Player Matchup

Fernando
Fernando
Gold II
ANNAQUINN
Fernando
Gold II
Level 999
Champion Stats
69W - 60L
1,652 SR
Queue Stats
487W - 500L
1,443 Elo+
Solo
Evie
Evie
Gold V
Broxim
Evie
Gold V
Level 266
Champion Stats
41W - 32L
1,298 SR
Queue Stats
1,211W - 1,202L
1,428 Elo+
Solo
Azaan
Azaan
Silver I
Steveasaurus
Azaan
Silver I
Level 282
Champion Stats
14W - 23L
1,740 SR
Queue Stats
80W - 72L
1,549 Elo+
Solo
Vivian
Vivian
Qualifying
vodkapandab
Vivian
Qualifying
Level 76
Champion Stats
4W - 5L
1,253 SR
Queue Stats
51W - 74L
1,500 Elo+
Solo
Rei
Rei
Bronze III
vozur
Rei
Bronze III
Level 64
Champion Stats
3W - 4L
1,760 SR
Queue Stats
102W - 88L
1,250 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 337
1,540 SR
1,434 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,427 SR
1,387 Elo+
Barik
Barik
Silver I
Kalaolli
Barik
Silver I
Level 373
Champion Stats
76W - 81L
1,526 SR
Queue Stats
563W - 537L
1,464 Elo+
Solo
Maeve
Maeve
Silver I
R33kZy
Maeve
Silver I
Level 57
Champion Stats
3W - 4L
1,275 SR
Queue Stats
23W - 19L
1,378 Elo+
Party 1
Ying
Ying
Silver I
Shoxla
Ying
Silver I
Level 70
Champion Stats
2W - 10L
1,472 SR
Queue Stats
9W - 16L
1,299 Elo+
Party 1
Octavia
Octavia
Silver I
SkarpP
Octavia
Silver I
Level 74
Champion Stats
1W - 0L
1,333 SR
Queue Stats
6W - 9L
1,394 Elo+
Solo
Ash
Ash
Gold V
VLADIMIRXXXOBR
Ash
Gold V
Level 48
Champion Stats
7W - 10L
1,530 SR
Queue Stats
21W - 31L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ANNAQUINN
Fernando
59
3 / 12 / 6
2,019
144
53,054
117,511
109,248
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
Broxim
Evie
59
11 / 11 / 3
2,759
197
77,839
42,208
0
Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

54
6 / 8 / 5
3,131
224
96,576
113,383
43,020
Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 0.6s after using Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vivian
30
3 / 16 / 4
2,221
159
69,645
50,100
23,783
Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 40 every 1s while Deflector Shield is active.

Level 2

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Rei
vozur
Rei
44
2 / 14 / 7
2,730
195
31,456
54,079
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
SkyeTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Kalaolli
Barik
47
24 / 2 / 19
5,043
360
121,219
104,262
88,767
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Maeve
R33kZy
Maeve
35
17 / 5 / 18
3,874
277
89,891
41,571
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

Ying
Shoxla
Ying
32
5 / 5 / 24
4,250
304
15,777
30,368
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
SkarpP
Octavia
47
9 / 8 / 22
3,592
257
75,276
42,047
15,525
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

36
6 / 5 / 22
4,822
344
75,118
110,322
83,264
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 19s
Objective Time
15m 13s
50
Kill Participation
166
25
Kills
61
61
Deaths
25
25
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Fernando
ANNAQUINN
Fernando
3
12
6
0.5
L
Evie
Broxim
Evie
11
11
3
1.14
W
Barik
Kalaolli
Barik
24
2
19
16.75
W
Maeve
R33kZy
Maeve
17
5
18
5.2
W
Ying
Shoxla
Ying
5
5
24
3.4
W
Octavia
SkarpP
Octavia
9
8
22
2.5
L
6
8
5
1.06
W
6
5
22
3.4
L
Vivian
3
16
4
0.31
L
Rei
vozur
Rei
2
14
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

328,570
Damage
377,281
377,281
Taken
328,570
176,051
Shielding
187,556
174,109
Healing
235,592
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ANNAQUINN
Fernando
53,054
40,655
0
9,288
117,511
109,248
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Evie
Broxim
Evie
77,839
70,692
0
15,988
42,208
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Barik
Kalaolli
Barik
121,219
121,219
0
13,816
104,262
88,767
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Maeve
R33kZy
Maeve
89,891
82,127
2,514
6,805
41,571
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Shoxla
Ying
15,777
15,777
182,715
17,406
30,368
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Octavia
SkarpP
Octavia
75,276
67,495
1,335
8,080
42,047
15,525
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
96,576
70,346
0
32,457
113,383
43,020
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
75,118
60,324
0
2,921
110,322
83,264

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Vivian
69,645
58,686
150
2,645
50,100
23,783
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
Rei
vozur
Rei
31,456
30,625
90,301
23,280
54,079
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role