue Stats
280W - 268L
1,468 Elo+
Party 1
Kasumi
Kasumi
Qualifying
leo29851234
Kasumi
Qualifying
Level 113
Champion Stats
1W - 1L
1,321 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,491 SR
1,405 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 540
1,544 SR
1,451 Elo+
Viktor
Viktor
Gold IV
Crashelido
Viktor
Gold IV
Level 999
Champion Stats
92W - 93L
1,524 SR
Queue Stats
470W - 486L
1,424 Elo+
Solo
Fernando
Fernando
Gold IV
Loofa
Fernando
Gold IV
Level 874
Champion Stats
4W - 7L
1,381 SR
Queue Stats
93W - 91L
1,530 Elo+
Solo
Io
Io
Silver I
S2Starfire420
Io
Silver I
Level 474
Champion Stats
139W - 108L
1,666 SR
Queue Stats
299W - 289L
1,445 Elo+
Solo
Lex
Lex
Silver I
TheKingg7192
Lex
Silver I
Level 301
Champion Stats
3W - 1L
1,591 SR
Queue Stats
374W - 385L
1,403 Elo+
Solo
Barik
Barik
Silver I
changedthenick
Barik
Silver I
Level 54
Champion Stats
9W - 14L
1,557 SR
Queue Stats
53W - 70L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
3 / 2 / 25
3,636
260
30,996
28,642
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
Javonni
Terminus
43
5 / 6 / 14
3,374
241
77,378
134,452
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lian
45
15 / 8 / 12
3,368
241
83,861
44,591
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Skye
43
18 / 8 / 10
4,534
324
104,996
57,117
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Kasumi
55
2 / 13 / 1
1,710
122
11,482
45,755
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bans
TorvaldTalus
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Crashelido
Viktor
59
15 / 11 / 9
3,460
247
94,533
42,565
0
Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
Loofa
Fernando
58
2 / 8 / 15
3,893
278
47,075
126,894
127,764
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
2 / 7 / 19
3,776
270
47,453
31,651
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
16 / 8 / 8
4,167
298
66,147
44,663
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

24
6 / 9 / 10
3,341
239
55,349
62,940
55,770
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 34s
Objective Time
10m 57s
105
Kill Participation
102
43
Kills
41
37
Deaths
43
62
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Viktor
Crashelido
Viktor
15
11
9
1.77
W
3
2
25
7.75
W
Terminus
Javonni
Terminus
5
6
14
2
L
Fernando
Loofa
Fernando
2
8
15
1.19
L
2
7
19
1.64
L
16
8
8
2.5
L
6
9
10
1.22
W
Lian
15
8
12
2.63
W
Skye
18
8
10
2.88
W
Kasumi
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,713
Damage
310,557
310,557
Taken
308,713
0
Shielding
183,534
215,931
Healing
172,771
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Crashelido
Viktor
94,533
73,315
0
11,573
42,565
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
30,996
29,250
152,789
24,014
28,642
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Terminus
Javonni
Terminus
77,378
64,225
0
17,663
134,452
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Loofa
Fernando
47,075
32,399
0
6,301
126,894
127,764
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,453
42,863
127,967
16,206
31,651
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
66,147
61,989
0
6,115
44,663
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
55,349
55,349
0
4,609
62,940
55,770
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Lian
83,861
81,450
0
902
44,591
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Skye
104,996
68,935
0
19,202
57,117
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kasumi
11,482
3,384
0
1,361
45,755
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role