Player Matchup

Fernando
Fernando
HinLyx
Fernando
Level 272
Champion Stats
48W - 37L
1,644 SR
Queue Stats
262W - 243L
1,561 Elo+
Solo
Saati
Saati
Renzoaq
Saati
Level 56
Champion Stats
206W - 154L
1,570 SR
Queue Stats
293W - 300L
1,550 Elo+
Solo
Grohk
Grohk
SirJon1988
Grohk
Level 141
Champion Stats
13W - 8L
1,631 SR
Queue Stats
56W - 61L
1,488 Elo+
Solo
Dredge
Dredge
TopGee
Dredge
Level 999
Champion Stats
451W - 440L
1,598 SR
Queue Stats
457W - 460L
1,617 Elo+
Solo
Koga
Koga
elcholo2004
Koga
Level 81
Champion Stats
6W - 3L
1,628 SR
Queue Stats
68W - 59L
1,553 Elo+
Solo
Team Averages
Level 310
1,614 SR
1,554 Elo+

VS

Team Averages
Level 440
1,562 SR
1,545 Elo+
Fernando
Fernando
BeastMac599
Fernando
Level 664
Champion Stats
9W - 4L
1,721 SR
Queue Stats
109W - 113L
1,514 Elo+
Solo
Koga
Koga
HurtPandora608
Koga
Level 147
Champion Stats
1W - 2L
1,500 SR
Queue Stats
274W - 262L
1,594 Elo+
Solo
Kinessa
Kinessa
UwURen1
Kinessa
Level 46
Champion Stats
32W - 50L
1,495 SR
Queue Stats
196W - 209L
1,489 Elo+
Party 1
Jenos
Jenos
Wanted-Pandafox
Jenos
Level 999
Champion Stats
33W - 34L
1,531 SR
Queue Stats
805W - 729L
1,530 Elo+
Party 1
Ying
Ying
kminty2015
Ying
Level 346
Champion Stats
29W - 21L
1,563 SR
Queue Stats
1,259W - 1,249L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HinLyx
Fernando
57
2 / 15 / 6
4,428
246
24,675
112,609
208,311
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Renzoaq
Saati
24
6 / 17 / 9
3,784
210
90,766
74,775
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grohk
29
2 / 12 / 11
3,427
190
31,355
64,996
1,170
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Dredge
TopGee
Dredge
49
13 / 10 / 7
4,454
247
131,187
51,646
8,044
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

34
11 / 18 / 8
3,824
212
74,237
68,451
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BeastMac599
Fernando
58
15 / 6 / 14
1,499
83
72,644
103,555
34,477
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
29 / 7 / 16
5,029
279
131,941
106,996
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Level 1

Kinessa
UwURen1
Kinessa
15
10 / 3 / 7
3,108
173
65,094
25,291
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

59
15 / 9 / 26
4,305
239
58,822
63,489
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
3 / 9 / 28
6,103
339
43,976
52,889
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 23s
Objective Time
13m 0s
75
Kill Participation
163
34
Kills
72
72
Deaths
34
41
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Fernando
BeastMac599
Fernando
15
6
14
3.67
W
Fernando
HinLyx
Fernando
2
15
6
0.33
L
29
7
16
5.29
W
Saati
Renzoaq
Saati
6
17
9
0.62
W
Grohk
2
12
11
0.63
W
Dredge
TopGee
Dredge
13
10
7
1.65
L
Kinessa
UwURen1
Kinessa
10
3
7
4.5
L
15
9
26
3.11
W
11
18
8
0.83
L
3
9
28
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

352,220
Damage
372,477
372,477
Taken
352,220
217,525
Shielding
34,477
150,841
Healing
227,368
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BeastMac599
Fernando
72,644
42,833
0
6,341
103,555
34,477
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
HinLyx
Fernando
24,675
19,875
0
7,559
112,609
208,311
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
131,941
126,183
0
5,410
106,996
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
Renzoaq
Saati
90,766
71,576
0
14,000
74,775
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
31,355
23,140
53,545
36,004
64,996
1,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
TopGee
Dredge
131,187
55,759
0
25,313
51,646
8,044
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Kinessa
UwURen1
Kinessa
65,094
54,388
300
7,102
25,291
0

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
58,822
49,885
78,258
29,889
63,489
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
74,237
70,315
659
13,761
68,451
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
43,976
19,257
73,734
26,334
52,889
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role