Player Matchup

Raum
Raum
Bronze III
Knuisance
Raum
Bronze III
Level 148
Champion Stats
12W - 10L
1,591 SR
Queue Stats
21W - 25L
1,419 Elo+
Party 2
Jenos
Jenos
Platinum III
ProWGamer
Jenos
Platinum III
Level 482
Champion Stats
15W - 19L
1,542 SR
Queue Stats
710W - 681L
1,502 Elo+
Party 2
Viktor
Viktor
Platinum V
TheGreatWall583
Viktor
Platinum V
Level 204
Champion Stats
5W - 4L
1,646 SR
Queue Stats
260W - 263L
1,541 Elo+
Party 2
Barik
Barik
Silver I
invinci4
Barik
Silver I
Level 255
Champion Stats
4W - 4L
1,500 SR
Queue Stats
39W - 41L
1,472 Elo+
Party 2
Koga
Koga
Gold I
xOverthink
Koga
Gold I
Level 73
Champion Stats
10W - 1L
1,880 SR
Queue Stats
46W - 36L
1,536 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 232
1,632 SR
1,494 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 63
1,385 SR
1,363 Elo+
Ruckus
Ruckus
Bronze II
Honches
Ruckus
Bronze II
Level 48
Champion Stats
2W - 4L
1,544 SR
Queue Stats
5W - 11L
1,417 Elo+
Party 1
Ying
Ying
Bronze IV
Kindasad42
Ying
Bronze IV
Level 41
Champion Stats
1W - 4L
1,258 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 1
Buck
Buck
Gold IV
Sinton
Buck
Gold IV
Level 40
Champion Stats
0W - 1L
1,314 SR
Queue Stats
6W - 19L
1,244 Elo+
Party 1
Pip
Pip
Platinum V
Zeezakinks
Pip
Platinum V
Level 156
Champion Stats
0W - 1L
1,307 SR
Queue Stats
12W - 16L
1,424 Elo+
Party 1
Fernando
Fernando
Gold V
ZeroRemorse103
Fernando
Gold V
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
42
6 / 6 / 37
4,818
283
66,601
117,571
3,870
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Jenos
ProWGamer
Jenos
56
6 / 10 / 37
4,742
279
45,196
47,822
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
36 / 9 / 23
6,164
363
151,785
57,985
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Barik
invinci4
Barik
56
5 / 10 / 17
5,979
352
52,831
79,595
91,712
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

50
24 / 11 / 22
5,358
315
120,994
84,995
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Bans
TorvaldInara
Team 1 Score

4

VS

Team 2 Score

3

Bans
ZhinTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Honches
Ruckus
38
12 / 8 / 22
4,533
267
133,604
96,230
96,542
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Level 1

17
2 / 14 / 26
5,292
311
35,317
60,125
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
Sinton
Buck
24
8 / 25 / 8
2,713
160
61,934
67,989
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
21 / 17 / 12
4,261
251
110,847
74,571
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Fernando
30
3 / 13 / 10
3,788
223
49,558
138,492
201,381
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 29s
Objective Time
9m 3s
213
Kill Participation
124
77
Kills
46
46
Deaths
77
136
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Honches
Ruckus
12
8
22
2.88
L
2
14
26
1.07
W
Raum
6
6
37
4.08
W
Jenos
ProWGamer
Jenos
6
10
37
2.45
L
Buck
Sinton
Buck
8
25
8
0.48
W
36
9
23
5.28
L
21
17
12
1.59
L
Fernando
3
13
10
0.62
W
Barik
invinci4
Barik
5
10
17
1.35
W
24
11
22
3.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

437,407
Damage
391,260
387,968
Taken
437,407
95,582
Shielding
297,923
166,342
Healing
208,324
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Honches
Ruckus
133,604
93,173
0
19,495
96,230
96,542
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
35,317
35,317
130,617
28,447
60,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Raum
66,601
46,573
25,196
9,956
117,571
3,870
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
ProWGamer
Jenos
45,196
26,274
94,575
18,520
47,822
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Buck
Sinton
Buck
61,934
57,934
0
2,883
67,989
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
151,785
83,930
0
1,438
57,985
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
110,847
97,385
10,001
12,367
74,571
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
49,558
43,333
0
4,514
138,492
201,381
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Barik
invinci4
Barik
52,831
52,831
0
7,611
79,595
91,712
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
120,994
111,259
0
9,046
84,995
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role