Player Matchup

Fernando
Fernando
Crouch1ngEagle
Fernando
Level 403
Champion Stats
90W - 60L
1,622 SR
Queue Stats
747W - 758L
1,579 Elo+
Solo
Dredge
Dredge
Hyacinthus69
Dredge
Level 394
Champion Stats
51W - 68L
1,506 SR
Queue Stats
355W - 353L
1,524 Elo+
Solo
Io
Io
KarmaBi_ch98
Io
Level 110
Champion Stats
100W - 101L
1,519 SR
Queue Stats
137W - 147L
1,497 Elo+
Party 2
Seris
Seris
MASTER_DARK77
Seris
Level 289
Champion Stats
4W - 6L
1,403 SR
Queue Stats
483W - 512L
1,519 Elo+
Solo
Vora
Vora
Rose-JZilla
Vora
Level 139
Champion Stats
15W - 22L
1,492 SR
Queue Stats
165W - 154L
1,568 Elo+
Party 2
Team Averages
Level 267
1,508 SR
1,538 Elo+

VS

Team Averages
Level 291
1,533 SR
1,505 Elo+
Saati
Saati
ArizonaGreenTeá
Saati
Level 141
Champion Stats
19W - 9L
1,511 SR
Queue Stats
19W - 9L
1,584 Elo+
Party 1
HarryGary
Unknown
Level 55
Champion Stats
5W - 4L
1,231 SR
Queue Stats
12W - 10L
1,146 Elo+
Party 1
Fernando
Fernando
Roock95
Fernando
Level 427
Champion Stats
4W - 1L
1,500 SR
Queue Stats
29W - 19L
1,631 Elo+
Solo
Jenos
Jenos
StephanLLona
Jenos
Level 113
Champion Stats
54W - 53L
1,551 SR
Queue Stats
392W - 402L
1,592 Elo+
Solo
Zhin
Zhin
hotshoot79
Zhin
Level 719
Champion Stats
6W - 1L
1,871 SR
Queue Stats
175W - 170L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
50
7 / 10 / 9
4,667
311
64,983
130,169
175,437
Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
55
13 / 17 / 6
3,847
256
85,421
70,661
9,358
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

24
5 / 16 / 11
3,381
225
52,951
56,606
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
5 / 11 / 12
3,167
211
27,410
59,034
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

29
13 / 15 / 11
4,036
269
99,841
60,755
2,891
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
25 / 8 / 15
4,142
276
117,093
63,344
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

HarryGary
Unknown
24
4 / 13 / 12
2,684
179
37,723
54,481
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Fernando
Roock95
Fernando
54
14 / 5 / 21
3,949
263
78,610
113,422
58,116
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

52
12 / 6 / 34
4,334
289
59,013
31,696
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
14 / 12 / 15
3,253
217
84,786
67,663
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
9m 15s
92
Kill Participation
166
43
Kills
69
69
Deaths
44
49
Assists
97
Player
Kills
Deaths
Assists
KDA
W
25
8
15
4.06
L
Fernando
7
10
9
1.15
W
HarryGary
Unknown
4
13
12
0.77
L
Dredge
13
17
6
0.94
L
5
16
11
0.66
L
5
11
12
1
W
Fernando
Roock95
Fernando
14
5
21
4.9
L
13
15
11
1.23
W
12
6
34
4.83
W
14
12
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,606
Damage
377,225
377,225
Taken
330,606
187,686
Shielding
58,116
165,312
Healing
209,982
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
117,093
91,323
360
3,917
63,344
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Fernando
64,983
45,691
0
9,352
130,169
175,437
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
HarryGary
Unknown
37,723
22,253
557
8,743
54,481
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
85,421
57,796
360
6,251
70,661
9,358
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,951
49,651
60,842
8,181
56,606
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
27,410
22,604
47,311
21,539
59,034
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
Roock95
Fernando
78,610
43,874
0
15,193
113,422
58,116
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
99,841
73,518
0
11,476
60,755
2,891

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
59,013
27,459
147,339
18,083
31,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
84,786
70,439
1,905
13,885
67,663
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role