Player Matchup

Seris
Seris
Platinum V
BloodyLenchik
Seris
Platinum V
Level 207
Champion Stats
14W - 17L
1,607 SR
Queue Stats
339W - 344L
1,499 Elo+
Solo
Cassie
Cassie
Gold I
Fullquequette
Cassie
Gold I
Level 999
Champion Stats
18W - 29L
1,572 SR
Queue Stats
266W - 261L
1,581 Elo+
Party 2
Terminus
Terminus
Gold IV
Hittoe
Terminus
Gold IV
Level 804
Champion Stats
127W - 110L
1,663 SR
Queue Stats
169W - 175L
1,485 Elo+
Solo
Evie
Evie
Silver II
LEOISPERFECT
Evie
Silver II
Level 111
Champion Stats
13W - 11L
1,641 SR
Queue Stats
66W - 58L
1,460 Elo+
Solo
Inara
Inara
Platinum V
jeg86
Inara
Platinum V
Level 249
Champion Stats
5W - 12L
1,539 SR
Queue Stats
11W - 25L
1,372 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 474
1,604 SR
1,480 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 259
1,543 SR
1,510 Elo+
Grover
Grover
Platinum IV
Eli4you
Grover
Platinum IV
Level 157
Champion Stats
4W - 3L
1,500 SR
Queue Stats
90W - 76L
1,540 Elo+
Solo
Ash
Ash
Platinum IV
Gotta_Go_Fast33
Ash
Platinum IV
Level 391
Champion Stats
7W - 11L
1,478 SR
Queue Stats
1,068W - 1,042L
1,549 Elo+
Solo
Pip
Pip
Silver III
Jomano0165
Pip
Silver III
Level 93
Champion Stats
13W - 7L
1,425 SR
Queue Stats
117W - 106L
1,457 Elo+
Party 1
Koga
Koga
Gold III
L200AOK
Koga
Gold III
Level 66
Champion Stats
2W - 1L
1,588 SR
Queue Stats
69W - 65L
1,445 Elo+
Party 1
Fernando
Fernando
Platinum IV
Éwilan
Fernando
Platinum IV
Level 586
Champion Stats
44W - 21L
1,725 SR
Queue Stats
159W - 148L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 9 / 9
1,918
192
21,226
26,460
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 5 Ammo.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
4 / 10 / 4
1,888
189
68,856
38,944
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 40%.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Terminus
Hittoe
Terminus
59
3 / 7 / 4
1,771
177
37,962
59,998
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

50
4 / 10 / 3
1,787
179
45,360
39,975
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Inara
jeg86
Inara
59
4 / 8 / 6
2,872
287
72,686
75,583
21,072
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Eli4you
Grover
58
8 / 2 / 31
4,116
412
52,787
40,126
850
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
11 / 2 / 15
3,254
325
61,574
55,708
15,450
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

48
10 / 6 / 11
2,986
299
55,169
46,215
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Koga
L200AOK
Koga
43
11 / 4 / 7
2,786
279
44,603
34,079
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Level 1

Fernando
Éwilan
Fernando
58
6 / 1 / 12
3,737
374
30,798
69,962
47,184
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 19s
Objective Time
8m 15s
41
Kill Participation
122
15
Kills
46
44
Deaths
15
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
0
9
9
0.5
W
Grover
Eli4you
Grover
8
2
31
11.75
L
4
10
4
0.6
W
11
2
15
9.25
L
Terminus
Hittoe
Terminus
3
7
4
0.71
W
10
6
11
2.58
W
Koga
L200AOK
Koga
11
4
7
3.63
L
4
10
3
0.55
L
Inara
jeg86
Inara
4
8
6
0.88
W
Fernando
Éwilan
Fernando
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,090
Damage
244,931
240,960
Taken
246,090
21,072
Shielding
63,484
109,721
Healing
187,425
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,226
18,286
75,907
5,788
26,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Eli4you
Grover
52,787
40,896
133,108
33,963
40,126
850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
68,856
55,419
0
194
38,944
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
61,574
59,774
0
2,417
55,708
15,450
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
Hittoe
Terminus
37,962
15,184
0
11,722
59,998
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
55,169
49,692
2,172
9,452
46,215
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
L200AOK
Koga
44,603
44,603
0
2,619
34,079
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
45,360
42,955
0
7,509
39,975
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Inara
jeg86
Inara
72,686
48,101
0
8,601
75,583
21,072
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Éwilan
Fernando
30,798
21,410
0
3,694
69,962
47,184

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role