Player Matchup

Lian
Lian
Gold V
Ivanchutte_DLS
Lian
Gold V
Level 456
Champion Stats
2W - 6L
1,553 SR
Queue Stats
15W - 19L
1,472 Elo+
Party 2
Bomb King
Bomb King
Bronze II
Migue_Madrile95
Bomb King
Bronze II
Level 93
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,395 Elo+
Party 2
Vora
Vora
Silver IV
TheSkiller001
Vora
Silver IV
Level 100
Champion Stats
0W - 2L
1,358 SR
Queue Stats
6W - 9L
1,430 Elo+
Party 3
Grover
Grover
Silver IV
WRGxFreya05
Grover
Silver IV
Level 74
Champion Stats
1W - 3L
1,447 SR
Queue Stats
6W - 9L
1,430 Elo+
Party 3
Inara
Inara
Silver II
simsi42
Inara
Silver II
Level 82
Champion Stats
4W - 3L
1,732 SR
Queue Stats
29W - 38L
1,388 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 161
1,518 SR
1,423 Elo+

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 233
1,554 SR
1,364 Elo+
Octavia
Octavia
Qualifying
Dudonuy
Octavia
Qualifying
Level 119
Champion Stats
1W - 0L
1,396 SR
Queue Stats
8W - 11L
1,300 Elo+
Solo
Io
Io
Qualifying
KyKyLLIKa111
Io
Qualifying
Level 157
Champion Stats
1W - 3L
1,479 SR
Queue Stats
3W - 11L
1,256 Elo+
Party 1
Atlas
Atlas
Bronze I
Y-niknik-Y
Atlas
Bronze I
Level 315
Champion Stats
22W - 3L
1,804 SR
Queue Stats
79W - 66L
1,397 Elo+
Solo
Moji
Moji
Qualifying
Yволен
Moji
Qualifying
Level 60
Champion Stats
1W - 0L
1,495 SR
Queue Stats
3W - 10L
1,429 Elo+
Party 1
Fernando
Fernando
Silver II
Пищуха
Fernando
Silver II
Level 513
Champion Stats
76W - 65L
1,595 SR
Queue Stats
158W - 138L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 13 / 8
2,535
195
103,693
38,812
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bomb King
Migue_Madrile95
Bomb King
41
5 / 9 / 10
2,304
177
56,566
50,710
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
19 / 10 / 12
3,552
273
114,152
47,532
2,860
False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
26
5 / 9 / 18
2,917
224
37,772
62,290
1,835
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
simsi42
Inara
58
5 / 11 / 8
2,371
182
45,650
78,390
27,333
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Bans
KhanKasumi
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Dudonuy
Octavia
51
8 / 10 / 15
3,953
304
51,627
43,363
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

58
4 / 7 / 26
4,380
337
41,910
35,992
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
54
11 / 8 / 15
3,668
282
60,076
103,477
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

46
27 / 9 / 11
4,902
377
87,116
77,264
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
Пищуха
Fernando
54
2 / 7 / 15
4,244
326
37,005
97,737
91,815
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
15m 15s
97
Kill Participation
134
41
Kills
52
52
Deaths
41
56
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Octavia
Dudonuy
Octavia
8
10
15
1.55
L
7
13
8
0.85
W
4
7
26
2.43
L
Bomb King
Migue_Madrile95
Bomb King
5
9
10
1.11
L
19
10
12
2.5
L
Grover
5
9
18
1.56
W
Atlas
11
8
15
2.31
W
27
9
11
3.61
L
Inara
simsi42
Inara
5
11
8
0.82
W
Fernando
Пищуха
Fernando
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

357,833
Damage
277,734
277,734
Taken
357,833
32,028
Shielding
91,815
131,486
Healing
187,866
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Dudonuy
Octavia
51,627
38,217
10,331
9,822
43,363
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
103,693
96,781
0
412
38,812
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,910
39,366
118,992
18,104
35,992
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
Migue_Madrile95
Bomb King
56,566
35,752
0
9,683
50,710
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
114,152
75,661
314
11,036
47,532
2,860
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
37,772
26,190
63,766
43,769
62,290
1,835
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
60,076
60,076
0
9,447
103,477
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
87,116
78,470
0
9,145
77,264
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
simsi42
Inara
45,650
40,184
0
2,506
78,390
27,333

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
Пищуха
Fernando
37,005
23,780
0
12,025
97,737
91,815
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role