Player Matchup

Terminus
Terminus
Gold II
Jalim rabei3533
Terminus
Gold II
Level 186
Champion Stats
7W - 9L
1,536 SR
Queue Stats
28W - 36L
1,420 Elo+
Party 1
Octavia
Octavia
Gold III
Lurker7w7
Octavia
Gold III
Level 916
Champion Stats
3W - 5L
1,653 SR
Queue Stats
73W - 62L
1,613 Elo+
Solo
Androxus
Androxus
Platinum I
PoderosoLion
Androxus
Platinum I
Level 999
Champion Stats
491W - 495L
1,711 SR
Queue Stats
2,444W - 2,378L
1,569 Elo+
Solo
Pip
Pip
Platinum IV
kakajota
Pip
Platinum IV
Level 524
Champion Stats
9W - 8L
1,672 SR
Queue Stats
47W - 42L
1,588 Elo+
Solo
Ruckus
Ruckus
Qualifying
zAnndrhE
Ruckus
Qualifying
Level 25
Champion Stats
2W - 1L
1,560 SR
Queue Stats
6W - 6L
1,213 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 530
1,626 SR
1,481 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 393
1,682 SR
1,522 Elo+
VII
VII
Platinum IV
Chløë
VII
Platinum IV
Level 394
Champion Stats
3W - 1L
1,679 SR
Queue Stats
75W - 54L
1,587 Elo+
Solo
Lian
Lian
Diamond V
Daimonpccu
Lian
Diamond V
Level 999
Champion Stats
13W - 6L
1,760 SR
Queue Stats
406W - 386L
1,516 Elo+
Solo
Rei
Rei
Silver II
Lemo616
Rei
Silver II
Level 68
Champion Stats
4W - 2L
1,547 SR
Queue Stats
11W - 11L
1,453 Elo+
Solo
Inara
Inara
Gold V
qwaser001
Inara
Gold V
Level 356
Champion Stats
6W - 0L
1,792 SR
Queue Stats
64W - 63L
1,528 Elo+
Party 2
Barik
Barik
Gold V
tonyzp20
Barik
Gold V
Level 146
Champion Stats
51W - 48L
1,634 SR
Queue Stats
55W - 54L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
57
2 / 9 / 2
1,908
212
28,782
84,738
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Octavia
Lurker7w7
Octavia
59
2 / 4 / 3
1,762
196
39,545
22,103
24,725
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Androxus
PoderosoLion
Androxus
49
6 / 11 / 1
2,284
254
32,855
38,744
0
Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 40% of the damage Absorbed by Reversal.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

55
0 / 7 / 5
1,786
198
13,444
23,898
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Ruckus
zAnndrhE
Ruckus
22
0 / 7 / 0
1,309
145
20,071
49,706
16,025
Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Level 1

Bans
YingKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
Bomb KingFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
57
25 / 2 / 10
3,436
382
116,643
37,108
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
0 / 1 / 0
1,539
171
0
2,250
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Rei
25
6 / 3 / 8
2,546
283
18,787
12,281
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
qwaser001
Inara
58
7 / 2 / 13
2,548
283
48,222
34,513
15,985
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
tonyzp20
Barik
42
2 / 2 / 13
3,148
350
35,537
48,545
100,395
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 57s
Objective Time
9m 38s
21
Kill Participation
84
10
Kills
40
38
Deaths
10
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
VII
25
2
10
15
W
0
1
0
0
L
Terminus
2
9
2
0.33
W
Rei
6
3
8
3.33
L
Octavia
Lurker7w7
Octavia
2
4
3
0.88
L
Androxus
PoderosoLion
Androxus
6
11
1
0.59
L
0
7
5
0.36
W
Inara
qwaser001
Inara
7
2
13
6.75
W
Barik
tonyzp20
Barik
2
2
13
4.25
L
Ruckus
zAnndrhE
Ruckus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,697
Damage
219,189
219,189
Taken
134,697
40,750
Shielding
116,380
92,398
Healing
75,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
116,643
112,771
0
10,711
37,108
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
0
0
0
0
2,250
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
28,782
25,877
0
8,809
84,738
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Rei
18,787
18,224
50,811
5,373
12,281
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
Lurker7w7
Octavia
39,545
32,817
0
824
22,103
24,725

Level 1

Level 1

L
Androxus
PoderosoLion
Androxus
32,855
23,705
0
3,165
38,744
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
13,444
11,347
73,901
5,699
23,898
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
qwaser001
Inara
48,222
40,946
0
1,441
34,513
15,985

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
tonyzp20
Barik
35,537
35,537
0
7,198
48,545
100,395
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
zAnndrhE
Ruckus
20,071
14,428
0
0
49,706
16,025
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role