Player Matchup

Moji
Moji
NTHgUtAvO
Moji
Level 120
Champion Stats
11W - 12L
1,517 SR
Queue Stats
136W - 139L
1,443 Elo+
Solo
Atlas
Atlas
Ya-Silly-Goose
Atlas
Level 295
Champion Stats
11W - 6L
1,666 SR
Queue Stats
559W - 522L
1,482 Elo+
Party 1
Lillith
Lillith
aNoobThatCould
Lillith
Level 231
Champion Stats
6W - 4L
1,645 SR
Queue Stats
70W - 84L
1,488 Elo+
Solo
the lil juice
Unknown
Level 69
Champion Stats
1W - 6L
1,312 SR
Queue Stats
28W - 40L
1,396 Elo+
Solo
Jenos
Jenos
thotscotch
Jenos
Level 138
Champion Stats
3W - 3L
1,594 SR
Queue Stats
52W - 43L
1,577 Elo+
Party 1
Team Averages
Level 171
1,547 SR
1,477 Elo+

VS

Team Averages
Level 108
1,572 SR
1,530 Elo+
Vora
Vora
DillCh1llz
Vora
Level 84
Champion Stats
37W - 40L
1,514 SR
Queue Stats
223W - 192L
1,578 Elo+
Solo
Kasumi
Kasumi
IServerError
Kasumi
Level 58
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Koga
Koga
MangoSquirrel
Koga
Level 109
Champion Stats
11W - 6L
1,700 SR
Queue Stats
429W - 409L
1,508 Elo+
Solo
Ying
Ying
Obas38
Ying
Level 207
Champion Stats
66W - 47L
1,634 SR
Queue Stats
1,216W - 1,225L
1,541 Elo+
Solo
Inara
Inara
ernandio2778
Inara
Level 81
Champion Stats
21W - 17L
1,510 SR
Queue Stats
334W - 334L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
53
11 / 7 / 4
2,729
273
66,826
48,117
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
1 / 11 / 4
2,021
202
26,547
114,856
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

47
4 / 9 / 8
2,167
217
53,341
55,651
0
Tainted Form

Tainted Form

Weapon

Gain 4% of Max Health when hitting a marked enemy.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 10%, but set your maximum Ammo to 2.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

45
5 / 9 / 9
2,286
229
61,010
44,357
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Jenos
47
5 / 7 / 12
2,753
275
22,372
34,718
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
12 / 6 / 8
2,982
298
62,759
37,570
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kasumi
43
7 / 7 / 19
2,796
280
51,751
34,590
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

52
9 / 3 / 19
3,082
308
98,421
31,339
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Ying
Obas38
Ying
53
8 / 3 / 24
4,326
433
41,731
30,403
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

14
7 / 7 / 21
3,443
344
43,037
96,194
17,480
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 1s
Objective Time
9m 43s
63
Kill Participation
134
26
Kills
43
43
Deaths
26
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
12
6
8
2.67
W
Kasumi
7
7
19
2.36
W
9
3
19
6.17
L
Moji
11
7
4
1.86
W
Ying
Obas38
Ying
8
3
24
6.67
L
1
11
4
0.27
L
4
9
8
0.89
W
7
7
21
2.5
L
5
9
9
1.06
L
Jenos
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,096
Damage
297,699
297,699
Taken
230,096
0
Shielding
17,480
108,621
Healing
140,697
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
62,759
41,672
0
9,413
37,570
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Kasumi
51,751
37,488
0
1,264
34,590
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
98,421
74,316
1,973
3,141
31,339
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
Moji
66,826
63,742
0
224
48,117
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
Obas38
Ying
41,731
41,731
96,271
23,904
30,403
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
26,547
26,547
0
416
114,856
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
53,341
25,914
25,292
297
55,651
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Level 1

W
43,037
32,877
0
4,731
96,194
17,480

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
61,010
46,928
299
1,525
44,357
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Jenos
22,372
15,922
65,438
15,130
34,718
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role