Player Matchup

Inara
Inara
Gold III
CiroSenpai
Inara
Gold III
Level 63
Champion Stats
36W - 23L
1,717 SR
Queue Stats
111W - 100L
1,552 Elo+
Party 1
Pip
Pip
Silver IV
GIASTCRACS27
Pip
Silver IV
Level 47
Champion Stats
0W - 1L
1,601 SR
Queue Stats
4W - 10L
1,240 Elo+
Party 2
Vora
Vora
Gold II
SmuelBoyka
Vora
Gold II
Level 68
Champion Stats
33W - 30L
1,612 SR
Queue Stats
97W - 90L
1,502 Elo+
Party 1
Io
Io
Gold I
ToxicTomoYT
Io
Gold I
Level 66
Champion Stats
16W - 13L
1,631 SR
Queue Stats
110W - 101L
1,520 Elo+
Party 1
Ruckus
Ruckus
Qualifying
Trebiscotty72
Ruckus
Qualifying
Level 32
Champion Stats
0W - 3L
1,400 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 55
1,592 SR
1,416 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 76
1,675 SR
1,480 Elo+
Cassie
Cassie
Silver I
HeyRezPlease
Cassie
Silver I
Level 54
Champion Stats
6W - 2L
1,871 SR
Queue Stats
13W - 12L
1,415 Elo+
Solo
Yagorath
Yagorath
Gold V
Montotyupi
Yagorath
Gold V
Level 108
Champion Stats
32W - 17L
1,609 SR
Queue Stats
293W - 246L
1,535 Elo+
Solo
Barik
Barik
Silver III
UmNerrow
Barik
Silver III
Level 77
Champion Stats
12W - 15L
1,486 SR
Queue Stats
129W - 115L
1,431 Elo+
Solo
Grover
Grover
Gold I
dababantum
Grover
Gold I
Level 68
Champion Stats
18W - 12L
1,602 SR
Queue Stats
85W - 75L
1,506 Elo+
Solo
Kasumi
Kasumi
Silver II
jackconellis21
Kasumi
Silver II
Level 71
Champion Stats
6W - 8L
1,809 SR
Queue Stats
41W - 42L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
22
10 / 12 / 14
3,494
218
72,983
141,197
16,524
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

47
6 / 9 / 16
2,794
175
94,105
45,738
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

23
10 / 18 / 14
3,476
217
90,294
59,768
4,820
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

42
5 / 9 / 11
3,108
194
59,421
45,899
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 80%.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

17
4 / 14 / 7
2,602
163
62,225
97,096
54,715
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Bans
LianNyx
Team 1 Score

3

VS

Team 2 Score

4

Bans
Betty la BombaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
41
16 / 8 / 11
3,777
236
89,577
47,592
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Yagorath
Montotyupi
Yagorath
43
5 / 7 / 25
4,668
292
72,828
135,613
0
Spreading Domain

Spreading Domain

Hardening

Heal for 500 if you do not cancel Hardening before it ends.

Level 5

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 100 after hitting an enemy with Piercing Quills.

Level 2

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Barik
UmNerrow
Barik
34
12 / 7 / 21
4,734
296
76,472
95,195
102,038
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
dababantum
Grover
24
1 / 6 / 37
6,749
422
41,562
46,487
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
28 / 7 / 14
4,937
309
109,259
48,523
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 25s
Objective Time
12m 42s
97
Kill Participation
170
35
Kills
62
62
Deaths
35
62
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Inara
10
12
14
1.42
L
6
9
16
1.56
W
Cassie
16
8
11
2.69
W
Yagorath
Montotyupi
Yagorath
5
7
25
2.5
L
10
18
14
0.94
L
5
9
11
1.17
L
4
14
7
0.54
W
Barik
UmNerrow
Barik
12
7
21
3.21
W
Grover
dababantum
Grover
1
6
37
3.25
W
28
7
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

379,028
Damage
389,698
389,698
Taken
373,410
76,059
Shielding
102,038
186,391
Healing
231,990
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
72,983
56,411
0
7,182
141,197
16,524
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
94,105
87,128
17,701
14,484
45,738
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Cassie
89,577
77,160
0
4,364
47,592
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Yagorath
Montotyupi
Yagorath
72,828
43,377
0
53,920
135,613
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
90,294
67,922
0
9,981
59,768
4,820

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
59,421
55,294
116,518
19,720
45,899
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
62,225
46,985
0
805
97,096
54,715
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
UmNerrow
Barik
76,472
76,472
0
18,604
95,195
102,038
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
dababantum
Grover
41,562
35,082
115,756
32,261
46,487
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
109,259
84,757
0
7,085
48,523
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role