Player Matchup

Pip
Pip
Asiermen2008
Pip
Level 74
Champion Stats
4W - 5L
1,631 SR
Queue Stats
86W - 91L
1,602 Elo+
Solo
Maeve
Maeve
Fireblue220704
Maeve
Level 617
Champion Stats
37W - 34L
1,638 SR
Queue Stats
746W - 747L
1,612 Elo+
Party 2
Fernando
Fernando
Kutora
Fernando
Level 59
Champion Stats
1W - 1L
1,797 SR
Queue Stats
77W - 68L
1,529 Elo+
Party 2
Bomb King
Bomb King
jocx4
Bomb King
Level 67
Champion Stats
5W - 8L
1,441 SR
Queue Stats
199W - 206L
1,594 Elo+
Party 1
Viktor
Viktor
roon3y
Viktor
Level 46
Champion Stats
7W - 7L
1,467 SR
Queue Stats
41W - 42L
1,506 Elo+
Party 1
Team Averages
Level 173
1,595 SR
1,569 Elo+

VS

Team Averages
Level 118
1,514 SR
1,546 Elo+
Skye
Skye
ArPErAT
Skye
Level 203
Champion Stats
7W - 8L
1,507 SR
Queue Stats
27W - 23L
1,586 Elo+
Party 3
Corvus
Corvus
Versidio
Corvus
Level 123
Champion Stats
60W - 58L
1,540 SR
Queue Stats
232W - 218L
1,584 Elo+
Solo
Betty la Bomba
Betty la Bomba
lKrUtOyl
Betty la Bomba
Level 141
Champion Stats
22W - 15L
1,573 SR
Queue Stats
51W - 46L
1,570 Elo+
Party 3
Inara
Inara
staZis26
Inara
Level 54
Champion Stats
25W - 20L
1,451 SR
Queue Stats
346W - 323L
1,446 Elo+
Solo
Ying
Ying
vyzrd
Ying
Level 70
Champion Stats
1W - 0L
1,500 SR
Queue Stats
190W - 182L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 5 / 8
2,189
199
30,731
28,910
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

55
8 / 6 / 3
2,097
191
54,468
32,682
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Level 1

Fernando
Kutora
Fernando
42
2 / 8 / 3
2,101
191
22,508
80,543
82,178
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
jocx4
Bomb King
24
6 / 9 / 1
1,640
149
28,607
31,863
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Viktor
roon3y
Viktor
38
0 / 11 / 1
1,080
98
14,632
35,923
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
ArPErAT
Skye
49
14 / 3 / 7
3,097
282
50,626
22,648
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Corvus
Versidio
Corvus
43
5 / 6 / 15
2,857
260
33,023
24,082
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Betty la Bomba
lKrUtOyl
Betty la Bomba
35
9 / 2 / 9
3,102
282
54,672
20,018
0
He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 60%.

Level 4

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 60 for each use of Explosive Personality.

Level 2

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Inara
staZis26
Inara
27
5 / 3 / 13
3,245
295
38,428
57,718
8,914
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ying
vyzrd
Ying
19
6 / 3 / 12
2,954
269
33,172
26,480
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 29s
Objective Time
10m 49s
33
Kill Participation
95
17
Kills
39
39
Deaths
17
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Skye
ArPErAT
Skye
14
3
7
5.83
L
1
5
8
1
L
8
6
3
1.58
L
Fernando
Kutora
Fernando
2
8
3
0.44
W
Corvus
Versidio
Corvus
5
6
15
2.08
L
Bomb King
jocx4
Bomb King
6
9
1
0.72
W
Betty la Bomba
lKrUtOyl
Betty la Bomba
9
2
9
6.75
L
Viktor
roon3y
Viktor
0
11
1
0.05
W
Inara
staZis26
Inara
5
3
13
3.83
W
Ying
vyzrd
Ying
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,946
Damage
209,921
209,921
Taken
150,946
82,178
Shielding
8,914
100,039
Healing
92,961
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
ArPErAT
Skye
50,626
29,629
0
11,808
22,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
30,731
27,825
68,007
17,424
28,910
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
54,468
54,068
0
6,726
32,682
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Kutora
Fernando
22,508
17,013
0
4,028
80,543
82,178
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
Versidio
Corvus
33,023
24,869
33,169
3,443
24,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Bomb King
jocx4
Bomb King
28,607
20,933
0
1,926
31,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Betty la Bomba
lKrUtOyl
Betty la Bomba
54,672
29,378
0
1,879
20,018
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
roon3y
Viktor
14,632
6,959
0
1,928
35,923
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
staZis26
Inara
38,428
29,783
0
580
57,718
8,914
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
vyzrd
Ying
33,172
30,172
28,922
13,160
26,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role